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Orb Lake (Ilbarsia)

Posted on July 14, 2025

Steel Realms
Orb Lake is the massive high mountain lake located in the Ilbarsia chain of the Tolkisson Mountain Range. It is the heart and sacred place of the Ilbarsi Hill People.

This locale trains characters (Ilbarsi Tribesfolk) in the practice of the Rhylian Undead Hunters.

Realm's Aptitude Powers: Divine, Occult, and Psychic

Lake Iblis

Posted on May 27, 2025 in Steel-Realms

Steel Realms
Lake Iblis is a highland lake (about 2km up) in The Bromarre Stretch of the Barony of Kopriane. It is very deep in the center, about 1.5km at its deepest – though the SE end is very shallow. It is approximately 2km wide, and 4km long.


Chronicle/Facts of the Locale

Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.

Pervasive Knowledge / Very Easy Difficulty

Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.


Rhyl General Events

CY 2330’s Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee – some cross the Tolkisson Mountain Range into the ‘Lands of Rhylan’ that would become the Kingdoms of old Rhylan and finally The Grand Duchy of Rhyl.

CY 5580 Fall of Dundaria in the North – Frostfang spreads, the Lich Lord power rises. Horses of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.

CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.

CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King’s domain.

CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, and manpower flow into the north to fight the Lich Lords.

Common Knowledge / Easy Difficulty

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Rare Knowledge / Very Hard Difficulty


Warning
Obscure/Hidden Knowledge is not generally available in known references; It is not necessarily Forbidden.
DO NOT READ BEYOND THIS POINT unless a character has the capability to gain such knowledge [through association, organization, or relation] if they do not possess it themselves or the reader intends to participate in scenarios using this material as a PLAYER! GM Narration will typically provide relevant information by check or story.


Realm's Aptitude Powers: Divine, Occult, and Psychic

The Beyne River

Posted on August 15, 2024 in Steel-Realms

Steel Realms

The mighty Beyne River is one of the largest rivers in the heartlands, if not THE largest. It is a avenue of commerce, travel, and defense. The North Merchant Cities fall squarely on its banks, flood plains, tributaries, and adjacent lands. Although it is a shared resource, the Merchant Cities are considered its primary Sheppard. Many of the tributary Rivers of the Great Forest of Rhyl end of in the river or Lake Caolite that feeds it directly.

The “Splitting of Ser-Caynth” 5029 The Beyne River changes course south due to the landscape changes stemming from The Sundering/Bale Times instead of through it, clearing the area that would become the Vale of Meargensdale in Rhyl. The territory of Ser-Caynth becomes one of the Fiefs and Territories of the North Merchant Cities.

The the south are contested fertile lands that border the East River Run and West River Run counties of the Grand Duchy of Dunstrand.

A species of Giant Salt Rats developed on the Beyne River – ‘giant water rats’. They are almost as adapt at swimming as otters. They dwell in the sewers under major cities along the shore of river. They are now sacred to the goddess of rats – Irrigi and to the sect of the Runnel Rats.


Chronicle of the River

Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.

Common Knowledge / Easy Difficulty

It once had more bends to the south, but with the Storm Times, its course became more direct westward.

Rare Knowledge / Very Hard Difficulty


Warning
Obscure/Hidden Knowledge is not generally available in known references; It is not necessarily Forbidden.
DO NOT READ BEYOND THIS POINT unless a character has the capability to gain such knowledge [through association, organization, or relation] if they do not possess it themselves or the reader intends to participate in scenarios using this material as a PLAYER! GM Narration will typically provide relevant information by check or story.


Realm's Aptitude Powers: Divine, Occult, and Psychic

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Torgrimson River

Posted on May 22, 2024

Steel Realms

The Torgrimson River marks the divide between the Central Heartlands and South Heartlands, fed by the strange and wondrous Gunhild Rise.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Lake Cay (The Clear Eye of the South)

Posted on April 9, 2024

Steel Realms
Lake Cay sits north of the edge of the great elven realm and forest of Ynth in the southern heartlands. It is said to be the clearest and cleanest lake in all the realms. Its bottom a hundred feet down can be seen, except for where the City of Mastor dumps sewage into it along its north edge. The reflection of the starry sky is said to rival even Lake Evendim. From it, several tributaries flow into the forest and on into the Evendim itself.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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