Posted on June 7, 2022 in Steel-Realms
– This is the dominant order of the faith. It has common Group/Institution elements.
Cleric, Paladin – These are archetypes dedicated to serving and representing the faith in iconic roles as part of their function; Others may be available as Followers at GM discretion – serving as institutional officers, community officers, or simply through Conviction and shared liturgical beliefs.
The Common Face of Faith: Like most Faiths of the Steel Realms, there may be a multitude of denominations that make up Cults, Orders and Sects of Gloombringer. These share the common Workings of Faith, promoting worship to prove the truth of the Divine Principal's ideals and tenets, and allow Followers a means to prove worthy to wield power and secure a place in the promised afterlife. Gloombringer has a Dominant Presentation of their faith, clergy, and institutions that the folk of the realms look to.
Like all faiths of the Steel Realms, a single divine principal has multiple aspects but shares key qualities. There are several small cults and orders in addition to the larger and more well known ones.
There is even rumors of a sect of Gloom Bringer among the Ducateon, that follow the ways of “The Encroaching Darkness” and are killers of the priests of Maðr. They believe that Maðr is a deceiver and holding the Ducateon back in their rigid society. For them, the way to evolve is to turn inward, and the path is dark. The dark must be traversed in order to find the way.
Posted on January 5, 2022 in Steel-Realms
Umbravoep – /The Beast Bringer; The Numinous entity of the Wylde Horde of natural world cycles, predator and prey, fertility, ecosystem and balance, cycles, and associated beast and animals as well as the symbols associated with them.
The modern age is heavily defined by the clash of faiths in the “Affray of Darkness and Light” in which the entity plays a tertiary part (mostly guided by Darupet).
Role: The Finders of the Way (Predator & Prey); Secondary foe of those who wish only to conquer and destroy and/or corrupt nature
Numinous Bat Spirit – “The Night Flyer”; Invoked mostly as/for: Seeing in the Dark – finder of waysQuick Reference: The Great Numinous Spirit of Umbravoep has NOT affirmed participation in The Godspeak Accord of the realms. It has been known to manifest to fight against those who would kill sacred beasts and threaten the the species under their protection without thought or bias to Light, Dark, Grey, or Green foundations. This narrow focus to which few enlist it for keep the ire of other powers n the realms from interceding. Where their allegiance to the greater Wyld Faith enjoins them, they adhere to Gaias’ and Darupets’ own perspectives on issues.
It is half of the the sacred spirit guides that took the ancestor spirits of the Bronzemen on their journey to the afterlife. Umbravoep the bat and Golryth (the “Night Stalker” owl) – a manifestation of Mhyi t’k.
Major Aspects: ; These are common knowledge; Other aspects/symbols/emblems may vary by specific sect/cult or institution.
Minor Aspects:
Symbolized Role(s) and Value(s):
Expectations & Obligations: To respect and observe the Basic Drive to Flourish of all the animal spirits. Respect for elders, tradition, and adherence to bonds that attempt secure this for continuing generations.
Emblem: Each animal spirit’s emblem is derivative of the Life Loop symbol common for the Wyld Faith.
Sacred Observances: There are few great spirits that have any strict observance of specific sacred acts – it is not critical to acknowledge them to stay in good standing.
Sacred Events: There are few great spirits that have any strict observance of sacred days (though spring/birth is universal) or specific sacred acts – it is not critical to acknowledge them to stay in good standing.
Sacred Dates:
Sacred Times:
Sacred Creatures:
Sacred Colors/Shapes:
Pilgrimages and Sacred Places/Places: These places will NOT be guarded by The Risen, but will be protected by Attendant Spirits.
Favored Followers: There are few favored peoples, races, places, etc. which gain better abilities or starting powers. Any corresponding tribe of Merovin would be deeply connected to the primordial power of The Wyld. For those friendly with the associated natural animal population, they may be favored or appreciated regardless of their tie to the faith itself. Those protecting of the related animals can receive Intervention through the Godspeak accord.
For for information on Roleplaying a character of faith, see the Divine Follower guidelines.
Expectations & Obligations: Good Standing in relation to their faith’s Shared Litany tenets.
Armaments of the Faithful: Magic/Mystic divine empowered items are typically Singularly Bound; emulating the Shut-Khopesh of the Celestines themselves. Common armaments for favored followers consist of elemental divine weapons.
Common Wyld Rites: This Great Spirit and their followers have access to all the common Wyld Rites practiced by followers of the wyld faith(s).
Secret Burrow –Posted on December 21, 2021
Neithh – /The Beast Bringer; The Numinous entity of the Wylde Horde of natural world cycles, predator and prey, fertility, ecosystem and balance, cycles, and associated beast and animals as well as the symbols associated with them.
The modern age is heavily defined by the clash of faiths in the “Affray of Darkness and Light” in which the entity plays a tertiary part (mostly guided by Darupet).
Role: The Finders of the Way (Predator & Prey); Secondary foe of those who wish only to conquer and destroy and/or corrupt nature
Numinous Spider Spirit – “Lady of the Webs”; Invoked mostly as/for: Mystery, Waiting/PatienceConsidered by many to be the “Spider Goddess” of the realms, this Great Numinous Spirit has NOT affirmed participation in The Godspeak Accord of the realms. It has been known to manifest to fight against those who would kill sacred beasts and threaten the the species under their protection without thought or bias to Light, Dark, Grey, or Green foundations. This narrow focus to which few enlist it for keep the ire of other powers n the realms from interceding. Where their allegiance to the greater Wyld Faith enjoins them, they adhere to Gaias’ and Darupets’ own perspectives on issues.
Oracle: Yormungdae, The Spider Woman of Loamwold
Quick Reference: This Great Numinous Spirit has NOT affirmed participation in The Godspeak Accord of the realms. It has been known to manifest to fight against those who would kill sacred beasts and threaten the the species under their protection without thought or bias to Light, Dark, Grey, or Green foundations. This narrow focus to which few enlist it for keep the ire of other powers n the realms from interceding. Where their allegiance to the greater Wyld Faith enjoins them, they adhere to Gaias’ and Darupets’ own perspectives on issues.
Major Aspects: ; These are common knowledge; Other aspects/symbols/emblems may vary by specific sect/cult or institution.
Minor Aspects:
Symbolized Role(s) and Value(s):
Expectations & Obligations: To respect and observe the Basic Drive to Flourish of all the animal spirits. Respect for elders, tradition, and adherence to bonds that attempt secure this for continuing generations.
Emblem: Each animal spirit’s emblem is derivative of the Life Loop symbol common for the Wyld Faith.
Sacred Observances: There are few great spirits that have any strict observance of specific sacred acts – it is not critical to acknowledge them to stay in good standing.
Sacred Events: There are few great spirits that have any strict observance of sacred days (though spring/birth is universal) or specific sacred acts – it is not critical to acknowledge them to stay in good standing.
Sacred Dates:
Sacred Times:
Sacred Creatures:
Sacred Colors/Shapes:
Pilgrimages and Sacred Places/Places: These places will NOT be guarded by The Risen, but will be protected by Attendant Spirits.
Favored Followers: There are few favored peoples, races, places, etc. which gain better abilities or starting powers. Any corresponding tribe of Merovin would be deeply connected to the primordial power of The Wyld. For those friendly with the associated natural animal population, they may be favored or appreciated regardless of their tie to the faith itself. Those protecting of the related animals can receive Intervention through the Godspeak accord.
For for information on Roleplaying a character of faith, see the Divine Follower guidelines.
Expectations & Obligations: Good Standing in relation to their faith’s Shared Litany tenets.
Armaments of the Faithful: Magic/Mystic divine empowered items are typically Singularly Bound; emulating the Shut-Khopesh of the Celestines themselves. Common armaments for favored followers consist of elemental divine weapons.
Common Wyld Rites: This Great Spirit and their followers have access to all the common Wyld Rites practiced by followers of the wyld faith(s).
Posted on December 18, 2021 in Steel-Realms
Elemental Consorts of the Wyld – The Bringers; The divine Wyld Entity principals of natural world cycles and forces physical manifestation; the cleansing, cycling, healing, and restorative nature of elements and associated symbols.
The modern age is heavily defined by the clash of faiths in the “Affray of Darkness and Light” in which the entities play a secondary part (mostly guided by Gaia).
Role: The Bringers of the Elements; Secondary foe of those who wish only to conquer and destroy and/or corrupt nature
The Time of Bright Sun and The Dark: Though there is a full pantheon of Wylding Entities, there was also a time before Claw and Branch, the “Time of Above and Below”, of “Sun and Dark” – when the Elemental Dualities were the primary Wyld Entities alone on Helca and helped shape its early surface happenings. The Elemental Consorts of the Wyld were initially a duality, powerful but prone to swings of temperament – chaos and order. At some point, they split into a male (chaos) and female (order) manifestation, separate from each other to current times. The female aspects hold the most sway and have come to be seen as divine entities which can be relied on.
Knowledge is broken down by ease of discovery/availability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these.
Though there is a full pantheon of Wylding Entities, there was also a time before Claw and Branch, the “Time of Above and Below”, of “Sun and Dark” – when the Elemental Dualities were the primary Wyld Entities alone on Helca. It was a time when an ancient feud between two elder species caused war across the land – before the time of the Blood of Saemon. One race thrived during the warm day hours, and the other thrived in the cool dark.
In the uncounted “Time of Above and Below”, the Elemental Dualities sided with one race – those that preferred the cool dark places, the Druunad. They came to take all places on the surface, and drove those that loved the sun under the earth into refuge.
At some point, the Druunad split them into male (chaos) and female (order) manifestations, separate from each other through current times. The female aspects hold the most sway and have come to be seen as divine entities which can be relied on. After the split, they became weaker and subordinate to the all-mother Gaia and all-father Darupet when their powers were needed in times of crisis. They have few real direct adherents in these times – mostly they are offered to as part of the larger Wyld Faith.
Rangers of Helca have a niche faith of the ‘Essential Wylds’, and make and preserve many shrines throughout the realms for them.
The elemental powers rose from the woken world, and the Druunad were the ones who revered them as forces of nature. As their own culture progressed, and they harnessed technology, they suppressed the male side of the dual entities, harnessing their “consorts” on the female side to better control the energies of the world around them. The progress of time and the changes on Helca eventually allowed them to re-merge with their male counterparts, though the merger would never be healthy or stable again.
Posted on November 30, 2021
Modak – /The Beast Bringer; The Numinous entity of the Wylde Horde of natural world cycles, predator and prey, fertility, ecosystem and balance, cycles, and associated beast and animals as well as the symbols associated with them.
The modern age is heavily defined by the clash of faiths in the “Affray of Darkness and Light” in which the entity plays a tertiary part (mostly guided by Darupet).
Role: The Finders of the Way (Predator & Prey); Secondary foe of those who wish only to conquer and destroy and/or corrupt nature
Numinous Weasel Spirit “The Bull Emporer of Strength”; Invoked mostly as: Strength, raw PowerQuick Reference: This Great Numinous Spirit has NOT affirmed participation in The Godspeak Accord of the realms. It has been known to manifest to fight against those who would kill sacred beasts and threaten the the species under their protection without thought or bias to Light, Dark, Grey, or Green foundations. This narrow focus to which few enlist it for keep the ire of other powers n the realms from interceding. Where their allegiance to the greater Wyld Faith enjoins them, they adhere to Gaias’ and Darupets’ own perspectives on issues. Many of the most powerful followers of this principle have embraced its most powerful primal aspect and attempt to rebirth the dreaded Minotaurs.
Major Aspects: ; These are common knowledge; Other aspects/symbols/emblems may vary by specific sect/cult or institution.
Minor Aspects:
Symbolized Role(s) and Value(s):
Expectations & Obligations: To respect and observe the Basic Drive to Flourish of all the animal spirits. Respect for elders, tradition, and adherence to bonds that attempt secure this for continuing generations.
Emblem: Each animal spirit’s emblem is derivative of the Life Loop symbol common for the Wyld Faith.
Sacred Observances: There are few great spirits that have any strict observance of specific sacred acts – it is not critical to acknowledge them to stay in good standing.
Sacred Events: There are few great spirits that have any strict observance of sacred days (though spring/birth is universal) or specific sacred acts – it is not critical to acknowledge them to stay in good standing.
Sacred Dates:
Sacred Times:
Sacred Creatures:
Sacred Colors/Shapes:
Pilgrimages and Sacred Places/Places: These places will NOT be guarded by The Risen, but will be protected by Attendant Spirits.
Favored Followers: There are few favored peoples, races, places, etc. which gain better abilities or starting powers. Any corresponding tribe of Merovin would be deeply connected to the primordial power of The Wyld. For those friendly with the associated natural animal population, they may be favored or appreciated regardless of their tie to the faith itself. Those protecting of the related animals can receive Intervention through the Godspeak accord.
For for information on Roleplaying a character of faith, see the Divine Follower guidelines.
Expectations & Obligations: Good Standing in relation to their faith’s Shared Litany tenets.
Armaments of the Faithful: Magic/Mystic divine empowered items are typically Singularly Bound; emulating the Shut-Khopesh of the Celestines themselves. Common armaments for favored followers consist of elemental divine weapons.
Common Wyld Rites: This Great Spirit and their followers have access to all the common Wyld Rites practiced by followers of the wyld faith(s).