Posted on July 4, 2026
The Altainen Rock Elves are one of the Faerie genus in the Steel Realms. They are extinct now, with the The Fall of the Grand Barony of Altair. They formed from an unknown source of elves in the west end of the high mountains around the Altain Mountain Range, near one of the sources that eventually flow into and make up the Blood River. No young or adolescents were found after they fought to the last, it is unknown how many or if there were any afterwards.
The history of these folk is partly chronicled in The History of the Grand Barony of Altair and Altair Pass.
Posted on May 5, 2026 in Steel-Realms
A few Faerie elders of the Steel Realms (mostly Ynthian) and Green Speakers know the legend of the Winter Elves. A kingdom amidst overcast skies, in snowy mountain tops like the syphym – the Flying Elves that were long gone. These elves are said to pre-date the coming of the Blood of Saemon on the Aelfpaths of the Steel Realms, and watched the from afar as calamity after calamity has befallen the world, staying silent, powerful, and reserved – nudging and setting things in motion with an unseen hand to help the forces against evil for tens of thousands of years.
Posted on February 3, 2026 in Steel-Realms
Shoulder Blades Pass is a means of traveling between The Wyldes and the Great Forest of Rhyl in The Grand Duchy of Rhyl. It is a east-west pass through the high hills that separate these lands.
There is a long standing truce and treaty for the free and open use for anyone wishing to travel through it. The tribal elders of The Wyldes are more concerned about who travels through here, and there are scout stations and small hamlets on the west side to monitor this.
Rulership/Governance: {Integrity ?} The pass is mostly seen as a neutral territory, though Ducal officials may lay claim to it.
Population: Unknown if any but a few of the Smallfolk of Faerie that live in the pass itself.
> Note: There is no official census provided.
See Encounters in the Grand Duchy of Rhyl for common potential scenarios of notable events and creatures.
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
The trail over the pass is solid and wide; The Klaurians use it on rare occasions and they perform some maintenance on it as an alternate route to the northern Altair Passage
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
It is said that spending too much time in the pass itself brings strange dreams.
There is an abandoned mud-brick village near the top called “Hoof Top”. No roofs survive and it is not maintained, but it is sometimes used as a neutral meeting point when issues affecting all nearby need to be discussed.
The giants send aid to the Ducateon in CY 3516 – 3947 during the Troll Wars / CY 3949 giants begin their ‘retreat’ feeling betrayed. The area becomes a pathway of all Giants seeking refuge in the north.
There is a mystically concealed path leading to Chapel of the Black Sun from the ruins of the Hoof Top Village. It has confounded the most proficient rangers, world Watchers, priests and Magi forever.
Most of the Chapel of the Black Sun
Posted on September 24, 2025 in Steel-Realms
Mostly The Smallfolk of Faerie in The Realms have retreated from the world. They are the original Smallfolk of Faerie that traveled along the Aelfpaths. They can be found in deep forests, away from larger species, but are mostly harmless. In some places, things such as the Rhylan Weald Accordance govern relations with them. Like most smallfolk of faerie, they dwell in Ellosarr (Faerie Homes) – usually within the larger protection of a Weald, if not directly in it.
Defenses: Hordes of smaller natural animals, coordinated regular sized animals, and key gigantic animals.
Lightbringers vs Smallfolk: A tension/animosity between Faerie Smallfolk and the Lightbringers developed over the ages.
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
The Faerie Ceremony of Energetic Roots was the foundation for the cycle of The Odyssey of Elancil’s Wound. It was enacted by the a conclave of shamans, priests, and druids to try and reinvigorate the forests of the Noble East and Steel Realms in general, and to help the diminishing population of the The Smallfolk of Faerie in The Realms in the Noble East.
Secure the Smallfolk’s Future: The efforts of Energetic Roots of The Odyssey of Elancil’s Wound was also an attempt to grow new areas in all the major forests, that can serve as a Ellosarr home for the Faerie Smallfolk that have been being pushed out and displaced.
Posted on July 27, 2025 in Steel-Realms
North Vinewood Forest is the home of an Elven Weald and generally thought of as off limits to anyone but the elves. No logging is done here. The dwarves of Sun Stone Top are known to make camp on its edge when they need to travel to human settlements – but they never take anything or disturb anything (per request).
Rulership/Governance: {Integrity Weald: *****} The whole north is the seat of the formal Elven Weald; Subject to the jurisdiction of the ducal authorities if need be.
Population: Smallfolk of Faerie number in the hundreds, protected by the Weald, but remain unseen.
> Note: There is no official census provided.
Prominent Markers: Markers are posted in the languages of the realms: Gladnorian, Feyloise, and Dundarian. These warn travelers to never venture farther than a few steps into the forest and not to log or burn anything on pain of death.
Stands of Maple: There are several large stands of old maple and newer ones growing. The elves of the Weald have a trade deal with the Marack family of Autumnleaf Ale Houses and they age some of their products in.
The edges and heavily logged interior of this forest have grown at an accelerated rate in different areas since around CY 8500 – believed to be part of the effects of The Odyssey of Elancil’s Wound. This has caused logging and conflicts over it to accelerate as well.
See Encounters in the Grand Duchy of Rhyl for common potential scenarios of notable events and creatures.