Incarna

Incarnations of Worlds and Characters

Warning: This site contains common RPG mature themes and topics (including violence) and images with nudity; See ‘Content Triggers’ on our “About” page.

The Infinite Incarnations (Incarna) vision includes content for the basics of Running and playing the game. The basic materials are free of charge (following the Open Gaming Model), helping to make challenging scenarios in a multiverse and framework of Gritty Realism with Character Emphasis centered around the traditional social (table-top) role-playing experience, where interactive and immersive story are stressed over pure game mechanics. Customized characters the way you want, in the deadly situations you always envisioned. It has its own set of mechanics (see labels of “iCore iCore™”), and has been adapted to the ©D20™ system (see labels of “ i20™”) and we link references for that currently to http://dnd5e.wikidot.com/.

Where do I go from here?

Characters (also referred to as “toons” or “avatars”) controlled by players are called “Player Characters” (PC’s); Game Masters control “Non-Player Characters” (NPC’s) actions through narration. Characters are the vehicles for interaction in settings and encounters in the game’s Multiverse using role-playing techniques. All Characters have a set amount of CP at the time of character creation, after which development is done using GM’s Fiat based on story milestones and by players using Character Points (CP). The GM handles rewarding characters. How much reward should be in relation to the frequency of play, the duration of the game, and any criteria set out ahead of time. These are used to improve or gain various character aspects reflecting the goals and drives of the character – improving their stats, traits, features, etc. – just like experience and learning allows real individuals to grow and survive. Ultimately, CP may be used in any way that the game rules and GM allow. Other rewards may be given out which will allow characters to improve their chances of success at critical junctures or take risks they would not normally take.

COMING SOON: Make a Character!
Player/adventuring groups should check out the group options for cooperative bonuses and incentives.
UNDER REVIEW: Form a Group!

The [contentblock id=playlink1] is the best reference work for players, otherwise use the linked paged content reference materials – many sections have specific callouts for helping players role-play and use the rules to their advantage. Also, check out the periodic Infinite Incarnations publication for updates and musings.

For select players, some content is hosted on the web site.

The [contentblock id=dmg-cite1] is the best reference for Game Masters (GM’s); They create and/or use settings, building encounters with creatures, and decide the outcome of actions within the game, describing them through Narrating the Gamenarration. They must also decide what rewards are appropriate for the character (based on player interaction). The job of game master can be a complex and difficult task, depending on the story, style, and expectations of the gaming group. If you have ever been in the role of game master and/or are already comfortable with the responsibilities involved, then you probably do not need to be advised on how to handle game play or group issues. Good GMing is more than just a mastery of the mechanics. It involves aspects of human behavior, creativity, story-telling, material knowledge and many other things. You must be able to both plan well, and adapt to any situation. GM Guidelines and tools are available for assisting in building encounters and resolving actions, as well as advisory materials on running groups and building group dynamics.

Resolve a scripted or published play encounter, or plan your own!

Kelly Berger Picture Incarna is the brain-child of , who greatly appreciates those assisting with development, testing, and opportunities over the years.

Wulf Design: Designer, developer, tester, editor; See my hosted page for more information.

Arabus Grenier: Developer, tester, editor; See my hosted page for more information.

Incarna is organized out of Seattle (currently Sedro-Woolley) WA, USA (98284). News can be found on Facebook.

Steel Realms The Premier Setting of the iVerse!
A dark fantasy world isolated within an advanced vast Galactic Imperium where the world is constantly beset by cataclysms as forces of dark and light, chaos and order vie for supremacy of world that is alive and a power unto itself.

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Infinite Incarnations is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License, on work at https://incarna.net. Permissions beyond the scope of this license may be available at https://incarna.net/about/business. Creative Commons License