Posted on May 7, 2026 in Steel-Realms
Windbreak is one of the larger Settlements in Claybottom Meadows of the Montwold Pass Protectorate. It is managed as part of the Clayfoot Meadowfoot clan and has several farmsteads around it. As one of the larger settlements, it has a basic smithy, miller, and mason; most of the Halflings have some wood and cloth crafting skill and cottage industry is strong in these parts.
Rulership/Governance: Hetman – Halfling Leadership has no centralized government or formal “fiefs” and does not use peerage titles.
Population: Approx. 800 Halflings in agriculture and ranching (free roam) + 1050 in freesteadings nearby
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
See the Herald's Quarterly for world updates.
CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, armaments, and manpower flow into the north to fight the Lich Lords.
CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King's domain.
CY 6909 The Fall of the Grand Barony of Altair from a curse by the Lich Lords. The main passage of troops and supplies from the hinterlands and nfar north to the The Grand Duchy of Rhyl is sacked by an undead army led by a ghoul king.
CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
> For 3000 years, the Kingdoms of old Rhylan was the primary form of Rulership in the territory of the current Grand Duchy.
CY 5580 Fall of Dundaria in the North - Frostfang spreads, the Lich Lord power rises. Hordes of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.
CY 2330's Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee - some cross the Tolkisson Mountain Range into the 'Lands of Rhylan' that would become the Kingdoms of old Rhylan and finally.
CY 1000 (Approximately) The Dragon of Rhyl is killed and its influence ends in the area around the Great Forest of Rhyl and the surrounding territories.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
Posted on May 7, 2026 in Steel-Realms
Boulderwood is one of the larger Settlements in Claybottom Meadows of the Montwold Pass Protectorate. It is managed as part of the Clayfoot clan and has several farmsteads around it. As one of the larger settlements, it has a basic smithy, miller, and mason; most of the Halflings have some wood and cloth crafting skill and cottage industry is strong in these parts.
Rulership/Governance: Hetman – Halfling Leadership has no centralized government or formal “fiefs” and does not use peerage titles.
Population: Approx. 900 Halflings in agriculture and ranching (free roam) + 1250 in freesteadings nearby
About a mile west of town is the famous Menloppoy Field. It is only marked by a large (2m above ground) stone with a name and a tally of those that died there in some ancient battle where humans, dwarves and halflings stood together.
The Inn is a small Inn by human standards, but it is human sized. Theres no formal stables, but covered areas facing away from the north winds with hitching posts and hay are available. The Inn itself is meager but tasty fare, and only accommodates about 10 humans (maybe 15 in a pinch!). They make their own ciders and a strange earthen-green bean flavored tea.
Boulderwood gets its name from the boulders that have rolled down from the north in some calamity about CY 8710. It is the northern most large settlement of Claybottom Meadows. The “town center” is a place that is framed by three boulders, though there several on the outskirts of town. Often these boulders become part of a dwelling, with trees planted around it – adding to its name. The town has a stream that passes NW of it, and 2 small ponds that mostly dry up in the summer were it not for a irrigation ditch that pulls from the stream.
The Clayfoot Clan of halflings has several crops here, but is mostly domesticated free range/roam flocks that they guard.
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
See the Herald's Quarterly for world updates.
CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, armaments, and manpower flow into the north to fight the Lich Lords.
CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King's domain.
CY 6909 The Fall of the Grand Barony of Altair from a curse by the Lich Lords. The main passage of troops and supplies from the hinterlands and nfar north to the The Grand Duchy of Rhyl is sacked by an undead army led by a ghoul king.
CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
> For 3000 years, the Kingdoms of old Rhylan was the primary form of Rulership in the territory of the current Grand Duchy.
CY 5580 Fall of Dundaria in the North - Frostfang spreads, the Lich Lord power rises. Hordes of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.
CY 2330's Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee - some cross the Tolkisson Mountain Range into the 'Lands of Rhylan' that would become the Kingdoms of old Rhylan and finally.
CY 1000 (Approximately) The Dragon of Rhyl is killed and its influence ends in the area around the Great Forest of Rhyl and the surrounding territories.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
CY CY 8140 – The Battle of Menloppoy Field. There was a Frost-Melded Icescape that finally melted away about CY 4000, much earlier.
Posted on May 7, 2026 in Steel-Realms
Riverstrand is one of the larger Settlements in Claybottom Meadows of the Montwold Pass Protectorate. It is managed as part of the Meadowfoot clan and has several farmsteads around it. As one of the larger settlements, it has a basic smithy, miller, and mason; most of the Halflings have some wood and cloth crafting skill and cottage industry is strong in these parts.
Rulership/Governance: Hetman – Halfling Leadership has no centralized government or formal “fiefs” and does not use peerage titles.
Population: Approx. 800 Halflings in agriculture and ranching (free roam) + 900 in freesteadings nearby
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
See the Herald's Quarterly for world updates.
CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, armaments, and manpower flow into the north to fight the Lich Lords.
CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King's domain.
CY 6909 The Fall of the Grand Barony of Altair from a curse by the Lich Lords. The main passage of troops and supplies from the hinterlands and nfar north to the The Grand Duchy of Rhyl is sacked by an undead army led by a ghoul king.
CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
> For 3000 years, the Kingdoms of old Rhylan was the primary form of Rulership in the territory of the current Grand Duchy.
CY 5580 Fall of Dundaria in the North - Frostfang spreads, the Lich Lord power rises. Hordes of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.
CY 2330's Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee - some cross the Tolkisson Mountain Range into the 'Lands of Rhylan' that would become the Kingdoms of old Rhylan and finally.
CY 1000 (Approximately) The Dragon of Rhyl is killed and its influence ends in the area around the Great Forest of Rhyl and the surrounding territories.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
Posted on May 7, 2026 in Steel-Realms
Strawmore is one of the larger Settlements in Claybottom Meadows of the Montwold Pass Protectorate. It is managed as part of the Meadowfoot clan and has several farmsteads around it. As one of the larger settlements, it has a basic smithy, miller, and mason; most of the Halflings have some wood and cloth crafting skill and cottage industry is strong in these parts.
Rulership/Governance: Hetman – Halfling Leadership has no centralized government or formal “fiefs” and does not use peerage titles.
Population: Approx. 750 Halflings in agriculture and ranching (free roam) + 1100 in freesteadings nearby
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
See the Herald's Quarterly for world updates.
CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, armaments, and manpower flow into the north to fight the Lich Lords.
CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King's domain.
CY 6909 The Fall of the Grand Barony of Altair from a curse by the Lich Lords. The main passage of troops and supplies from the hinterlands and nfar north to the The Grand Duchy of Rhyl is sacked by an undead army led by a ghoul king.
CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
> For 3000 years, the Kingdoms of old Rhylan was the primary form of Rulership in the territory of the current Grand Duchy.
CY 5580 Fall of Dundaria in the North - Frostfang spreads, the Lich Lord power rises. Hordes of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.
CY 2330's Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee - some cross the Tolkisson Mountain Range into the 'Lands of Rhylan' that would become the Kingdoms of old Rhylan and finally.
CY 1000 (Approximately) The Dragon of Rhyl is killed and its influence ends in the area around the Great Forest of Rhyl and the surrounding territories.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
Posted on May 5, 2026 in Steel-Realms
The Ker-Sabohr are the most revered and experienced of the Klaurians warriors. They are said to possess an aura the exudes primal force. They wear the skins and wield an antler dagger from those that have fallen in their ranks.
The Ker-Sabohr consider all of the area of North Pines as part of their charge of defense, and their own tactics and strategy will dominate any who need to work with them in its defense.
Every year Klaurians warriors (male and female) make their way to The Autumn Wall to hunt the undead that make it over – they track and use their swift movement to hunt and strike single handedly. They are said to operate in a few places that defend against the Dark Lands of the Orrish; A large group operates as the most kineticly destructive unit that is fielded in the Blood Forge Plain east of the The Grey Woods… then they all rotate until they have experience of three years and return. They are branded on their back with the mark of Frenyr and the mark of Darupet. Some are even rumored to send these candidates to Kaald and the Hinterlands as well.
Rumors persist that they train with the Faerie folk of the Steel Realms as well, and there are rare mentions of a small band appearing with the Har Cunetha in the north.