Posted on September 19, 2025 in Steel-Realms
The ruins of Cryth-Mor in The Sky Stair Peaks are utterly unapproachable both physically and due to some curse that has befallen it – all who venture in are never heard from again. The Ducateon did their best to wreck the road and out Holt, but the main holt still stands. It was known to have a rich vein of gold that the Ducateon mined until they abandoned it. This location bears the Frost-Melded mark an ancient encounter with the Dragon of Rhyl. The limits and stipulations for Historical Designation and Exploration in the Steel Realms are well documented.
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
The Ducateon left and were never seen again, though they sent word ____.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
The massive shape of a Ducateon hand formed the outer wall, with a stone gate in the center that was virtually seamless. The entire area of the gate in its center collapsed when it was stacked and cursed.
CY 7944 The Holt is utterly swarmed and wrecked by Earth Vultures, an army of 4000+ swarmed up from the depths below, disgorging them from The Deeping in the heart of their city taking them by complete surprise. It is unknown how it gained a foothold so close without the Ducateon knowing.
CY 9102 Alcan came to investigate. He was a wizard who had made his name in the south, foraging in the deserts and borderlands for ancient powerful magic items of the fallen empire. He had scavenged many archaeological finds and made a lot of money. He was a singularly greedy man, who had made his way north by lavish means. He needed to finance his new forays into Fallen Dundaria where he sought yet more ancient artifacts, so he believed he could conquer whatever was inside and extract gold for his mission.
The hand/wall was said to close to a fist and block the entrance to the depths when activated by Ducateon magic.
Alcan had taken the cornerstone of Celeh (a Tower Sanctuary) and released evil spirits. He has stirred up the anger of the Dust Brothers of the South of the Bandit Kingdoms and was ultimately harried out of the south.
CY About 300 years ago, the wizard Alcan “Of The Lidless Eye” ventured with a small force into the bowels of the ruins of cursed Cryth-Mor.
CY 4905 The fortress/mine was attacked by Giants/Colossi of the Steel Realms, said to have been birthed in the Valley of Sighs and made a line of carnage that seemed to go straight for it. Whatever happened, stone tumbled down the mountainside for days, as if the Ducateon and giants were burrowing through it. The entire cliff face was nearly destroyed.
The fact was that the place had been a long time Refuge for Giants/Colossi of the Steel Realms before the Ducateon wrenched it from them, killing them for it by CY 4500.
A custom and powerful resonance field once kept incursions from the Orrish and The Deeping from opening nearby. The rock of The Sky Stair Peaks seemed to amplify this effect.
Posted on September 19, 2025 in Steel-Realms
The Sky Stair Peaks is an odd formation that marks a bulge in the west edge of the Tolkisson Mountain Range on both sides as it goes west in the north. It bulges north into Kaald and south into the Grand Duchy of Rhyl by about 25 miles in each direction and 10 miles wide. The peaks get progressively smaller on the south and taller the further north starting at the spine of the Tolkisson mtns, like a set of steps from a distance. To its east are the Ghouls Teeth Peaks bordering the lands of North Gate Garrison.
Giants are known to inhabit this remote region.
Orrish Bane? Something about the area prevents the Orrish from ever making an incursion here.
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
The area was originally settled by earth and stone Giants/Colossi of the Steel Realms in the ages of Dominion in the east. They had multiple complexes, trading with Elves nearby.
Around CY 3980 there is a ‘great walk along the The Giants Steps of many types of giants going north into the great mountains ranges or the Freelands; The refuge of the The Sky Stair Peaks was a place of safety and prosperity for them momentarily.
The giants send aid to the Ducateon in CY 3516 – 3947 during the Troll Wars / CY 3949 giants ‘retreat’ feeling betrayed. Around 4300 the Ducateon attack the weakened presence in The Sky Stair Peaks and the Giants were destroyed or fled north.
Monarch’s Crystal was discovered by the Giants of Stone. They used the crystal to create a ‘resonance of bounty’ and they “grew” a strong vein of gold. They were known for their own gold jewelry making. It is believed for this secret, the Ducateon attacked the Giants after they were weakened.
Posted on September 16, 2025
Bridgecairn (Riverstand, Rhyl) is one of the village collection of Riverstand. This location bears the Frost-Melded mark an ancient encounter with the Dragon of Rhyl.
Initial Description:
This is…
Greater Sovereignty: {part of larger territory?}
Type: {type} (see Settlement Planning and Design in The Realms)
Governance: {model} (see Titles and Honors of The Realms)
Population: {total perm} / Transient:
Demographics:
Groups/Factions:
Primary Hospitality/Accommodations:
Commerce: {commerce} (see Trade Organizations/Institutions of the Realms)
Institutions: (see institutions of The Realms)
Founding: {approximate year/age and culture of origin}
Primary Surrounding Habitat and Weather:
Roads, Streets, & Thoroughfares:
Defenses: {defensive works, fortifications, garrisons, holdouts}
See Encounters in the Grand Duchy of Rhyl for common potential scenarios of notable events and creatures.
Posted on September 16, 2025
Whitlom (Riverstand, Rhyl) is one of the village collection of Riverstand.
Initial Description:
This is…
Greater Sovereignty: {part of larger territory?}
Type: {type} (see Settlement Planning and Design in The Realms)
Governance: {model} (see Titles and Honors of The Realms)
Population: {total perm} / Transient:
Demographics:
Groups/Factions:
Primary Hospitality/Accommodations:
Commerce: {commerce} (see Trade Organizations/Institutions of the Realms)
Institutions: (see institutions of The Realms)
Founding: {approximate year/age and culture of origin}
Primary Surrounding Habitat and Weather:
Roads, Streets, & Thoroughfares:
Defenses: {defensive works, fortifications, garrisons, holdouts}
See Encounters in the Grand Duchy of Rhyl for common potential scenarios of notable events and creatures.
Posted on September 16, 2025
New Rockland (Riverstand, Rhyl) is one of the village collection of Riverstand.
Initial Description:
This is…
Greater Sovereignty: {part of larger territory?}
Type: {type} (see Settlement Planning and Design in The Realms)
Governance: {model} (see Titles and Honors of The Realms)
Population: {total perm} / Transient:
Demographics:
Groups/Factions:
Primary Hospitality/Accommodations:
Commerce: {commerce} (see Trade Organizations/Institutions of the Realms)
Institutions: (see institutions of The Realms)
Founding: {approximate year/age and culture of origin}
Primary Surrounding Habitat and Weather:
Roads, Streets, & Thoroughfares:
Defenses: {defensive works, fortifications, garrisons, holdouts}
See Encounters in the Grand Duchy of Rhyl for common potential scenarios of notable events and creatures.