Posted on May 6, 2021 in D20 Feature iCore Trait
A Chi Reservoir gains a character a Well (and supplementary Pool) of Anima associated with divine energy called Chi. This energy is also used to make and/or trigger Kinetic Empowered Items and Places. The reservoir can suffer Chi Corruption from several external sources. The act of manifesting specific Kinetic Power/Capability using Synergy (see hereafter) is referred to as Demonstrating.
Learning: In addition to other requirements, the entity acquiring it must find some way to learn to do so; The Anima Reservoir’s have a standard means of doing this. Natural [Aptitude] Talents automatically gain this Feature if they have Kinetic Talent.Return Rate: 1/Short Rest, All/Long Rest, enhanced by Meditation
A character may empower a casting to substitute for the Pervasive/Common materials (1% Cost Portion) or increase the material empowerment by 1 + a [related Aptitude]. Example: A character without any materials or Mystic Focus Point Item may use 1 anima {Chi} to substitute or increase the material empowerment to the Uncommon (10% Cost Portion). If they have {Kinetic} Aptitude, they may increase the material empowerment 1 level for each point of Anima (maximum 5 {Chi} for level of Cost Portion).
Starting, Gaining, and Losing Chi
Channeling: Whenever the character Releases Potential, they gain an extra 1, 2 if done during Actuated Awareness.
Starting:
Gaining:
Losing:
Posted on November 19, 2018 in Aptitude
Kinetic Engagement: Having Kinetic Aptitude and/or kinetic capability – Powers, Skills/Traits, and/or Features using kinetic [Chi] energy. It is fundamentally the power of equilibrium in space and time to alter The Pattern. A character who takes on Kinetic Engagement as a path of perspective and development (to seek/petition for, acquire, and build up powers) is referred to as an Adaptate. The act of manifesting specific Kinetic Power/Capability using Chi (see hereafter) is referred to as Demonstrating. A permanent change in the score of this (or any) Aptitude triggers an Actuated Awareness.
Requirements: Adoption of a [Kinetic] related Primary Class and Primary Ability. * No Aptitude power can be exercised unless the character’s level is equal to the Aptitude rating. *
All benefits from previous measures are inherited.
Rating | Cost | Description (Cumulative Effects) |
---|---|---|
0 [Latent] | 0 Essence | A Latent Talent has no measurable aptitude, but does possess a related anima energy; Kinetic anima is “Chi“. |
1 | 5 Essence |
All the Basic/Proficient capabilities (as well as those of lesser measures) of the Common Kinetic Aptitude Powers. Natural Discernment: +1 on checks for Kinetic Phenomenon Natural Affinity: The character may Attune a single Empowered Kinetic Item without Pledging Essence. |
2 | 4 Essence(9 total) |
All the Accomplished capabilities (as well as those of lesser measures) of the Common Kinetic Aptitude Powers.
|
3 | 3 Essence(12 total) |
All the Exceptional capabilities (as well as those of lesser measures) of the Common Kinetic Aptitude Powers.
|
4 | 2 Essence(14 total) |
All the Masterful capabilities (as well as those of lesser measures) of the Common Kinetic Aptitude Powers. Vital Conduit: = Vital Body: [1 Chi] The next set of Death Saves (until an outcome is resolved) requires only a 9 or better for success. |
4 @ time of Character Inception |
Kinetic Energy: Chi > Chi allows a character to manipulate object, powers, and features based on kinetic bonds to The Pattern. To consciously and freely gain and use Chi, a character must have Essence and a Chi Well. Kinetic Aptitude provides a basic amount in a Chi Well, but Chi can be developed independent of it.
Posted on October 12, 2015 in D20
These materials represent the Incarna i20™ approach based on d20 use.
Barbarian is a cultural moniker. IT DOES NOT SIMPLY MEAN IGNORANT BRUTE. It is a way of life living close to and with the environment, tapping consciously or unconsciously into anima sources to empower warrior of great vitality and spirit.
Read the Incarna d20 Variant rule summary.
LEVEL-UP: The GM rewards a character a level based on Merit. By default, i20™ assumes by campaign milestone and limited by Experiences using Improvement Limits. Multiclassing follows i20 multi-class parameters in addition to the base requirements. Sanity increases by 1 every 4 character levels.
Primary Aptitude(s): Kinetic (Path of the Berserker).
Posted on October 12, 2015
These materials represent the Incarna i20™ approach based on d20 use.
This class employs the Incarna Ranger class pathway and all its features. The specific for these features will be laid out herein.
Universal for all classes: Starting Equipment and Money = By campaign setting
Rite of the Land: This is used to signify the acquisition of a Druid’s (iD20 variant)powers of the Circle of the Land.
Druidic Druid-Sign is the equivalent of Sylvanic sign.
LEVEL-UP: The GM rewards a character a level based on Merit. By default, i20™ assumes by campaign milestone and limited by Experiences using Improvement Limits. Multiclassing follows i20 multi-class parameters in addition to the base requirements. Sanity increases by 1 every 4 character levels.
Incarna iDnD prefers the UA Revised Ranger, NOT WOTC Ranger Options. We have adopted this well knowing that discussions seem to indicate there is no future for the UA version (as noted at reddit and tribality).
This presents a good opportunity for adding Character Story elements to the Character.