Ancient Blood (Campaign Record)

Steel Realms
Dunstrand Rising Living World A n c i e n t   Blood – A Living World storyline
Set in the Grand Duchy of Dunstrand of the [Fantasy] Steel Realms.


Quest for Ancient Blood

Tracing the blood lines of the ancient Riverdans. A sub-campaign to the main Dunstrand Rising Living World Campaign. The events and play scenarios beyond the larger campaign come directly from the Ancient Blood excursion series.

Discord Summary: Ancient Blood is all about a shadowy group of sponsors that hired the group to travel through the Riverdans, and researching and recording the lineage of each one, and reporting back. Successive travels have got the group more and more into a political situation, and instead of staying passive and trying to fly under the radar, they forced the hand of both their sponsors and enemies. Realistically, its also now about Belim seizing power to achieve his dreams of being a badass. Now they have made a stand, and defied the ruling family and their merchant allies in the Riverdan of Bondeu. Civil war seems to be where its heading, but it will take a few months before any major force is ready. In that time, there are many things that will happen. Allies to be found and consolidated, funding and supplies to be secured, and some sort of governance and security for the Athla Hill Country area as its likely to be the group’s home until a confrontation is inevitable.

Backdrop of Dunstrand: War has been brewing in the north for years. The forces of Gwinn have taken islands and coastal communities and is at war with the Norther Merchant Cities and Umbak. Dunstrand remained neutral until the Tarmysian Peninsula was invaded. Tarmysia and the rest of Dunstrand are separated by a thin neck of jagged hills, with seasonal access only through a place called Gillman Pass. The Scar Flow and Dwindor Swamp provide an impenetrable barrier after that. The forces of Gwinn have held onto Tarmysia for a year or more now. In CY 5-8-9141 the Band of Crows stirs up future of Dunstrand and the heartlands in general.

The Riverdans Info

Riverdans (Riverland Retainer States) of Dunstrand

Original Family Names

  1. Belmain (Oihgnan; “oy-nan” family)
  2. Benfreyim (Urma family)
  3. Tuflim (Vongleur family)
  4. Horpan (Quirrelmyn family)
  5. Gatesmount (Groostman family)
  6. Bondeu (Burren family)
  7. Monaides (Thindle family)
  8. Glowarin (Baramatchu family)
  9. Glois (Loish family)
  10. Pelmon (Tuffmein family)

Campaign Block Records


Realm's Aptitude Powers: Divine, Occult, and Psychic

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