Posted on October 30, 2025
Although disconcerting sometimes, all in the duchy know of The Dreamhunt of Rhyl, a manifestation of the Wylden. Those in and near to the Great Forest of Rhyl itself are prone to experiencing The Dreamhunt of Rhyl. It is never urgent or gruesome, but sometimes dreamers will experience the perspective of being a predator in their sleep – pursuing but never catching their prey.
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Posted on October 17, 2025
The Vinewood scar is a deep gouge into the Vinewood Forest running east west, starting on the west side of the forest. It was made by an attempt to enact a ritual of The Shattering on the area. When that failed, the ire of the Lich Lords unleashed a Grave Quake that blighted the whole are with churned up gravesoil. It was eventually logged and all the corrupted trees burned. A few “Scar Spears” were made – the undead seemed particularly vulnerable to it. The Har Cunetha wield the remainder of these black, burned spears crafted from The Vinewood scar.
Loochrighten had been a key figure serving on the Autumn Wall – this was the Lich Lords revenge!
Current State: Nothing grows here now. Frost covers the ground by midnight, it twinkles a sickly miasma of black-green, and foul mists rise off the land. The remains of a rock ledge by a short hill can still be seen – where the elven knight Loochrighten once had his domicile and ruled much of these lands, when the Weald was most of the forest. Green mists sometimes drift off the patch – always away from the fores though.
Encounters: The small faerie folk left the Vinewood Forest mostly because of this, and avoid this area completely. Netheb the Aged came to The Vinewood scar in CY 9051 to look into the effect and see if the order could do anything – it is said he still monitors it personally.
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Posted on October 13, 2025
The Ruins of Asheroon is an ancient city that was at edge of the Bronze Edged Tablelands looking down at the cut between it and Gaur Dinuae Forest of the elves. The limits and stipulations for Historical Designation and Exploration in the Steel Realms are well documented.
the center of one of the old Kingdoms of Rhylan trade routes along a river in what became Twin Springs County.
It was sacked many times. It was finally brought low and burned to the ground around in CY___. It was known as a city of sorcerers and mystics, a place of exotic substances and feared powers from the time of the crossing of The Blood of Saemon over 9000 years ago.
Dwarven Armaments: At its height, the sorcerers of Asheroon employed a family of dwarves to make all their armaments for their soldiers. The dwarves had a dedicated city block for their home and smithy, and there were rumors for a gold mine they had made under the land given to them.
Travelers that try and access the ruins record massive snakes, turtles, and flickering shadows that move through the waters and ruins. Some have even had terrifying visions trying to cross the watery terrain to get to the ruins. It is shunned.
The city now lies in the center of the Sunken Lands of Asheroon, submerged under a few feet of water and is used as a watering hole for herds of deer and other animals. Most of its walls and buildings have fallen. It is too dangerous for anyone, and the sunken lands have given birth to large and aggressive snapping turtles that prey on anything they can ambush or attack from the waters edge.
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
Posted on October 10, 2025
The Schan-Karr of Haivelaugh of the Haivelaugh Weald is, at its foundation, a normal Schan-Karr of the Steel Realms. The Schan-Karr here offers refuge and dream – it is a place of relaxation but an aggressive pursuit of a dream state. The Schan-Karr has a unique “Bent Flower” being produced – the Kythia’s Soulbreath.
A less sinister though alien experience is found in this Schan-Karr. It is said that some strange healing, euphoric dreams of lost control and orgasmic thoes can be found here. It is a safe haven for some of the mist walker creatures that are sometimes seen in the Weald that may walk freely if they are inoffensive.
These creatures may offer their own services in exchange for Essence, love, or memories that sustain such beings – for they are not safe outside the Schan-Karr from other species or faerie kind if they jeopardize the peace and stability.
Here the place is used as more of a test for the faerie folk. Those outsiders (non faerie) who react negatively to it are more trusted and desired as allies than those who embrace it. Many a designation of Friend of the Weald has been given out to those who reject the dream refuge it offers.
Hidden Knowledge > One of the Children of Blacknail is in The Schan-Karr of Haivelaugh.Posted on October 10, 2025 in Steel-Realms
The Schan-Karr of Enthavelaugh of the Enthavelaugh Weald is, at its foundations, a Schan-Karr of the Elven Wealds typical of the steel Realms. However, here Elves wear dark makeup and are sexualized in mannerisms & fantasy clothing and gear – it is distracting and disconcerting. Smiles and laughs are tinged with a strange wickedness. They seem quick to anger. The Schan-Karr has a unique “Bent Flower” being produced – the Fremlie Fold.
It is known as the “Schan-karr of the Gar-Dinuae”: Well known for the reputation of dream experiences available and a sinister reputation for drugs. Many of the nobles of Rhyl come here for ‘entertainment’. Sometimes elves participate in sexual Congress here to purge themselves of their desires or elven women go to experience a roughness or fantasy with outsiders they will not generally find among most elven males.
Drugs, drinking, and a party like no other is often endured by The Keepers of the Schan-Karr; Dark rumors persists of all manner of perverse experiences and orgies that can be bought here.
Here in the Weald of the Gaur Dinuae exact their revenge on outsiders. Outsiders who pay good money for alien dream experiences and the broken and shattered dreams of life-bonded Weald members who experience the death aura of North Gate garrison in their service there. The purges of those broken emotions are then isolated in the mists of the Schan-Karr and sold as experiences to those wealthy and foolish enough to want to experience it.
This locale trains characters (elves) in the practice of the Rhylian Undead Hunters.
Dark Entity: Rumors abound that those of The Keepers of Schan-Karr of Enthavelaugh have a dark Patron within the Faith in the Weald Community of Enthavelaugh. Uorfek of the Loam, spirit of The Rimbus is sacrificed to here, in Greyfeather Lake. In addition to their role as priests, they often take this patron for a glimpse into the darker, deeper natures of others.
Uorfek cult is here has a Warlock patron manifestation of Fathomless; Its sacred ground and place of sacrifice is Greyfeather Lake.
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