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The Kundari (Knights of Old Rhylan; Rhyl)

Posted on August 27, 2026 in Steel-Realms

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The Kundari were an ancient brotherhood of knights in the time of the Age of the Kingdoms of old Rhylan. They vanished around the time of the consolidation of the Kingdoms when the Lich Lords appeared around roughly CY 6000.

Cultural Overview & References for the Grand Duchy of Rhyl

Rhyl Culture | Territories & Fiefs | Features | North Gate Garrison | Map

Defining Ideal: The Grand Duchy of Rhyl has been "The Shield of the North" in the wars of The Noble East vs. The Broken Lands for thousands of years as well as stradling the crossroads of many powers and maintaining a tense peace. The Chronicle of Rhyl shows it first as many fiefdoms of 'The Lands of Rhylan' (CY 5500's), then a united kingdom (CY 5980), then as a duchy of the High Kings' kingdom of Gladnor (CY 6514). Citizenship in The Grand Duchy of Rhyl requires both pledges of Rylan the Living + Oath of the Day Watch.

Culture: Rhylian ( 'rill', 'rillian') locales have locally flavored experiences, but unless noted, follow general Territories and Fiefdoms properties and all have shared culture - languages used, Character Experience, institutions, Law, etc; Most Settlements includes the basic experience of Characters of the Steel Realms.


i20™ Yhatuu Details

The Kundari were all Paladins -Oath of the Ancients, and Lawful Good.

The Blades of The Kundari

Each Kundari made their own blade using a Virtue of Battle from Sleight Summons and bound 4 Essence permanently.

  • +1 Resilience (regained during a Long Rest > Short Rest Kundari oath ONLY)
  • +1 all saves
  • reduces all fatigue damage taken by 1 (min 0)
  • +1 Conviction (Kundari oath ONLY); +2 Synergy

iCore iCore™ Yhatuu Details

Pages on the web site lean towards i20™ text flavor, discrepancies will be noted in the iCore™ tab.


Chronicle of the Kundari

Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.

Trivial Outcome / Very Easy Difficulty & Pervasive Knowledge

Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Simple Outcome / Easy Difficulty & Common Knowledge

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

The Kundari were wiped out fighting the Lich Lords servants as the kingdoms consolidated. Their last stand was at a place called “Danithae’s Bridge” where they fought side by side until the last fell and their flesh was consumed by the horde they fought against.

Minor Outcome / Average Difficulty & Uncommon Knowledge

They were not a chartered order by the High King, but rather an elite brotherhood empowered by an agreement of the Kings of each of the Kingdom Lands of Old Rylan.

Their power was centered in The Great Forest of Rhyl itself. They were bound by Wylden power to the north in some forgotten ritual.

Scarce Knowledge / Hard Difficulty

Each member swore an oath upon the Silver Laey (an exposed vein of silver in the Great Forest of Rhyl – lost to this day).

The Kundari were an exclusive group recruiting by invitation only.

The Kundari numbered no more than 2 dozen at any given time.

The Kundari were all male, and all of noble blood.

The Kundari all rode powerful bred mounts with a green glint in their eyes, belying great intelligence. It is unknown where and who managed the breeding stock.

Kundari Blades – The Kundarinae

Their combined blood, sweat, and tears was collected and brought forth in a ritual under high noon by the Silver Laey – “where all secrets fall to truth”. The ritual called forth a shining green flame – the Sacred Fire of the Silver Laey, of which they were the keepers. Some of the Silver was used to make a silvered long sword – The Kundarinae. All the blades were the same, shaped by their tradition. A Virtue of Battle of the Sleight Summons type was bound into the blade.

The ritual has phrases such as ‘Whenever there is chaos, someone will stand against it’; ‘You and the truth I bind’; ‘I call forth the sun from the fire of life’.

When the Kundari were all slain, all their blades were lost or destroyed – none have surfaced in thousands of years.

Rare Knowledge / Very Hard Difficulty

Uncompromising Discipline: In swearing their oath of loyalty and service on the Silver Laey, they gave their blood, sweat and tears through pursuits of monastic mysticism – denial, fasting, chanting endlessly bound by harsh discipline. Passionate, grueling confession of even the slightest potential transgression.

Final stand: The Kundari entered into their final battle knowing they would all die. The power of The Wylden gave them a sense of their own death and fate. They went willingly, also believing that same power would see to their soul’s passage and not be bound to undeath. When their corpses were eaten by the undead, it infected those who consumed them with a rotting disease – eventually bringing final death to hundreds.


Warning
Obscure/Hidden Knowledge is not generally available in known references; It is not necessarily Forbidden.
DO NOT READ BEYOND THIS POINT unless a character has the capability to gain such knowledge [through association, organization, or relation] if they do not possess it themselves or the reader intends to participate in scenarios using this material as a PLAYER! GM Narration will typically provide relevant information by check or story.


Realm's Aptitude Powers: Divine, Occult, and Psychic

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Ba-shin-draey (Rhyl)

Posted on August 24, 2026 in Steel-Realms

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The land of Ba-shin-draey (sometimes known as the “Faerie Edgelands” to outsiders”) in the Southern Edgelands of the Forest of Rhyl is home to the faerie Smallfolk. The center of faerie Smallfolk power in the territory is the Handroot Ellosarr.

Although there are plenty of rumors and the druids & Ostravelaugh elves repeatedly have warned away outsiders from an area 5x its size, explorers and settlers have sought to make inroads here. It has been a constant struggle to not excavate to violence with the faerie folk known to live here, and their magic tends to keep away those who persist through non violent means. The official forces of The Grand Duchy of Rhylan in the South Reedland Stretch have no control over this region.

  • The area is currently associated with the Ablocris Edgelands of Rhyl due to the strange happenings that seem to end in this area and go no further into the forest of Rhyl.

The elves of Ostravelaugh Weald are closest to the Handroot Ellosarr of the Faerie Smallfolk in the Ablocris Edgelands of Rhyl and serves as a protector to it, sharing the same animal protector spirit with it. Though the distance is far, there is constant and near instant communication in times of emergency between the two folk.

This territory is known to the faerie folk ‘the land of nodding trees’; The trees here, unlike others in the Southern Edgelands of Rhyl are quiet (nodding off/sleeping) – unlike the the noisy and quick growing trees that are re-populating the edgelands currently.

Site Aspects/Features

Rejuvenated Land: These once over-logged Southern Edgelands of the Forest of Rhyl are covered by new growth trees now. More than a mile into the edge of the Forest where these lands are, the Flora and fauna are super robust and resilient. The Time of the Cold Moon has no effect here. These lands were completely reinvigorated early in the process and have grown at an accelerated rate here since around CY 8500 under the effects of The Odyssey of Elancil’s Wound

Encounters & Dangers in the Area

None of the usual Encounters in the Grand Duchy of Rhyl will take place here. Outsiders cannot see it or understand it, but the Flames of Manat from Hatusha can be seen by faerie folk, and can be drawn on for some measure of protection.

Basic Experience

When outsiders – non-faerie folk – cross into these lands, there are visible signs that they have entered into a place where the normal forest ends.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Elfin (faerie smallfolk)

Posted on August 24, 2026 in Steel-Realms

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Like most of the The Smallfolk of Faerie in The Realms the Elfin faerie have retreated from the world. Too small to be as sturdy as full elves and stand up to other larger humanoids, too small to fit in the rest of the faerie smallfolk, the last vestiges of the Elfin clans can be found in the north only. The Great Forest of Rhyl, isolated pockets of The Wyldes, and the Hinterlands. They are VERY hardy and adaptable, but too large to be overlooked by larger predators.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Skelosian Ink in the Steel Realms

Posted on August 10, 2026 in Steel-Realms

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Skelosian Ink is a mystery in the Steel Realms. The legend of Skelos – The Eternal Scholar is mention anecdotally in a multitude of volumes, but there is no definitive work known. No one knows where the scrolls or tomes written in the ink come from, but they continue to be found, read, and saved for others to try and unravel their mystery and make them permanent. It is said that there are secret scholars of Delleth that inscribe information in this way. Sometimes, this ink is confused with Baighent’s Ink by the uninitiated.

The Scrolls of Skelos:

Legend: It is said that there are the blind scholars that work under the tutelage of Witch-Seers of Volgadas to create works using Skelosian Ink. They work upon the dreams of those in orbit of the seers, and extract knowledge and inscribe it on scrolls mostly – the Scrolls of Skelos.

Legend: The Scrolls of Skelos in the realms, written with Skelosian Ink, serve their purpose (whatever that may be), but also act as decoys for agents of the Olde Ones – ancient powers seeking to plunge Helca into chaos and madness.

By virtue of recorded findings, it seems like the amount of Skelosian Ink writings has been reduced since Proclamation Against Sorcery in the Steel Realms, possibly showing a link between the practice of one and the other.

Skelosian Ink-Makers: It is also said that schools of Necromancy in the Noble East have a means of creating and writing using Skelosian Ink, using dark rituals. This is true of House Narcosa in the Grand Duchy of Rhyl. Though only a select few of the masters can do this and know its secrets and it is not known for sure, outside the order itself.

Diabolic Works: The works of Rastillions Diabolique try dark and thematic elements bordering on madness and the grotesque; All provide occult or divine insights to those who are willing to push the limits of the unknown and their understanding of what is reality. Many of the works, at least the partial ones, are inscribed with Skelosian Ink or something akin to it.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Obsessive Records Keepers (Umbak)

Posted on August 9, 2026 in Steel-Realms

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Obsessive Records Keepers is part of Umbakian Culture. The Umbakian genealogies are detailed down to minute detail, including 2nd and 3rd cousins, details of common dress and personalized heraldry. All of Urban Planning and Architecture in Umbak done by the Umbak are Obsessively Documented from searching, surveying, and all stages of construction and maintenance.

Record keeping and storing protocols generally follow The Winding Wind methods.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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