Rogue Path (thief, assassin, etc.)

This Archetype/Class is a commonly found Character Pathway in associated settings. A Setting may implement this with changes that align with the setting’s properties – including the title by which it is known. GMs and Players may customize as needed.

Primary Setting Types: Fantasy

Associated Ideas: Stealth, scouting, thieving, assassination, thug, scoundrel, confidence artist, Deadly Precision (as opposed to raw power)

This Pathway (Class) uses the standard 8 Character Attributes. All Characters gain a optional Attribute Score Increase at the time of Character Inception.

Aptitude Disposition
Default Aptitude Minimum Aptitude Optimal Aptitude
Kinetic 4 Kinetic 1 Kinetic 3, Psychic 1

Additional Essence:

Becoming a Rogue

Continuing as a Rogue

A Rogue’s Roles: