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Category: Skill

Sense Grace

Posted on February 14, 2026 in D20 Feature iCore Skill

[ Feature Impact ] > Positive
Sense Grace is a type of Aura Sight skill that detects the presence of Conviction and the states of Grace.

Common Requirements:


i20™ Sense Grace Details

iCore iCore™ Sense Grace Details

Pages on the web site lean towards i20™ text flavor, discrepancies will be noted in the iCore™ tab.

Zero Gravity Movement

Posted on August 13, 2025 in D20 iCore Skill Trait

Zero Gravity Movement is a Mobility Expression reflects

In addition to being a mode of locomotive movement AND a Skill – walk/run, climb (brachiate), jump (hop/spring), swim, flyeach one can be taken as a Accomplished Activity Trait for the Athletics Skill.

ALL SKILLS ARE BOUND BY A CHARACTER'S Frame of Reference EXPERIENCE.


i20™ Skill Details

i20 Skills REPLACE d20 skill proficiency: Add the skill level + modifiers to the check ( Proficiency Bonus not used).

A single Result Check to assess Success or Failure AND quality which may be impacted by conditions which indicate a Lack of Capability (Unfamiliar, Unproficient, etc.). The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Character Points are Rewarded by the GM to improve Skills (and other Features).

iCore iCore™ Skill Details


Legerdemain/Sleight of Hand

Posted on January 17, 2025 in D20 iCore Skill

[ Feature Impact ] > Positive

Sleight of Hand.

Accomplished Activity: Juggling, Pick Pocket, Game Trick (dice, cards, etc.), Palm Object

Sleight of hand can be used to hide what you are doing – such as picking pockets, palming an object (card tricks, etc.). It does not take this still to effectively hide something, but if you wish to hide an object on someone it grants knowledge of the best places that will be missed by a pat-down – places where clothing and culture may allow a refuge of deceit.

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Stealth

Posted on January 10, 2025 in D20 iCore Skill

Stealth

  • Actively moving while silencing and camouflaging = Stalking; A character cannot use both Camouflage and Silence aspects of stalking unless they move at half their normal movement rate.
  • Passively waiting while stationary with cover and obscurement = Camouflage
    • If you are performing this for others (you can observe its effects), you get Advantage.
    • Obscuring small sites and minor features can be done using Stealth or Survival, Advantage at the highest common level of either if both.

ALL SKILLS ARE BOUND BY A CHARACTER'S Frame of Reference EXPERIENCE.


i20™ Skill Details

[d20-check-note]
i20™ – This Feature has a corresponding d20 Skill/Kit expression.

iCore iCore™ Skill Details


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Insight (sense motive, etc.)

Posted on December 20, 2024 in D20 iCore Skill

With Insight you can sense the motivations and intent of others and assess the truthfulness in relation to what they are displaying or claiming in social situations. Using subtle clues – variations in speech, body language, reading between the lines, etc. – you get a deeper sense of their motives, moods and attitudes. If successful, it will reveal that some part of what is being revealed is not 100% truthful or accurate. It will NOT reveal the actual truth. It can also be used to assess varying degrees of competency in a target, assuming the character using the skill has enough knowledge themselves to look for the signs of what they are trying to assess. This can come from the way a target moves, carries themselves, acts, assess situations, talks about and/or other more subtle gestures and clues they give off.


  • Major Result: Indicates what part of a reveal is lacking in complete truth, and perhaps if it is through leaving something out or actively mislead.
  • Extraordinary Result: Reveals same as Major Result and the exact point and nature of deception.

ALL SKILLS ARE BOUND BY A CHARACTER'S Frame of Reference EXPERIENCE.


i20™ Skill Details

i20 Skills REPLACE d20 skill proficiency: Add the skill level + modifiers to the check ( Proficiency Bonus not used).

A single Result Check to assess Success or Failure AND quality which may be impacted by conditions which indicate a Lack of Capability (Unfamiliar, Unproficient, etc.). The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Character Points are Rewarded by the GM to improve Skills (and other Features).

Impacted by > Attribute: Wisdom | Lore(s): Any Applicable

iCore iCore™ Skill Details

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