Meditation

Meditation attempts to harmonize the mind and body with its position in the time-space of The Pattern around it, in order to unlock, clear, rejuvenate or impress some notion or feature. A Character suffering from Nightmares cannot Meditate. Meditation is also the foundation for species and creatures that do not take material sleep or rest to gain an equivalent experience – such as those connected to The World Beyond (ex: The Body Beyond, The Mind Beyond, etc.). Mystic Reservoirs also rely on Meditation to affix elements in them.

Meditative Regeneration:

Upright Mind: The Upright Mind can restore measures of disorientation taken from psychic attacks.

Silent Mind: Sequesters the ego and provides a limited or no target for psychic powers. This prevents the user from using any psychic powers of their own in while this is in effect.


i20™ Meditation Details

Impacted by Attribute: None | Lore(s): None

i20 [specific] Requirements: / Cost _ CP/_ Essence

Check: Simple DC 10 + skill level + ability bonus of either Sanity or Constitution (whichever is lower)

Success: During the next Short Rest (within 24 hours), an additional 1 point is added to the Recovery Rate for the following:

Chi Pool
Mana Pool
Occult Pool
Synergy Pool

Can meditate to regenerate multiple pools, adding an hour for each pool beyond the first.

iCore iCore™ Meditation Details

Impacted by Attribute 1: None | Attribute 2: None | Lore(s): None

iCore [specific] Requirements: / Cost _ CP/_ Essence

iCore Text


Meditative Assistance

Materials to help with the mind set and facilitate the state of mindfulness.

Foundational for capability such as Features (Skills, Traits, etc.), Meditation & Aptitudes acquired with CP or Essence.

Need ideas for role-playing this? See the Players Roleplaying Guidance or ask the Game Master how it is best expressed in your setting.
No matter what restrictions exist in the setting you use, many GMs will allow anything with the right character backstory.