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Scent-Release Pottery (Klaurian)

Posted on January 5, 2026

Steel Realms

The Scent-Release Pottery are one of the Klaurian Items of the Steel Realms – output of the unique Klaurian Craft & Artistry in the Steel Realms. All the scent-release items are triggered with heat – either hot liquid or a heating of the item itself. A few of these items make their way to

Tea-Mugs

Tea Sets

These are more high end, often combining a more finely polished and sculpted and glazed product along with Kalurian Horse Hair Artistry. These are individualized and can be done in sets as well.

Realm's Aptitude Powers: Divine, Occult, and Psychic

Wylden Hag Hunters

Posted on January 3, 2026

Steel Realms
Wylden Hag Hunters of The Wyldes form a primitive Wylde Bond with the great northern forests. This is a distinct aspect of the Cultural Experience of The Totemic Wylden. From this they can smell the blood of the Hag’s Hatred of Rhyl and those bonded to them from a mile away. Only the tribes folk of The Wyldes produce the little known Hag Hunters due to the unique situation of the Plague of Hags from the The Grand Duchy of Rhyl.

The Hag Hunters typically lead a war band that is summoned by tribe elders and empowered using the power of the Pipes of the Kur-Authba.

Signifying Element: Hag Hunters have scars upon their faces. Wylden Hag Hunters use bone needles made from left over splinters of giant bones from the sacred grove where the Pipes of the Kur-Authba are stored to push pieces of cold iron under the skin while breathing the fumes of burning Witchwood. This can work to give a character additional Prestige in some situations.

Steel Realms Available Backgrounds

i20™ Experience Details

-1 Charisma | +1 Wisdom (min 12)

  • The character gains the Survival skill @1
  • -1 HP permanent sacrifice; Their faces are heavily scarred to be able to hold the power that works against the faey and hags in particular.
  • Mana Reservoir: 2 + Any Hag within 30′ x their Survival skill level will use 1 Synergy and alert the hunter.
    – The character will always be alerted when a Hag is within 10′, automatically using 1 Synergy (assuming they have any in their reservoir).
  • The character gains Advantage on any checks to resist hag powers.

iCore iCore™ Experience Details

Pages on the web site lean towards i20™ text flavor, discrepancies will be noted in the iCore™ tab.

Realm's Aptitude Powers: Divine, Occult, and Psychic

Farbright Caravanserai (Tranmere)

Posted on January 3, 2026

Steel Realms

The Farbright Caravanserai on the east side of Tranmere handles mounts, repairs, and transport for merchants. It is full service, with a cartwright, teamsters, a full stable and post. They get most of their feedstock for mounts and burden beasts from Millers End NE of town.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Millers End (farmsteads of Tranmere)

Posted on January 3, 2026

Steel Realms

The Millers End is a series of farmsteads in the NE area from Tranmere. It borders on the North Meadowlands, but is separated by a low trench filled with water. They grow some produce for Tranmere, ciders for the tavern, as well as barley and hay for feedstock at the Farbright Caravanserai in town.

Steel Realms

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Autumn Queen’s Ivy Hall (Haivelaugh Weald)

Posted on January 2, 2026

Steel Realms

The Autumn Queen’s Ivy Hall is a place of solitude and refuge for the elves and those serving in the 3 towers manned by the elves in the Broken Shoulder Lowlands of the Haivelaugh Weald. Its not as high up in the lowlands as the three main towers, and has accumulated a great deal of training materials – including records of many fights and assaults.

This locale trains characters in the practice of the Rhylian Undead Hunters.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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