Curriculum: The basic curriculum is universal and defined through the efforts of the priests of the faiths and the heralds of the duchy; It is recorded and disseminated through the heraldic members.
Educators: Private tutors, family & community teachers/record keepers, heraldic tutors, and priests and clergy.
Unless a specific alternative is provided, Commoners of the Noble East coming of age in/from this Experience will shape their perspective to the Cultural Experience of Rhyl. A group of characters can form a shared Cultural Bond.
Languages Commonly Spoken: 75% bi-lingual/40% tri-lingual {Gladnorian (‘common’), Dundarian (old northern), Mercat (trade)}; Feyloise (Elven)
Literacy (Average % of Population): Urban 60% | Rural 35% | Wyldes 15% > Education in Rhyl
Access to Pervasive (Primary) Education varies by Social Standing/Status
Pariah 5% | Poor 15% | Lower 30% | Middle 50% | Upper 65% | Privileged 90%| Elite 100%
Unique Elements of Rhylian Education: Part of the Education in Rhyl is an overview of one of its own famous citizen called The Mind’s Dark Shine – covering the passions of learning and oddly the ‘variant’ of Lycanthropes of the Steel Realms in the Rhyl referred to as Silver Pelts. In Rhyl and the Feelands, Lycanthropes seems to be particularly prone to hunting and killing the undead minions of the Lich Lords.
Upper + Privileged + Elite:
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
See the Herald's Quarterly for world updates.
CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, armaments, and manpower flow into the north to fight the Lich Lords.
CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King's domain.
CY 6909 The Fall of the Grand Barony of Altair from a curse by the Lich Lords. The main passage of troops and supplies from the hinterlands and nfar north to the The Grand Duchy of Rhyl is sacked by an undead army led by a ghoul king.
CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
> For 3000 years, the Kingdoms of old Rhylan was the primary form of Rulership in the territory of the current Grand Duchy.
CY 5580 Fall of Dundaria in the North - Frostfang spreads, the Lich Lord power rises. Hordes of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.
CY 2330's Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee - some cross the Tolkisson Mountain Range into the 'Lands of Rhylan' that would become the Kingdoms of old Rhylan and finally.
CY 1000 (Approximately) The Dragon of Rhyl is killed and its influence ends in the area around the Great Forest of Rhyl and the surrounding territories.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.