Posted on August 11, 2025 in Steel-Realms
Bellring Gatehouse is one of the fortifications along The Autumn Wall at North Gate Garrison. It is where the Red Rail line of The Red March technically ends; Technically it ends within about 160 feet from its entrance – the tracks that once went to it have been beaten apart from siege and attacks. The Summer Queen’s Tower about 120 feet behind The Autumn Wall, between Orgins Tower and the fortification of Bellring Gatehouse.
The various faiths and the Rhylander Green Conjurists organize most of the Recovery Operations at North Gate Garrison to evacuate wounded, remove corpses, and ensure evil auras, curses, taints and corruptions don’t enter the ranks of those serving or the lands behind the wall.
This place has a standard Shrine for The Fire Within sect of Merkaine in her role as burner of the undead and defender of life.
Autumn Armories: Within each of the main fortifications on the wall is a smithy that can repair almost anything. All along The Autumn Wall, armories are proficient at making the basics of the Redbrand Armory of Redmark‘s Redbrand Doublet – though the crafting mark and specific refinements the source armory makes are not handled by the Autumn Armories.
The unrelenting pressure of the undead armies attacking the wall coming over from Rhylian Gap/Autumn’s End.
The Hoarblight is a terrifying death effect that targets places near and along The Autumn Wall and The Red March; Those in this place are warded from its worst effects and the power of the wall generally reduces or negates it when it does happen.
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
CY 2330’s Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee – some cross the Tolkisson Mountain Range into the ‘Lands of Rhylan’ that would become the Kingdoms of old Rhylan and finally The Grand Duchy of Rhyl.
CY 5580 Fall of Dundaria in the North – Frostfang spreads, the Lich Lord power rises. Horses of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.
CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King’s domain.
CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, and manpower flow into the north to fight the Lich Lords.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
Posted on August 11, 2025 in Steel-Realms
Steelboot – The Eastern Citadel is one of the fortifications along The Autumn Wall at North Gate Garrison.
The various faiths and the Rhylander Green Conjurists organize most of the Recovery Operations at North Gate Garrison to evacuate wounded, remove corpses, and ensure evil auras, curses, taints and corruptions don’t enter the ranks of those serving or the lands behind the wall.
This place has a standard Shrine for The Fire Within sect of Merkaine in her role as burner of the undead and defender of life.
Autumn Armories: Within each of the main fortifications on the wall is a smithy that can repair almost anything. All along The Autumn Wall, armories are proficient at making the basics of the Redbrand Armory of Redmark‘s Redbrand Doublet – though the crafting mark and specific refinements the source armory makes are not handled by the Autumn Armories.
The unrelenting pressure of the undead armies attacking the wall coming over from Rhylian Gap/Autumn’s End.
The Hoarblight is a terrifying death effect that targets places near and along The Autumn Wall and The Red March; Those in this place are warded from its worst effects and the power of the wall generally reduces or negates it when it does happen.
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
CY 2330’s Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee – some cross the Tolkisson Mountain Range into the ‘Lands of Rhylan’ that would become the Kingdoms of old Rhylan and finally The Grand Duchy of Rhyl.
CY 5580 Fall of Dundaria in the North – Frostfang spreads, the Lich Lord power rises. Horses of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.
CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King’s domain.
CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, and manpower flow into the north to fight the Lich Lords.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
Posted on August 11, 2025 in Steel-Realms
North Tower Keep is one of the fortifications along The Autumn Wall at North Gate Garrison. The north most fortification and anchor of The Autumn Wall. It goes some 60 feet into the rock base.
The various faiths and the Rhylander Green Conjurists organize most of the Recovery Operations at North Gate Garrison to evacuate wounded, remove corpses, and ensure evil auras, curses, taints and corruptions don’t enter the ranks of those serving or the lands behind the wall.
This place has a standard Shrine for The Fire Within sect of Merkaine in her role as burner of the undead and defender of life.
Autumn Armories: Within each of the main fortifications on the wall is a smithy that can repair almost anything. All along The Autumn Wall, armories are proficient at making the basics of the Redbrand Armory of Redmark‘s Redbrand Doublet – though the crafting mark and specific refinements the source armory makes are not handled by the Autumn Armories.
The unrelenting pressure of the undead armies attacking the wall coming over from Rhylian Gap/Autumn’s End.
The Hoarblight is a terrifying death effect that targets places near and along The Autumn Wall and The Red March; Those in this place are warded from its worst effects and the power of the wall generally reduces or negates it when it does happen.
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
CY 2330’s Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee – some cross the Tolkisson Mountain Range into the ‘Lands of Rhylan’ that would become the Kingdoms of old Rhylan and finally The Grand Duchy of Rhyl.
CY 5580 Fall of Dundaria in the North – Frostfang spreads, the Lich Lord power rises. Horses of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.
CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King’s domain.
CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, and manpower flow into the north to fight the Lich Lords.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
Posted on August 11, 2025 in Steel-Realms
Silverspear is one of the many North Gate Garrison Locations and Areas, and a fortification on The Autumn Wall. It is always home to several of the Order of the Black Gorgon – mostly in leadership/command roles.
This is the Duty Stations for the High King’s Army and home to the High King’s Unit of The 7th Legion – “The Bastard Sons”.
The various faiths and the Rhylander Green Conjurists organize most of the Recovery Operations at North Gate Garrison to evacuate wounded, remove corpses, and ensure evil auras, curses, taints and corruptions don’t enter the ranks of those serving or the lands behind the wall.
This place has a standard Shrine for The Fire Within sect of Merkaine in her role as burner of the undead and defender of life.
Autumn Armories: Within each of the main fortifications on the wall is a smithy that can repair almost anything. All along The Autumn Wall, armories are proficient at making the basics of the Redbrand Armory of Redmark‘s Redbrand Doublet – though the crafting mark and specific refinements the source armory makes are not handled by the Autumn Armories.
The unrelenting pressure of the undead armies attacking the wall coming over from Rhylian Gap/Autumn’s End.
The Hoarblight is a terrifying death effect that targets places near and along The Autumn Wall and The Red March; Those in this place are warded from its worst effects and the power of the wall generally reduces or negates it when it does happen.
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
CY 2330’s Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee – some cross the Tolkisson Mountain Range into the ‘Lands of Rhylan’ that would become the Kingdoms of old Rhylan and finally The Grand Duchy of Rhyl.
CY 5580 Fall of Dundaria in the North – Frostfang spreads, the Lich Lord power rises. Horses of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.
CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King’s domain.
CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, and manpower flow into the north to fight the Lich Lords.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
Posted on July 28, 2025 in Steel-Realms
Merkaine’s Shrine of Shieldfire in the City of Thunderfall
This place has a standard Shrine for The Fire Within sect of Merkaine in her role as burner of the undead and defender of life.
No undead or ghosts have been able to operate in the city because of his presence. The Lich Lords even attempted to throw a freezing hoarwind from the north being ridden by spectres and it completely dispersed the spectres, they were torn apart in cold screams that sometimes seem to echo in the highest tops of the Enecio Peaks.
Lamasoil Lamp Production: Merkaine’s Shrine of Shieldfire is one of the sources of the Lamasoil Lamps. Nearby are the Tar Pit of Enecio Peaks – the loam brick source for the lamps.