>General Motto: “None can see what lurks between light and darkness.“
Quick Reference: Gloombringer is a Divine Principal associated with mystery, darkness, and shadow; Also known as Gloom Bringer, and The Encroaching Darkness. They are an entity that reflects the powers of Conviction through Essence. This deity has affirmed participation in The Godspeak Accord. They are part of the pantheon of Darkness. She has many names and faces. Gloombringer stole the water of the dark [abyss] from the thoughts of primordial Kauket to help form the Curtain of Night. Gloomfader’s servants are often found making a Blood and Souls Offering to summon Creatures of the Inner Dark for personal gain. All summons by servants of the Unholy Trio are empowered by Abzu’s Night and its dark compact.
Also known as Black Mother by the Goblin priests in her service as part of the Shadren. She is said to cast an field about her which suffuses the locale she is in with a Glooming, wherein sparks and motes of the Glooming flit and dance, enervating the living that get too close.
Major Aspects: ; These are common knowledge; Other aspects/symbols/emblems may vary by specific sect/cult or institution.
Minor Aspects:
Symbolized Role(s) and Value(s):
Emblem:
Sacred Observances: (These are reflected in the faith’s General Liturgy.)
Pilgrimages and Sacred Places/Places:
Favored Followers:
For for information on Roleplaying a character of faith, see the Divine Follower guidelines.
Expectations & Obligations: Good Standing in relation to their faith’s tenets reflected in Liturgical Observations tenets. Nominally, the Tenets of the General Liturgy are followed by the Laity of Congregations and those of higher Grace and the few Institutional Ranks alike.
Favored Avatar: a voice from the shadows only, cold presence, sometimes a 10’ black snake on the ground rearing up and speaking
All Fiendish (demons, devils, etc.) minions and servitors summoned to the realms operate under a minimum of the Simple Compact of Dark Shelter. Because of this compact, all fiends, no matter who summons them enjoys the same benefits.
Armaments of the Faithful: Typical Elemental Divine Weapons; More powerful Magic/Mystic items are typically Singularly Bound if not Institutionally Bound.