[Base] d20 Monk Class Variant
These materials represent the Incarna i20™ approach based on d20 use.
Story Emphasis: It is strongly suggested that all characters have some story for the important elements of their characters.
Universal for all classes: Starting Equipment and Money = By campaign setting – DO NOT USE THE ©PLAYERS HANDBOOK.
Primary Aptitude(s): Kinetic (Way of the Open Fist) – The monk is a monastic, aesthetic order… though they can venerate a faith.
LEVEL-UP: Standard i20 Level up is by campaign milestone.
GMs can implement other methods or, of course, by fiat at any time. Characters should be aware of limits imposed by
Experiences (such as
Improvement Limits).
Multiclassing follows standard Incarna d20 multi-class parameters.
Magic/Spell Changes
[d20-summary-magic-changes]
They come from the Mystic Tradition of The Spark.
Changes to the PHB Monk Class
- Essence: The Monk loses 1 Essence at 1st level for the deep ties to the world around them.
- Tasha’s Cauldron: Quickened Healing (Optional Feature)
Role-Play ++
This presents a good opportunity for adding Roleplaying elements to the Character.
Class Choice can have a significant impact on how the character is played.