Faerie Vexations

Faerie Vexation is a form of Vexations when a community of the faerie folk casts a curse-like effect upon an area sacred or focus enmity by them. This can be a single individual, a group, an institution or an area/settlement; The larger the target, the more of the faerie folk are needed to power the ceremonial Vexation Ritual. A Faerie Vexation is typically done as a warding of an area due to imminent encroachment or destruction of resources and/or community, or directed as revenge for some perceived sleight or harm.

Faerie Vexation Power

Simple Faerie Vexation:

Significant Faerie Vexation:

Exceptional Faerie Vexation:

Finding/Sensing a Faerie Vexation

Attempting detection on the strange manifestations of a Vexation will not indicate their origins. The presence of any Vexations in an area, warding trigger, or those under its effects of a vexation cannot be detected using a simple discern/detection of magic or mystic influences. Its presence can potentially be detected using the Rituals of Knowing, or anything that detects or reveals a curse; The power of those attempting it is matched against the strength of the Vexation. Any source with the ability to detect or sense the presence of the Faeywyld will get a vague response, but not its exact nature. Specific Laeyline magic may reveal the presence and origins of a Faerie Vexation.

  • Simple Faerie Vexation: This can be sensed or detected by any ability to sense or detect the Faeywyld influence or presence; The fact that it is a Vexation will be revealed.
  • Significant Faerie Vexation: No ability to sense or detect Faeywyld will reveal the presence of the Vexation unless the source is native to the Faeywyld; Only The presence of the Faeywyld is sensed, not the fact that it is a Vexation.
  • Exceptional Faerie Vexation: The Vexation cannot be detected by any ability to sense or detect Faeywyld influence or presence.

Signs of a Vexation: The Faerie Ring is a classic anchor point for a Faerie Vexation. Such a source of vexation can be seen in visions of flame, fog, and hallucinogens if Scribe’s or physically observed. Or, there may be a woven doll of a child of the target community/area hanging, buried, or hidden somewhere in the area.

Common Manifestations of Faerie Vexations on an Area

Without Trace & Direction: An area under Faerie Vexation becomes befuddling to those moving through it while attempting to find their way or see signs of passage.

  • Campsites are gone within a day cycle.
  • Tracks vanish after a few hours.
  • The sense of direction becomes twisted; The chance of getting lost significantly increases. This is usually in woods or featureless grasslands or hills.

Paranoia & Sensory Tricks: An area under Faerie Vexation becomes befuddling to those moving through it while attempting to observe it or rest in it

  • Items re-arranged in containers and on mounts.
  • Strange and disturbing dreams:
  • Fleeting, unsettling sights out of the corner of the eyes:
  • Odd and cringe-worthy sounds in the distance or in and out of hearing:

Uncrossing a Faerie Vexation

REQUIRES: Mystical Phenomenology (Occult or Divine) & Lore: Faerie (or any specific Faerie-Kin) + The character attempting it must speak at least conversational Feyloise
> The highest level that Species and Phenomenology Lores share is the level of operation used for an Uncrossing. Any specific skill in Lore: Vexations are added on top of this, increasing the level of operation.