Posted on December 22, 2024 in Steel-Realms
The Divine Principal of Phelaedea has a primary sect (known as “Lady of Air”) that is generally part of any holy place, and is the dominant sect for the clergy of the faith and represents it in most secular and political affairs. In addition to their own specific elements of faith,, it leverages the Common Follower Perspective for the Elemental Consorts of the Wyld.
– This is the dominant order of the faith. It has common Group/Institution elements.
Cleric, Paladin – These are archetypes dedicated to serving and representing the faith in iconic roles as part of their function; Others may be available as Followers at GM discretion – serving as institutional officers, community officers, or simply through Conviction and shared liturgical beliefs.
The Common Face of Faith: Like most Faiths of the Steel Realms, there may be a multitude of denominations that make up Cults, Orders and Sects of Phelaedea. These share the common Workings of Faith, promoting worship to prove the truth of the Divine Principal's ideals and tenets, and allow Followers a means to prove worthy to wield power and secure a place in the promised afterlife. Phelaedea has a Dominant Presentation of their faith, clergy, and institutions that the folk of the realms look to.
Posted on December 22, 2024 in Steel-Realms
The Divine Principal of Kaerslein has a primary sect (known as “Lady of Water”) that is generally part of any holy place, and is the dominant sect for the clergy of the faith and represents it in most secular and political affairs. In addition to their own specific elements of faith,, it leverages the Common Follower Perspective for the Elemental Consorts of the Wyld.
– This is the dominant order of the faith. It has common Group/Institution elements.
Cleric, Paladin – These are archetypes dedicated to serving and representing the faith in iconic roles as part of their function; Others may be available as Followers at GM discretion – serving as institutional officers, community officers, or simply through Conviction and shared liturgical beliefs.
The Common Face of Faith: Like most Faiths of the Steel Realms, there may be a multitude of denominations that make up Cults, Orders and Sects of Kaerslein. These share the common Workings of Faith, promoting worship to prove the truth of the Divine Principal's ideals and tenets, and allow Followers a means to prove worthy to wield power and secure a place in the promised afterlife. Kaerslein has a Dominant Presentation of their faith, clergy, and institutions that the folk of the realms look to.
Major Aspects: Ice, cold, water, mist, fog; These are common knowledge; Other aspects/symbols/emblems may vary by specific sect/cult or institution.
Minor Aspects:
Symbolized Role(s) and Value(s): The water that hydrates, the waves that washes away dirt and ash, the cleansing shower, the river that transports, the feeding oceans, the habitat for beasts and plants.
All aspects of transport.
Emblem: The Fountain (green church) or River (wyld faith) of Life
Sacred Observances: (These are reflected in the faith’s General Liturgy.)
Favored Followers: Druids and those who venerate the Wyld Faith are the primary adherents.
For for information on Roleplaying a character of faith, see the Divine Follower guidelines.
Expectations & Obligations: Good Standing in relation to their faith’s tenets reflected in Liturgical Observations tenets. Nominally, the Tenets of the General Liturgy are followed by the Laity of Congregations and those of higher Grace and the few Institutional Ranks alike.
Favored Avatar: A sinuous, dancing woman in diaphanous white silken coverings. Her skin is white and golden hair full of trailing mists, and always appears to be being blown and tousled.
Typical Elemental Divine Weapons; More powerful Magic/Mystic items are typically Singularly Bound if not Institutionally Bound.
Posted on December 22, 2024 in Steel-Realms
Father of Beasts – This is the dominant order of the faith. It has common Group/Institution elements.
Cleric, Paladin – These are archetypes dedicated to serving and representing the faith in iconic roles as part of their function; Others may be available as Followers at GM discretion – serving as institutional officers, community officers, or simply through Conviction and shared liturgical beliefs.
The Common Face of Faith: Like most Faiths of the Steel Realms, there may be a multitude of denominations that make up Cults, Orders and Sects of Darupet. These share the common Workings of Faith, promoting worship to prove the truth of the Divine Principal's ideals and tenets, and allow Followers a means to prove worthy to wield power and secure a place in the promised afterlife. Darupet has a Dominant Presentation of their faith, clergy, and institutions that the folk of the realms look to.
While not a true ‘sect’ in the strict sense, the fearsome Ker-Sabohr of the Klaurians are tied to this divine entity through a deep bond that creates their fierce kinetic aura.
Posted on January 10, 2024 in Steel-Realms
– This is the dominant order of the faith. It has common Group/Institution elements.
Cleric, Paladin – These are archetypes dedicated to serving and representing the faith in iconic roles as part of their function; Others may be available as Followers at GM discretion – serving as institutional officers, community officers, or simply through Conviction and shared liturgical beliefs.
The Common Face of Faith: Like most Faiths of the Steel Realms, there may be a multitude of denominations that make up Cults, Orders and Sects of Gaia. These share the common Workings of Faith, promoting worship to prove the truth of the Divine Principal's ideals and tenets, and allow Followers a means to prove worthy to wield power and secure a place in the promised afterlife. Gaia has a Dominant Presentation of their faith, clergy, and institutions that the folk of the realms look to.
Posted on January 9, 2024 in Steel-Realms
The Divine Principal of Merkaine has a primary sect (known as “Lady of Fire”) that is generally part of any holy place, and is the dominant sect for the clergy of the faith and represents it in most secular and political affairs. In addition to their own specific elements of faith,, it leverages the Common Follower Perspective for the Elemental Consorts of the Wyld.
– This is the dominant order of the faith. It has common Group/Institution elements.
Cleric, Paladin – These are archetypes dedicated to serving and representing the faith in iconic roles as part of their function; Others may be available as Followers at GM discretion – serving as institutional officers, community officers, or simply through Conviction and shared liturgical beliefs.
The Common Face of Faith: Like most Faiths of the Steel Realms, there may be a multitude of denominations that make up Cults, Orders and Sects of Merkaine. These share the common Workings of Faith, promoting worship to prove the truth of the Divine Principal's ideals and tenets, and allow Followers a means to prove worthy to wield power and secure a place in the promised afterlife. Merkaine has a Dominant Presentation of their faith, clergy, and institutions that the folk of the realms look to.