Its breath was so powerful as to pull all of the moisture out of every living thing and freeze it in the surface that it touched and freeze it so that the surface materials melded together and appeared seamless. Everything is preserved, though nothing lives. It radiates cold, and the ice never melts, fog constantly rolls off it. It does get opaque in the heat, releasing warmer mist/fog, but restores itself at night and in colder times.
No one claims any jurisdiction over the areas they cover. They seem to be draining of power on their own and no one has ever triggered an effect that seeped into the area around them – explore at your own peril!
Tools used to try and break it become covered in the effect themselves after a few points of contact, as do fingers and hands working or directing them. Magical fire works to destroy it, but the toxic fumes it produces from any organic matter exposed through flames creates problems of its own.
Despite the thought that it is permanent, it would be present in a lot more places. It is believed by occult and dive scholars to last longer, the older the Dragon. Some in the Great Forest of Rhyl have been observed to melt in the last few thousand years.
i20 Text
Pages on the web site lean towards i20™ text flavor, discrepancies will be noted in the iCore™ tab.
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
CY 2330’s Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee – some cross the Tolkisson Mountain Range into the ‘Lands of Rhylan’ that would become the Kingdoms of old Rhylan and finally The Grand Duchy of Rhyl.
CY 5580 Fall of Dundaria in the North – Frostfang spreads, the Lich Lord power rises. Hordes of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.
CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King‘s domain.
CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, and manpower flow into the north to fight the Lich Lords.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
Faerie Ring structures are known to grow near these.Though it is not well known and mostly forgotten, the Mushrooms of Rhyl in the Great Forest of Rhyl have a higher tendency to grow in the areas once Frost Melded; The Wylden of Rhyl somehow influences the areas of the Dragon of Rhyl’s breath was used – sites for hunting or fighting.