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The Delben River

Posted on July 31, 2026

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The Delben River flows west into Blackwater Bay.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Blackwater Bay

Posted on July 31, 2026

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Blackwater Bay is a shared resource of the Freelands of the North, and the inhabitants of The Wyldes on the south. It is a haven of pirates and privateers. The majority of the few major settlements of The Wyldes are on its shoreline.


Chronicle/Facts of the Locale

Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.

Trivial Outcome / Very Easy Difficulty & Pervasive Knowledge

Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Rumors About the Locale

Simple Outcome / Easy Difficulty & Common Knowledge

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Scarce Knowledge / Hard Difficulty

The last of the Green Dream Hydras of Rhyl driven into the west in CY 2499, into Blackwater Bay by the tribesmen shamans of The Wyldes.

Rare Knowledge / Very Hard Difficulty

The power of the Chapel of the Black Sun is part of what gives Blackwater Bay its name.


Warning
Obscure/Hidden Knowledge is not generally available in known references; It is not necessarily Forbidden.
DO NOT READ BEYOND THIS POINT unless a character has the capability to gain such knowledge [through association, organization, or relation] if they do not possess it themselves or the reader intends to participate in scenarios using this material as a PLAYER! GM Narration will typically provide relevant information by check or story.


Realm's Aptitude Powers: Divine, Occult, and Psychic

The Tallying of Ormhan

Posted on July 29, 2026

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The The Tallying of Ormhan was written by the priest _ in CY __. It is a unique part of The Cycle of the New Sun. It is slightly different and outside of what is normally taught in the canonical Records of the Church of Light. The styles are unique and structures a bit alien. And some of the information contradicts canonical records.

A book that offers a behind the scenes glimpse of the efforts of the faith of the Lightbringers in the early days. It is mostly mundane. Council notes, voting records, roll calls, organization charters, etc.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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The Book of Memnarch

Posted on July 29, 2026

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The Book of Memnarch was written by the priest Tovias Memnarch in CY __. It is a unique part of The Cycle of the New Sun. It is slightly different and outside of what is normally taught in the canonical Records of the Church of Light. The styles are unique and structures a bit alien. And some of the information contradicts canonical records.

This book details the rituals and materials used to summon the Angels of The Radiant Spirit. It details the failed attempts and successes. Each success details the angels summoned, except that it details one angel, Sauvabraeth, also known as the Light of Truth, as the first successfully called forth that is unmentioned in the official chronicle.

The Crystal of the Covenant

It also details something left out of the canon chronicles that claim each angel was given a Crystal of the Covenant. The Lightbringers placed a tiny portion of their Essence and bound the angels to it. The angels carry this crystal to more easily channel their divine power.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Hearth Corner-Stone (Umbakian Construction)

Posted on July 21, 2026 in Steel-Realms

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The Hearth Corner-Stone is a Hallmark of Umbakian Architecture/Construction. Every room in an Umbakian construction contains a hearthstone carving. As it is the embodiment of their faith and culture, it is ever present in their building. In all rooms and corridors, a bas-relief carving of a hearth facade is added- It is a place of nationalist and faith observance – a constant reminder of the structure and order that ensures the shape of their lives and afterlife. The health, happiness, and success of both their physical and spiritual existence.

  • The hearthstone is not meant for adornment, and only for personalization within meditation or sleeping chambers belonging to a specific individual.
  • Decoration is through painting only, and each building or compound will generally have a uniformity of decoration that is a signature to the location and not personal.
  • These are all uniform in size – at least within the same building.
  • They are not uniform in placement – each room’s placement is appropriate to its function and efficiency of internal organization.
  • These all are at ground level.
Realm's Aptitude Powers: Divine, Occult, and Psychic

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