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Accomplished Activity

Posted on January 17, 2025 in D20 iCore Trait

[ Feature Impact ] > Positive (as a Trait)
– Normally only a single measure per activity can be held by a character.

Accomplished Activity allows a character to choose a specific activity with a specific scope of application (specific condition, equipment, and/or target) that they are particularly good at. Any attempt to accomplish that activity in reality or as a themed Performance gains a bonus on any applicable Features (skills, traits, etc.) Result Check. Accomplished Activity is usually based on the use of a feature but not always a requirement.

Lores and Social type Non-Combat Activity have documented options; These and others will be noted under their description. Many times skills such as Influence, Insight, and Performance are the foundation for success. Mystic powers and effects can have specific impacts on the outcome of such activity. Items can be used as props or may have actual properties or effects that impact the activity either incidentally or by specific purpose.

Some activities may require Utility and will be noted.


i20™ Accomplished Activity Details

[ Feature Impact ] > Positive (Cost = 2 CP as a Trait)

Benefit: The character gains a +2 on any Result Check > Activities that have a skill base may be performed without proficiency with the normal penalties:

i20 REPLACES d20 skill proficiency > Check = skill level + modifiers (Prof. Bonus not used).

i20 Skills REPLACE d20 skill proficiency: Add the skill level + modifiers to the check ( Proficiency Bonus not used).

A single Result Check to assess Success or Failure AND quality which may be impacted by conditions which indicate a Lack of Capability (Unfamiliar, Unproficient, etc.). The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Character Points are Rewarded by the GM to improve Skills (and other Features). > i20 Skill Map

iCore iCore™ Accomplished Activity Details

[ Feature Impact ] > Positive (Cost = 3 CP as a Trait)

Benefit: The character gains a +2 on any Result Check


Measures of Accomplishment can be taken as a trait, but is also a common reward by Game Masters for characters who repeatedly attempt and succeed at related activities as they progress in ranks/levels.

Qualifying Accomplished Activities

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Inhibited Healing

Posted on January 16, 2025 in D20 iCore Trait

Inhibited Healing is when the character’s entire system has its natural restorative capabilities hindered or impaired. It is assessed in Measures; Unless noted, these measures are not cumulative. Measures of Accelerated Healing and Inhibited Healing offset each other. Sources of Inhibited Healing include Malaise Damage, Disease/Illness, Toxins/Poisons (natural or by Abolition Reagents), Infection and mystical effects.


i20™ Healing Details

For each Measure, the character suffers a -1 Rate of Healing for Rest and any application of healing effects restore one less.

iCore iCore™ Healing Details

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Stealth

Posted on January 10, 2025 in D20 iCore Skill

Stealth

  • Actively moving while silencing and camouflaging = Stalking; A character cannot use both Camouflage and Silence aspects of stalking unless they move at half their normal movement rate.
  • Passively waiting while stationary with cover and obscurement = Camouflage
    • If you are performing this for others (you can observe its effects), you get Advantage.
    • Obscuring small sites and minor features can be done using Stealth or Survival, Advantage at the highest common level of either if both.

BOUNDED: All Skills and Traits are limited indirectly by a character's Frame of Reference & direct experience; A character with Proficiency may Appraise objects, tools, and processes related to this Feature.


i20™ Skill Details

[d20-check-note]
i20™ – This Feature has a corresponding d20 Skill/Kit expression.

iCore iCore™ Skill Details


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Observant

Posted on January 9, 2025 in D20 iCore Trait

Observant is a trait that makes the character more prone to noticing subtle details and making deductions from them. It improves both Investigation activity and raw Perception uses. Generally speaking, an observant character can also process a scene as if they had taken greater care and time in a normal time frame.


i20™ Observant Details

The character gains a across-the-board +1 to all Investigation and Perception activities for each Measure of the trait. Unless a race or class grants it, characters can naturally only take a single Measure.

iCore iCore™ Observant Details

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Insight (sense motive, etc.)

Posted on December 20, 2024 in D20 iCore Skill

With Insight you can sense the motivations and intent of others and assess the truthfulness in relation to what they are displaying or claiming in social situations. Using subtle clues – variations in speech, body language, reading between the lines, etc. – you get a deeper sense of their motives, moods and attitudes. If successful, it will reveal that some part of what is being revealed is not 100% truthful or accurate. It will NOT reveal the actual truth. It can also be used to assess varying degrees of competency in a target, assuming the character using the skill has enough knowledge themselves to look for the signs of what they are trying to assess. This can come from the way a target moves, carries themselves, acts, assess situations, talks about and/or other more subtle gestures and clues they give off.


  • Major Result: Indicates what part of a reveal is lacking in complete truth, and perhaps if it is through leaving something out or actively mislead.
  • Extraordinary Result: Reveals same as Major Result and the exact point and nature of deception.

BOUNDED: All Skills and Traits are limited indirectly by a character's Frame of Reference & direct experience; A character with Proficiency may Appraise objects, tools, and processes related to this Feature.


i20™ Skill Details

i20 REPLACES d20 skill proficiency > Check = skill level + modifiers (Prof. Bonus not used).

i20 Skills REPLACE d20 skill proficiency: Add the skill level + modifiers to the check ( Proficiency Bonus not used).

A single Result Check to assess Success or Failure AND quality which may be impacted by conditions which indicate a Lack of Capability (Unfamiliar, Unproficient, etc.). The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Character Points are Rewarded by the GM to improve Skills (and other Features). > i20 Skill Map

Impacted by > Attribute: Wisdom | Lore(s): Any Applicable

iCore iCore™ Skill Details

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