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The Bone Scribes & Redgate Mark (North Gate Garrison tattoo)

Posted on December 30, 2025 in Steel-Realms

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The Redgate Mark is often a tattoo that soldiers get for service on The Autumn Wall as well. Unlike Crown Tags, this is done at the end of their first Tour of Duty, using their unit’s name & symbol and dates of service. Once applied, it cannot be taken off. It is used to exempt service for criminals and freedmen alike if service is sought or conscripted.

Ink Source: The tattoo uses the caustic ink known as Kinsbane Blood (named after the Druuzd Lord Jrothar Kinsbane); it is made with Baighent’s Ink and the ichor from the Lich Lords minions and mixed with the pitch from the elder pines of the Gaur Dinuae Forest collected by the elves for this purpose. The ink never fades, and under moonlight it glows a deep blood red color.

Stolen Valor: Those found somehow getting The Red Gate Mark without earning it are dealt with most harshly, execution without exception.

Bone Scribes

The Bones Scribes are tattooists and all veterans of the North Gate Garrison Tour of Duty. There are shops in a few places in Rhyl that have access to copies of the rolls of the Realms Levy for North Gate Garrison. The Bone Scribes do tattoo, piercings, scarring/burning.

They will even work with bones brought back from service fighting the undead in the north. They work with Quizmans Magesterium shops & members or Rhylander Green Conjurists to ensure that no residual magic is left in such trophies, on the rare occasions they get the request.

Bone Scribe’s Tattoo Parlor Locations


Chronicle/Facts of the Locale

Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.

Trivial Outcome / Very Easy Difficulty & Pervasive Knowledge

Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Rumors About the Locale
Rhyl Formative Events

See the Herald's Quarterly for world updates.

Rhyl Formative Events

CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, armaments, and manpower flow into the north to fight the Lich Lords.

CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King's domain.

CY 6909 The Fall of the Grand Barony of Altair from a curse by the Lich Lords. The main passage of troops and supplies from the hinterlands and nfar north to the The Grand Duchy of Rhyl is sacked by an undead army led by a ghoul king.

CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
> For 3000 years, the Kingdoms of old Rhylan was the primary form of Rulership in the territory of the current Grand Duchy.

CY 5580 Fall of Dundaria in the North - Frostfang spreads, the Lich Lord power rises. Hordes of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.

CY 2330's Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee - some cross the Tolkisson Mountain Range into the 'Lands of Rhylan' that would become the Kingdoms of old Rhylan and finally.

CY 1000 (Approximately) The Dragon of Rhyl is killed and its influence ends in the area around the Great Forest of Rhyl and the surrounding territories.


Simple Outcome / Easy Difficulty & Common Knowledge

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Rare Knowledge / Very Hard Difficulty


Warning
Obscure/Hidden Knowledge is not generally available in known references; It is not necessarily Forbidden.
DO NOT READ BEYOND THIS POINT unless a character has the capability to gain such knowledge [through association, organization, or relation] if they do not possess it themselves or the reader intends to participate in scenarios using this material as a PLAYER! GM Narration will typically provide relevant information by check or story.


Realm's Aptitude Powers: Divine, Occult, and Psychic

Tags: ,

Hope’s Billet Orphanage (Rhyl)

Posted on December 29, 2025

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Hope’s Billet Orphanage is one of the large orphanages in The Grand Duchy of Rhyl. It is located in the city of Thorkins Turn. The Hope’s Billet Orphanage is run by the faithful in the Briarwood in town.

Due to the extensive use of prostitutes, deaths due to danger, and the War Brides of Rhyl in the constant struggle on The Autumn Wall, there are multiple small and a few large orphanages in The Grand Duchy of Rhyl.

Major Orphanages of Rhyl

Realm's Aptitude Powers: Divine, Occult, and Psychic

White Tears Orphanage (Rhyl)

Posted on December 29, 2025 in Steel-Realms

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White Tears Orphanage is one of the large orphanages in The Grand Duchy of Rhyl. It is located in the city of Saltmarch. It is run by the White Sisters of Aerna. Of all the orphanages in Rhyl, the children who are raised here are less prone to entering society and finding the criminal element. They are more prone to keeping their word and being generally well behaved. Many seek out local apprenticeship and the city watch.

Due to the extensive use of prostitutes, deaths due to danger, and the War Brides of Rhyl in the constant struggle on The Autumn Wall, there are multiple small and a few large orphanages in The Grand Duchy of Rhyl.

Major Orphanages of Rhyl


Chronicle/Facts of the Locale

Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.

Trivial Outcome / Very Easy Difficulty & Pervasive Knowledge

Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Rumors About the Locale
Rhyl Formative Events

See the Herald's Quarterly for world updates.

Rhyl Formative Events

CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, armaments, and manpower flow into the north to fight the Lich Lords.

CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King's domain.

CY 6909 The Fall of the Grand Barony of Altair from a curse by the Lich Lords. The main passage of troops and supplies from the hinterlands and nfar north to the The Grand Duchy of Rhyl is sacked by an undead army led by a ghoul king.

CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
> For 3000 years, the Kingdoms of old Rhylan was the primary form of Rulership in the territory of the current Grand Duchy.

CY 5580 Fall of Dundaria in the North - Frostfang spreads, the Lich Lord power rises. Hordes of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.

CY 2330's Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee - some cross the Tolkisson Mountain Range into the 'Lands of Rhylan' that would become the Kingdoms of old Rhylan and finally.

CY 1000 (Approximately) The Dragon of Rhyl is killed and its influence ends in the area around the Great Forest of Rhyl and the surrounding territories.


Simple Outcome / Easy Difficulty & Common Knowledge

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Rare Knowledge / Very Hard Difficulty


Warning
Obscure/Hidden Knowledge is not generally available in known references; It is not necessarily Forbidden.
DO NOT READ BEYOND THIS POINT unless a character has the capability to gain such knowledge [through association, organization, or relation] if they do not possess it themselves or the reader intends to participate in scenarios using this material as a PLAYER! GM Narration will typically provide relevant information by check or story.


Realm's Aptitude Powers: Divine, Occult, and Psychic

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Mothergood Orphanage (Rhyl)

Posted on December 29, 2025 in Steel-Realms

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Mothergood Orphanage is one of the large orphanages in The Grand Duchy of Rhyl. It is located in the city of City of Thunderfall. The orphanage is run by the faithful followers of Ezrilus.

Due to the extensive use of prostitutes, deaths due to danger, and the War Brides of Rhyl in the constant struggle on The Autumn Wall, there are multiple small and a few large orphanages in The Grand Duchy of Rhyl.

Major Orphanages of Rhyl

Realm's Aptitude Powers: Divine, Occult, and Psychic

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The War Brides of Rhyl

Posted on December 29, 2025 in Steel-Realms

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The War Brides of Rhyl are an unfortunate but inevitable outcome of the constant influx of those serving on The Autumn Wall against the Lich Lords. There is a small industry of women and men who seek a young person serving on The Autumn Wall for the Death Benefit money. The excellent pay gives them options and they often trade companionship and even get married on their way to the wall or leave to claim Death Benefits, which is a portion of their full wages. They prey on the young mostly and foolishly often these war brides will then leave real using the money they received to go start their life somewhere else. However, there is a large population of widowers in real life that barely knew their husbands and that are well off enough.

Each Spring Festival of Ezrilus, there is an influx of immigrants coming to the area seeking to offer solace to those going to serve and who have served. They are christened by their faith and wear it proudly. Their motivations vary, but include seeking a life mate (looking for capable, confident mates), and assess any prospects in that light.

The women of the Tea Lodges of Rhyl have a disdain of the culture around the War Brides of Rhyl and you will not find many in their ranks.

Orphans of the War Brides of Rhyl

Due to the extensive use of prostitutes, deaths due to danger, and the War Brides of Rhyl in the constant struggle on The Autumn Wall, there are multiple small and a few large orphanages in The Grand Duchy of Rhyl.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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