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North Peak Marble Quarry

Posted on October 25, 2025

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The North Peak Marble Quarry is a marble quarry of the Grand Duchy of Rhyl in the Barony of Cunee. When the Dragon of Rhyl once ruled, North Peak Marble Quarry and Dreamstone Mine were guarded from the forces at Dragon’s Promise.

It is half flooded most of the time now, and only operates during the warmest half of the year.


> Because of the The Rhylander Compromise, this is one of the shared resources that is either partially or in whole administered, taxed, and supported by one of the Old Rhylan Kingdom Lineages through the Council of Rhylan.

Realm's Aptitude Powers: Divine, Occult, and Psychic

Mushrooms of Rhyl

Posted on August 7, 2025 in Steel-Realms

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One of the Notable Places and Geographical Features of the Grand Duchy of Rhyl are the Mushrooms of Rhyl. The many forests and moist environments as well as the Wylden quality have made it famous for its mushrooms.

Mushroom Farms: There are MANY mushroom farms around the forest that are shared resources for the Council of Rhylan.

Mushroom Sustenance: The myriad of mushrooms is a major source of protein and grown and harvested in both domesticated areas and protected wild ones.

The power of Rhyl’s natural bounty and Wylden many times creates faerie rings in the forest, and causes strange and powerful mushrooms to grow naturally in certain areas. The mystic effects of the rarer ‘blooms’ naturally draws strange and wondrous defenders. Whispers of strange mushrooms, like Fremlie Fold of elven origins, are rife throughout the north. Despite repeated attempts, the Criminal Presence in Rhyl has never been able to restrict access to or control the Mushrooms of Rhyl.

Pink Pantry Mushroom

Castigan’s Cap Mushroom

Bonnet Cap Mix

The forests have several minor anima fonts and powerful Laey Lines. Some of the mushrooms that grow in Rhyl are a direct result of this. These mushrooms are capable of being mixed into a solution that can be used as Spell Components to increase the potency of a spell. They must be mixed in a specific ratio, this mix is referred to as the “Bonnet Cap” of Rhyl.

Wyld Constraints: Repeated efforts to domesticate these by Quizmans Magisterium in Rhyl have failed. In fact, concerted attempts to organize harvesting in the wild have failed due to the influence of Wylden. Something about Rhyl’s strong attachment to the Laey prevents anything but individual foraging from evert turning up more than Dryad’s Fireknot.

  • Dryad’s Fireknot: Constricts the throat, burns, useful for nothing for humanoids
  • Weeping Faerie: Flavorful, tastes like garlic and onion
  • Polyphore Bonnet: Large and highly nutritious

i20™ Bonnet Cap Details

Requires Botany DC 16 check

Foraging

Casual = +5 to DC.

  • Dryad’s Fireknot DC 15 to find 1-3
  • Weeping Faerie ; DC 20 to find 1-2
  • Polyphore Bonnet; DC 25 to find 1

iCore iCore™ Bonnet Cap Details

Pages on the web site lean towards i20™ text flavor, discrepancies will be noted in the iCore™ tab.


Candy Cap Mushroom

The Candy Cap Mushroom Trade Pipeline: The Greykin Hill People have handled the Candy Cap Mushroom Harvest the Candy Cap Mushrooms of Rhyl. It is a sweet mushroom that only grows in their areas of The Bromarre Stretch with their techniques, and it makes the meat of the huge cave millipedes sweet from consuming it. They trade the millipedes with the The Kemethian Fisherfolk who in turn prepare and sell it to others in the Barony and county as a well known delicacy. Even more rare is the trade in the mushroom themselves – 100 grams goes for 100sc.


Chronicle/Facts of The Mushrooms

Item Powers (common and Attuned) can be found under Common Knowledge tab.

Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.

Trivial Outcome / Very Easy Difficulty & Pervasive Knowledge

Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Rumors About the Locale
Rhyl Formative Events

See the Herald's Quarterly for world updates.

Rhyl Formative Events

CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, armaments, and manpower flow into the north to fight the Lich Lords.

CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King's domain.

CY 6909 The Fall of the Grand Barony of Altair from a curse by the Lich Lords. The main passage of troops and supplies from the hinterlands and nfar north to the The Grand Duchy of Rhyl is sacked by an undead army led by a ghoul king.

CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
> For 3000 years, the Kingdoms of old Rhylan was the primary form of Rulership in the territory of the current Grand Duchy.

CY 5580 Fall of Dundaria in the North - Frostfang spreads, the Lich Lord power rises. Hordes of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.

CY 2330's Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee - some cross the Tolkisson Mountain Range into the 'Lands of Rhylan' that would become the Kingdoms of old Rhylan and finally.

CY 1000 (Approximately) The Dragon of Rhyl is killed and its influence ends in the area around the Great Forest of Rhyl and the surrounding territories.


Simple Outcome / Easy Difficulty & Common Knowledge

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Scarce Knowledge / Hard Difficulty

Though it is not well known and mostly forgotten, the Mushrooms of Rhyl in the Great Forest of Rhyl have a higher tendency to grow in the areas once Frost Melded; The Wylden of Rhyl somehow influences the areas of the Dragon of Rhyl’s breath was used – sites for hunting or fighting.

Rare Knowledge / Very Hard Difficulty


Warning
Obscure/Hidden Knowledge is not generally available in known references; It is not necessarily Forbidden.
DO NOT READ BEYOND THIS POINT unless a character has the capability to gain such knowledge [through association, organization, or relation] if they do not possess it themselves or the reader intends to participate in scenarios using this material as a PLAYER! GM Narration will typically provide relevant information by check or story.


Realm's Aptitude Powers: Divine, Occult, and Psychic