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Ostravelaugh (Elven Weald, Rhyl)

Posted on July 30, 2025 in Steel-Realms

Steel Realms

The Ostravelaugh Weald is an Elven Weald of the Steel Realms – typical Elven Weald with a normal Schan-Karr.

All the Elven Wealds of the Steel Realms in Helca have Laey Lines going through them that can be activated.

Governance of the Weald

Rulership/Governance: “Green Sleeves“: Holabluh Greenspeaker is the office for Weald who represents it to outsiders. {Integrity ***} – uses Elven Wealden Titles

  • Administrative Center/Seat of Power:

Population: Approx. 23,000 Wyld Elves
> Note: There is no official census provided.

Protector Spirit: Mhyi t’k the BIRD – the senior followers are involved in both Defense and Faith of the community.

+ Hartwood Presence: This location leans heavily to the Wyld Faith, and has the presence of both Rhylian Briarwood and Rhylian Beastwood.


Characters with their origins here have the Wyld Elf of the Weald Experience available to them.

Resource Accord with Rhyl: The active version of the Rhylan Weald Accordance that govern resource management is carved upon a preserved tree stump in the City of Klyben in the North District of Klyben for all traders to be able to reference. Per this accord the elves post signs using bright yellow ribbons (from Ten Stacks) to mark their Weald Boundaries.

  • Typical of Elven Wealds of the Steel Realms, this faerie home is lit using Elven Lake Lamps including the annual festival; This eerie glow sometimes seen by outsiders and centennial festival add to the typical mystery and wariness of the Elvish home.

Characters from the Weald

Those entities Flora Bound to the Wealds have access to the powers described under the Common Amesha Element of the Wealds of the elven faith of the Steel Realms.

List of Elven Wealds of Rhyl

The Har’ahdu Cunaigh – Aelfpath of Helca twines through the Great Forest of Rhyl, also connecting all the Elven Wealds within the Grand Duchy of Rhyl.

Realm's Aptitude Powers: Divine, Occult, and Psychic

Honeystone Lake (Rhyl)

Posted on July 29, 2025 in Steel-Realms

Steel Realms
Honeystone Lake is a long, narrow lake at the base of Broken Shoulder Lowlands, between it and the Hythleit Grassland. The Honeystone Bees and Honeystone Pollen are both famous from this area.

The Har Cunetha‘s distinct sweet smell when wearing their best is sourced from armor and weapons made here. The Har Cunetha and their mounts feed extensively on the mystic honey and mead of Honeystone Lake – both them and their horses have a distinct yellow eye color from it that almost seems like it is glowing.

Source of Amber: It was once forested with large pine trees like the rest of Vineland Forest, but became submerged long, long ago. The resin from the trees is dived for and panned for in the stream beds and river leading south.

Briarwood Presence: This location has the presence of a typical Rhylian Briarwood.

Honey stone Herd

The horses of the [su_permallink id=”45513″]Har Cunetha[/su_permalink] come from a herd here.

Realm's Aptitude Powers: Divine, Occult, and Psychic

Haivelaugh (Elven Weald, Rhyl)

Posted on July 27, 2025 in Steel-Realms

Steel Realms
Haivelaugh Weald is an Elven Weald of the Steel Realms – typical Elven Weald. The weald encompasses North Vinewood Forest (protected by The Vinewall), the Hythleit Grassland, and the Broken Shoulder Lowlands that contain water sources, copper, and iron, a few gemstone deposits (including obsidian) and a small quarry. The elevated Hythleit Grassland strip at the base of the mountains to the east and forest to the west is used for pastures, and home to deer, beaver, waterfowl, and a variety of flowers and wild grains.

Force Majeure: The elves of the Haivelaugh Weald are the most active and dynamic in The Grand Duchy of Rhyl, and have paid the price for it. They are still aggressive and prideful, but more cautious about committing their support without ensuring their own safety – necessitating the powerful and mobile Har Cunetha and the Heralds of the Har Cunetha.

  • Typical of Elven Wealds of the Steel Realms, this faerie home is lit using Elven Lake Lamps including the annual festival; This eerie glow sometimes seen by outsiders and centennial festival add to the typical mystery and wariness of the Elvish home.

Governance of the Weald

Green Sleeves“: Huldra Greenspeaker is the office for Weald who represents it to outsiders. The Heralds of the Har Cunetha can sometimes speak for the Green Sleeves of the Haivelaugh Weald.

Rulership/Governance: {Integrity ***} – uses Elven Wealden Titles.

  • Administrative Center/Seat of Power:

Population: Approx. 20,000 Wyld Elves
> Note: There is no official census provided.

Protector Spirit: Ratuk the RAM – the senior followers are involved in both Defense and Faith of the community.

+ Hartwood Presence: This location leans heavily to the Wyld Faith, and has the presence of both Rhylian Briarwood and Rhylian Beastwood.

Although not officially part of the Weald, the town of Ten Stacks is watched over, as the half elves there are relatives and with the depleted population trying to recover, the half elves are considered an important part in regrowing their population.


Resource Accord with Rhyl: The active version of the Rhylan Weald Accordance that govern resource management is carved upon a preserved tree stump in the City of Klyben in the North District of Klyben for all traders to be able to reference. Per this accord the elves post signs using bright yellow ribbons (from Ten Stacks) to mark their Weald Boundaries.

Products and Trade of the Haivelaugh Weald

Like most Wealds, it is self sufficient in terms of sustenance for its inhabitants. Like most Wealds, the honey produced is prized by locals, as well as most of the foodstuffs.

Hythleit Sweet Feed: Every year an amount of Sweet Feed is sent to North Gate Garrison. These are meal bars loaded with sweet grains, honey, fat, protein and minerals. Perfect for ranging and scouting long distances. World Watchers moving through the area often are presented with this to help them in their travels.

Carved yellow jasper, Amber, honey, sweet-preserved ‘rations’, and the occasional “sweet sword” and “sweet armor” novelties will be sold to outsiders. Also, some yellow dyes based on goldenrod are sold to outsiders, though most of that goes through Ten Stacks.

Characters of the Haivelaugh Weald

Characters with their origins here have the Wyld Elf of the Weald Experience available to them. Those entities Flora Bound to the Wealds have access to the powers described under the Common Amesha Element of the Wealds of the elven faith of the Steel Realms.

List of Elven Wealds of Rhyl

The Har’ahdu Cunaigh – Aelfpath of Helca twines through the Great Forest of Rhyl, also connecting all the Elven Wealds within the Grand Duchy of Rhyl.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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City of Redmark (start of ‘The Red March’)

Posted on July 26, 2025 in Steel-Realms

Steel Realms

The City of Redmark is a large, bustling city Settlement and the starting point of “The Red March”, and the capital of the Barony of Redmark. Supplies and troops are constantly flowing through it and its port. It is the permanent home for two mercenary companies that have been established for over 200 years, and barracks just outside the port as part of the Castris Leonis. There is also an Office for Reclamation of the Wyld projects here, mostly involving the Hoarblight. This location bears the Frost-Melded mark an ancient encounter with the Dragon of Rhyl.

The scope of the land traffic and port traffic at the city that begins The Red March is impressive by any measure. The city is made for war. It runs day and night, non-stop, every day of the year. There is a constant flow of goods and bodies going north, and a smaller flow returning to leave for their homes after years of service – many wounded, and all with a haunted look in their eyes.

It is where the road AND the Red Rail line of The Red March begins.

Initial Description:

This is…

1-5 Services: {services} | Comforts: {comforts} | Friendliness: {friendliness} | Law/Order: {laworder}

Greater Sovereignty: {part of larger territory?}

Type: {type} (see Settlement Planning and Design in The Realms)

Governance: {model} (see Titles and Honors of The Realms)

Population: {total perm} / Transient:
Demographics:

Groups/Factions:

Primary Hospitality/Accommodations:

  • {place} > Housing (long or short)/Entertainment (type)

Commerce: {commerce} (see Trade Organizations/Institutions of the Realms)

Institutions: (see institutions of The Realms)

+ Hartwood Presence: This location leans heavily to the Wyld Faith, and has the presence of both Rhylian Briarwood and Rhylian Beastwood.

Founding: {approximate year/age and culture of origin}

Primary Surrounding Habitat and Weather:

Roads, Streets, & Thoroughfares:

  • Waste: Runs/Bins > Collection | Minor Sewers or Major Sewers

Defenses: {defensive works, fortifications, garrisons, holdouts}

  • Police/Watch: | Officers:
  • Constables & Detectives:
  • Elite Tactical Forces: | Officers:
  • Militia/Volunteers: | Officers: > War Time Only?
  • Military:

Office of the Harbor Master:
> Launches x | Tenders x | Pinnace (armed) x | Cutters (armed) x

  • Sr. Harbormaster:
  • Jr. Harbormaster:
  • Dockhands:
  • Teamsters:
  • Muletenders:
  • Custom Agents/Inspectors:
  • Marines:

Encounters & Dangers in the Area

See Encounters in the Grand Duchy of Rhyl for common potential scenarios of notable events and creatures.

The south side beacon in the Barony of Astret on Sentinel Hill can be seen by the territories that border the Caolite Basin/Lake Caolite; There is an accompanying beacon in City of Redmark atop Illisain’s Tower (but lacks the visibility range).

Rhyl Culture | Territories & Fiefs | Features | North Gate Garrison | Map

Defining Ideal: The Grand Duchy of Rhyl has been "The Shield of the North" in the wars of The Noble East vs. The Broken Lands for thousands of years as well as stradling the crossroads of many powers and maintaining a tense peace. The Chronicle of Rhyl shows it first as many fiefdoms of 'The Lands of Rhylan' (CY 5500's), then a united kingdom (CY 5980), then as a duchy of the High Kings' kingdom of Gladnor (CY 6514). All citizens in the north take the pledge of Rhylan the Living.

Culture: Rhylian ( 'rill', 'rillian') locales have locally flavored experiences, but unless noted, follow general Territories and Fiefdoms properties and all share Common Culture - languages, Character Experience, institutions, Law, etc.

Occult/Magi Services: General Occult Services is provided here mostly by Quizmans Magusterum in Rhyl. The other Orders of Magi generally focus their efforts on supplying and defending The Red March and North Gate Garrison against the forces of The Lich Lords.

Locations of Quizmans Within Rhyl
Realm's Aptitude Powers: Divine, Occult, and Psychic

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City of Twin Springs (Rhyl)

Posted on June 28, 2025 in Steel-Realms

Steel Realms

The city of Twin Springs is a large Settlement.

Occult/Magi Services: General Occult Services is provided here mostly by Quizmans Magusterum in Rhyl. The other Orders of Magi generally focus their efforts on supplying and defending The Red March and North Gate Garrison against the forces of The Lich Lords.

Locations of Quizmans Within Rhyl

Initial Description:

This is…

1-5 Services: {services} | Comforts: {comforts} | Friendliness: {friendliness} | Law/Order: {laworder}

Greater Sovereignty: {part of larger territory?}

Type: {type} (see Settlement Planning and Design in The Realms)

Governance: {model} (see Titles and Honors of The Realms)

Population: {total perm} / Transient:
Demographics:

Groups/Factions:

Primary Hospitality/Accommodations:

  • {place} > Housing (long or short)/Entertainment (type)

Commerce: {commerce} (see Trade Organizations/Institutions of the Realms)

Institutions: (see institutions of The Realms)

Briarwood Presence: This location has the presence of a typical Rhylian Briarwood.

Founding: {approximate year/age and culture of origin}

Primary Surrounding Habitat and Weather:

Roads, Streets, & Thoroughfares:

  • Waste: Runs/Bins > Collection | Minor Sewers or Major Sewers

Defenses: {defensive works, fortifications, garrisons, holdouts}

  • Police/Watch: | Officers:
  • Constables & Detectives:
  • Elite Tactical Forces: | Officers:
  • Militia/Volunteers: | Officers: > War Time Only?
  • Military:

This Locale has a Office of the Herald representing the local Lord/Lady; Rhylan heralds all follow the Heraldic Boreal Tradition.

  • Heraldsmein:

Encounters & Dangers in the Area

See Encounters in the Grand Duchy of Rhyl for common potential scenarios of notable events and creatures.


Chronicle of the Locale

Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.

Rare Knowledge / Very Hard Difficulty


Warning
Obscure/Hidden Knowledge is not generally available in known references; It is not necessarily Forbidden.
DO NOT READ BEYOND THIS POINT unless a character has the capability to gain such knowledge [through association, organization, or relation] if they do not possess it themselves or the reader intends to participate in scenarios using this material as a PLAYER! GM Narration will typically provide relevant information by check or story.



Realm's Aptitude Powers: Divine, Occult, and Psychic

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