The Gaur Dinuae Forest – “Forest Between Two Rivers” – is the eastern forest of mostly pine and ash in The Grand Duchy of Rhyl that butts up against the Tolkisson Mountain Range to the east. It has been heavily logged, and since the end of the Rylan-Elf wars is in the process of being managed like the Forest of Rhyl now, with the assistance of the local Elven Weald.
Rulership/Governance: {Integrity ?} There is no holder of title over the forest – only the Elven Weald that takes up most of it.
Population: Smallfolk of Faerie in unknown numbers stay hidden mostly, a few small logging settlements on the forest edge operated by humans and elves.
> Note: There is no official census provided.
Stands of Spruce and Apple: There are several large stands of old spruce and newer ones growing. The elves of the local Weald have a trade deal with the Marack family of Autumnleaf Ale Houses and they age some of their products in and make winter cider with the apples.
Gaia’s Spring Abundance: The druids of the Gaur Dinuae Forest & Rhyl Forest and mountains and streams ensure water and soil health, and work with the World watchers to ensure proper management of the forest as a resource. It is no longer shrinking, but it is not growing, due to the rebuilding of a lot of structures in the last 500 years. The elves of the Weald in the Forest ensure the wild grains, peas, and beans are protected as fodder for the war horses that is kept in Pacification Garrison of Icewatch/Lorman’s Lament nearby.The edges and heavily logged interior of this forest have grown at an accelerated rate in different areas since around CY 8500 – believed to be part of the effects of The Odyssey of Elancil’s Wound.
See Encounters in the Grand Duchy of Rhyl for common potential scenarios of notable events and creatures.
Most of the history can be found in the history of…
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Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
See the Herald's Quarterly for world updates.
CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, armaments, and manpower flow into the north to fight the Lich Lords.
CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King's domain.
CY 6909 The Fall of the Grand Barony of Altair from a curse by the Lich Lords. The main passage of troops and supplies from the hinterlands and nfar north to the The Grand Duchy of Rhyl is sacked by an undead army led by a ghoul king.
CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
> For 3000 years, the Kingdoms of old Rhylan was the primary form of Rulership in the territory of the current Grand Duchy.
CY 5580 Fall of Dundaria in the North - Frostfang spreads, the Lich Lord power rises. Hordes of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.
CY 2330's Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee - some cross the Tolkisson Mountain Range into the 'Lands of Rhylan' that would become the Kingdoms of old Rhylan and finally.
CY 1000 (Approximately) The Dragon of Rhyl is killed and its influence ends in the area around the Great Forest of Rhyl and the surrounding territories.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
While none of these shooting stars of the The Blood Sky over The North (CY 9184, month 12) crashed into the Grand Duchy of Rhyl, the glittering trail of lights did descend upon The Sky Stair Peaks & Altain Mountain Range in general, Montwold Protectorate, even some of the Gaur Dinuae Forest as well as North Gate Pass (with North Gate Garrison).