Story Emphasis: It is strongly suggested that all characters have some story for the important elements of their characters.
Universal for all classes: Starting Equipment and Money = By campaign setting – DO NOT USE THE ©PLAYERS HANDBOOK.
Primary Aptitude(s): Occult
LEVEL-UP: The GM rewards a character a level based on Merit. By default, i20™ assumes by campaign milestone and limited by Experiences using Improvement Limits. Multiclassing follows i20 multi-class parameters in addition to the base requirements. Sanity increases by 1 every 4 character levels.
They come from the Mystic Tradition of Tutelage. This class uses Spell type castings for determining Casting Constraints. When they Manifest spell type capabilities, it is using the Formulaic practice of Casting.
Charm-Making: Wizards are the only type of magus that can easily create [rote] Charms.