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History of Cunee Barony

Posted on December 24, 2025 in Steel-Realms

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The history of for _ within the Grand Duchy of Rhyl.


Chronicle/Facts of the Locale

Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.

Trivial Outcome / Very Easy Difficulty & Pervasive Knowledge

Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Rumors About the Locale
Rhyl Formative Events

See the Herald's Quarterly for world updates.

Rhyl Formative Events

CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, armaments, and manpower flow into the north to fight the Lich Lords.

CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King's domain.

CY 6909 The Fall of the Grand Barony of Altair from a curse by the Lich Lords. The main passage of troops and supplies from the hinterlands and nfar north to the The Grand Duchy of Rhyl is sacked by an undead army led by a ghoul king.

CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
> For 3000 years, the Kingdoms of old Rhylan was the primary form of Rulership in the territory of the current Grand Duchy.

CY 5580 Fall of Dundaria in the North - Frostfang spreads, the Lich Lord power rises. Hordes of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.

CY 2330's Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee - some cross the Tolkisson Mountain Range into the 'Lands of Rhylan' that would become the Kingdoms of old Rhylan and finally.

CY 1000 (Approximately) The Dragon of Rhyl is killed and its influence ends in the area around the Great Forest of Rhyl and the surrounding territories.


Simple Outcome / Easy Difficulty & Common Knowledge

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Scarce Knowledge / Hard Difficulty

CY 9185, Months 2-5 Corpsefire Days: Corpses in the The Winter Host of the Lich Lord’s appear on the battlefields in the Dark Lands, Kaald, and remote eastern edges of The Grand Duchy of Rhyl; They are quickly consumed by their own instability or used as shock troops before they suffered dissolution. It is thought they were affected by the Blood Sky over The North. They attacked here.

Rare Knowledge / Very Hard Difficulty


Warning
Obscure/Hidden Knowledge is not generally available in known references; It is not necessarily Forbidden.
DO NOT READ BEYOND THIS POINT unless a character has the capability to gain such knowledge [through association, organization, or relation] if they do not possess it themselves or the reader intends to participate in scenarios using this material as a PLAYER! GM Narration will typically provide relevant information by check or story.


Realm's Aptitude Powers: Divine, Occult, and Psychic

Tags: ,

History of County Dunaine

Posted on December 24, 2025 in Steel-Realms

Steel Realms Logo

The history of for _ within the Grand Duchy of Rhyl.


Chronicle/Facts of the Locale

Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.

Trivial Outcome / Very Easy Difficulty & Pervasive Knowledge

Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Rumors About the Locale
Rhyl Formative Events

See the Herald's Quarterly for world updates.

Rhyl Formative Events

CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, armaments, and manpower flow into the north to fight the Lich Lords.

CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King's domain.

CY 6909 The Fall of the Grand Barony of Altair from a curse by the Lich Lords. The main passage of troops and supplies from the hinterlands and nfar north to the The Grand Duchy of Rhyl is sacked by an undead army led by a ghoul king.

CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
> For 3000 years, the Kingdoms of old Rhylan was the primary form of Rulership in the territory of the current Grand Duchy.

CY 5580 Fall of Dundaria in the North - Frostfang spreads, the Lich Lord power rises. Hordes of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.

CY 2330's Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee - some cross the Tolkisson Mountain Range into the 'Lands of Rhylan' that would become the Kingdoms of old Rhylan and finally.

CY 1000 (Approximately) The Dragon of Rhyl is killed and its influence ends in the area around the Great Forest of Rhyl and the surrounding territories.


Simple Outcome / Easy Difficulty & Common Knowledge

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Scarce Knowledge / Hard Difficulty

CY 9185, Months 2-5 Corpsefire Days: Corpses in the The Winter Host of the Lich Lord’s appear on the battlefields in the Dark Lands, Kaald, and remote eastern edges of The Grand Duchy of Rhyl; They are quickly consumed by their own instability or used as shock troops before they suffered dissolution. It is thought they were affected by the Blood Sky over The North. They attacked here.

Rare Knowledge / Very Hard Difficulty


Warning
Obscure/Hidden Knowledge is not generally available in known references; It is not necessarily Forbidden.
DO NOT READ BEYOND THIS POINT unless a character has the capability to gain such knowledge [through association, organization, or relation] if they do not possess it themselves or the reader intends to participate in scenarios using this material as a PLAYER! GM Narration will typically provide relevant information by check or story.


Realm's Aptitude Powers: Divine, Occult, and Psychic

Tags: ,

History of Spring County

Posted on December 24, 2025

Steel Realms Logo

The history of for _ within the Grand Duchy of Rhyl.


Chronicle/Facts of the Locale

Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.

Trivial Outcome / Very Easy Difficulty & Pervasive Knowledge

Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Rumors About the Locale
Rhyl Formative Events

See the Herald's Quarterly for world updates.

Rhyl Formative Events

CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, armaments, and manpower flow into the north to fight the Lich Lords.

CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King's domain.

CY 6909 The Fall of the Grand Barony of Altair from a curse by the Lich Lords. The main passage of troops and supplies from the hinterlands and nfar north to the The Grand Duchy of Rhyl is sacked by an undead army led by a ghoul king.

CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
> For 3000 years, the Kingdoms of old Rhylan was the primary form of Rulership in the territory of the current Grand Duchy.

CY 5580 Fall of Dundaria in the North - Frostfang spreads, the Lich Lord power rises. Hordes of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.

CY 2330's Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee - some cross the Tolkisson Mountain Range into the 'Lands of Rhylan' that would become the Kingdoms of old Rhylan and finally.

CY 1000 (Approximately) The Dragon of Rhyl is killed and its influence ends in the area around the Great Forest of Rhyl and the surrounding territories.


Simple Outcome / Easy Difficulty & Common Knowledge

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Rare Knowledge / Very Hard Difficulty


Warning
Obscure/Hidden Knowledge is not generally available in known references; It is not necessarily Forbidden.
DO NOT READ BEYOND THIS POINT unless a character has the capability to gain such knowledge [through association, organization, or relation] if they do not possess it themselves or the reader intends to participate in scenarios using this material as a PLAYER! GM Narration will typically provide relevant information by check or story.


Realm's Aptitude Powers: Divine, Occult, and Psychic

Tags: ,

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History of Khor County

Posted on December 24, 2025

Steel Realms Logo

The history of for _ within the Grand Duchy of Rhyl.


Chronicle/Facts of the Locale

Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.

Trivial Outcome / Very Easy Difficulty & Pervasive Knowledge

Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Rumors About the Locale
Rhyl Formative Events

See the Herald's Quarterly for world updates.

Rhyl Formative Events

CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, armaments, and manpower flow into the north to fight the Lich Lords.

CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King's domain.

CY 6909 The Fall of the Grand Barony of Altair from a curse by the Lich Lords. The main passage of troops and supplies from the hinterlands and nfar north to the The Grand Duchy of Rhyl is sacked by an undead army led by a ghoul king.

CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
> For 3000 years, the Kingdoms of old Rhylan was the primary form of Rulership in the territory of the current Grand Duchy.

CY 5580 Fall of Dundaria in the North - Frostfang spreads, the Lich Lord power rises. Hordes of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.

CY 2330's Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee - some cross the Tolkisson Mountain Range into the 'Lands of Rhylan' that would become the Kingdoms of old Rhylan and finally.

CY 1000 (Approximately) The Dragon of Rhyl is killed and its influence ends in the area around the Great Forest of Rhyl and the surrounding territories.


Simple Outcome / Easy Difficulty & Common Knowledge

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Rare Knowledge / Very Hard Difficulty


Warning
Obscure/Hidden Knowledge is not generally available in known references; It is not necessarily Forbidden.
DO NOT READ BEYOND THIS POINT unless a character has the capability to gain such knowledge [through association, organization, or relation] if they do not possess it themselves or the reader intends to participate in scenarios using this material as a PLAYER! GM Narration will typically provide relevant information by check or story.


Realm's Aptitude Powers: Divine, Occult, and Psychic

Tags: ,

Top

Blacknail the Hag, the Child-Sacrificer of Rhyl

Posted on December 24, 2025 in Steel-Realms

Steel Realms Logo

Blacknail the Hag is a Steel Realms Timeline Tale; recorded knowledge.

Blacknail the Hag is one hag’s tale from the many A Plague of Hags in the Great Forest of Rhyl.


i20™ Entity Details

Green Hag; Warlock 5th; Archfey Patron; Pact of the Tome

iCore iCore™ Entity Details

Pages on the web site lean towards i20™ text flavor, discrepancies will be noted in the iCore™ tab.


Chronicle/Facts of Blacknail the Hag

Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.

Trivial Outcome / Very Easy Difficulty & Pervasive Knowledge

Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Blacknail the Hag is one hag’s tale from the many A Plague of Hags in the Great Forest of Rhyl.

Over 29 years, she got more prolific, even for one of her kind. In one year, she stole 20 children total from both sides of The Giants Steps. Finally, the tribesfolk of The Wyldes put together a hunting party to put an end to her in CY 8948. In the previous month, 4 little girls had been stolen.

Simple Outcome / Easy Difficulty & Common Knowledge

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

The Wylden Hag Hunters of The Wyldes of the Heartlands form a primitive Wylde Bond with the northern forests. From this they can smell the blood of the Hag’s Hatred of Rhyl and those bonded to them from a mile away.


It was assumed she was either sacrificing the kidnapped children to some dark entity and/or eating them. Only the early signs of age and her hag ancestry were beginning to show the few times she was glimpsed, she was still young and beautiful (though quickly fading) and this also allowed her to hide from authorities.

Minor Outcome / Average Difficulty & Uncommon Knowledge

No one knew what she was doing with the children, none would turn up elsewhere – normally they sought a new generation of hags and returned them to human society after ‘turning’ them to be raised by those they would eventually be inflicted on.

She was only as capable as she was, because she had decided to make a permanent home in The Giants Steps – though this increased the chance of her being found over time. It was a bold step, one most hags avoid – they have devices and items that give them fast locomotion and hide them usually. She initially kept her base fortified and hidden, but she was evil, and felt no kinship to life, only death, scoffing at the notion of her own demise. In the valley in the hills she chose to make her home in, she made sure its animals forgot where and who she was. This conspicuous forgetfulness was the thing that allowed a confrontation at the end. She knew that her fate was likely sealed, though her inner demons compelled her to keep stealing babies.

Groups Sent to Slay Her

Multiple groups of Elves of the _ Weald were sent after her, the first couple times to kill her, then to simply harry her to the area of the Weald.

Soldiers of The Rhylan grants and Meargensdale Vale.

Tribesfolk of The Wyldes.

Human northern Mercenaries from the city of Karolak were sent in CY _; They set off from _ in the south. They were led by a wizard of the Halas Blaze School who claimed he could find her. They were not heard from again, though their heads were found on a tree in Five Sticks Village.

Abersand’s Sickness

There is a short period of illness (Abersand’s Sickness) in newborns in Rhyl and The Wyldes, but the midwives of the north rally to stamp it out within a few years. The newly chartered House of Childsend combines Aerna and Ezrilus midwives to gain a chapter house in City of Klybenin CY CY 8953 (with Tea House sponsorship – first act in the Tea House Revival), protecting their knowledge, services and rights.

As part of this, notes were found that indicated a horse plague was being engineered that would have even affected the Klaurians (centaurs; and pulled them from their patrols on pass to kaald), and increased prices of transport by 5% to 10% and 10% – 20% for mounts (up to 100% for specialty breeds).

Scarce Knowledge / Hard Difficulty

She began her real reign of terror in CY 8919. She would steal an infant every few months, and get tracked down and chased over The Giants Steps. Months would go by and the thefts would begin there. Back and forth from the Grand Duchy of Rhyl and The Wyldes.

She began to leave an offering in the place of the child she had stolen from its crib or bed – a long black fingernail – this is how she earned her name. Perhaps she thought it was a fair trade. Eventually it was discerned that the fingernails would grow into a homonculus in enough time – a sad parody of life to replace that which was stolen.

After her prolific spree, the Pipes of the Kur-Authba were played – the next hunter was born and the hag they were hunting was given notice to depart or be hunted to death (few ever chose the former). This is rare, for the cost to those who blow the pipes is great and not done lightly.

The Final Hunt for Blacknail

The Pipes of the Kur-Authba guarded by one of the Dryads of the Wyld in The Wyldes of the Northern Heartlands has always been the bane to A Plague of Hags when it gets out of control.

Rare Knowledge / Very Hard Difficulty

The Foothound Origins: The head dog from the breeding program of Blacknail the Hag gets sold and eventually a descendant gets to be part of the Har Cunetha Pack that patrol the areas on the edge of The Valley of Sighs and the strange things that come from the shattered walls between the worlds. Honeystone Kennels started off as a way to handle the excess hounds.

There were surviving ‘Children of Blacknail‘.

Origins

In CY 8913 the Elves of Ostravelaugh Weald of Rhyl tracked a scream from deep in the Great Forest of Rhyl – a scream of pain of the forest giving birth to a particularly evil hag, who tore through the veil of The Faeywyld. Within a year, small folk faeries started to be preyed on by her. The elves were not able to capture her, but drove her from the deep reaches of the forest, into the borders of civilized lands. She was young, barely had she become a hag when she started her horrific spree.


Warning
Obscure/Hidden Knowledge is not generally available in known references; It is not necessarily Forbidden.
DO NOT READ BEYOND THIS POINT unless a character has the capability to gain such knowledge [through association, organization, or relation] if they do not possess it themselves or the reader intends to participate in scenarios using this material as a PLAYER! GM Narration will typically provide relevant information by check or story.


Realm's Aptitude Powers: Divine, Occult, and Psychic

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