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Jumping

Posted on November 17, 2022 in D20 iCore Skill Trait

Jumping is a Mobility Expression reflects …

In addition to being a mode of locomotive movement AND a Skill – walk/run, climb (brachiate), jump (hop/spring), swim, fly – each one can be taken as a Accomplished Activity Trait for the Athletics Skill.

BOUNDED: All Skills and Traits are limited indirectly by a character's Frame of Reference & direct experience; A character with Proficiency may Appraise objects, tools, and processes related to this Feature.


i20™ Skill Details

i20 REPLACES d20 skill proficiency > Check = skill level + modifiers (Prof. Bonus not used).

i20 Skills REPLACE d20 skill proficiency: Add the skill level + modifiers to the check ( Proficiency Bonus not used).

A single Result Check to assess Success or Failure AND quality which may be impacted by conditions which indicate a Lack of Capability (Unfamiliar, Unproficient, etc.). The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Character Points are Rewarded by the GM to improve Skills (and other Features). > i20 Skill Map

[d20-check-note]

iCore iCore™ Skill Details


Performance (Acting)

Posted on October 17, 2022 in D20 iCore Skill

Performance is a skill that encompasses performing, acting, busking, etc. Those with the Performance feature automatically gain either Mimicry or Disguise as an Accomplished Activity.

This Feature has a corresponding d20 Skill/Kit expression – Disguise Kit.

BOUNDED: All Skills and Traits are limited indirectly by a character's Frame of Reference & direct experience; A character with Proficiency may Appraise objects, tools, and processes related to this Feature.


i20™ Skill Details

i20 REPLACES d20 skill proficiency > Check = skill level + modifiers (Prof. Bonus not used).

i20 Skills REPLACE d20 skill proficiency: Add the skill level + modifiers to the check ( Proficiency Bonus not used).

A single Result Check to assess Success or Failure AND quality which may be impacted by conditions which indicate a Lack of Capability (Unfamiliar, Unproficient, etc.). The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Character Points are Rewarded by the GM to improve Skills (and other Features). > i20 Skill Map

  • Mod 1: Charisma – The most appropriate means of manifesting the activity.
  • Mod 2: Intelligence/Reason – A careful Study of the subject.

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Law (Lore; cultural)

Posted on September 22, 2022 in Skill

Type: Social/Cultural Sciences

Law lore can be divided into global, national, regional, and specific locales. Initial Law/Legal Lore is almost always about the processes of creating and developing laws, how advocacy works in different areas, and the traditions and policies of legal procedures. Beyond this, it should be noted where the emphasis of the character’s study is. Other areas get no more than a +1 bonus.

BOUNDED: All Skills and Traits are limited indirectly by a character's Frame of Reference & direct experience; A character with Proficiency may Appraise objects, tools, and processes related to this Feature.

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Influence

Posted on September 21, 2022 in D20 iCore Skill

[ Feature Impact ] > Positive

Influence is the skillful use of Communication and Social faculties to achieve influence over a target to perform an Influence Activity using coercion, manipulation, inspiration, and reason. It represents a character’s general knowledge of cultural/social norms, values, and expected behaviors; Character lacking this may suffer penalties. Possessing specific Lores on culture and/or species may augment checks or at least offset any penalties. A good initial Reactions check can be very helpful with this. Target must be able to understand the attempt.

All the normal factors of apply, as well as such things as Menacing Bearing.

Bribery: This may be overt (“here’s $50 to look the other way”) or covert (“who wouldn’t like to make a share of the cut for doing nothing”), but it is a promise of some reward that will benefit the target and can (if they are known to be receptive by reputation, direct knowledge or Insight) adjust the attempt to Influence them.

BOUNDED: All Skills and Traits are limited indirectly by a character's Frame of Reference & direct experience; A character with Proficiency may Appraise objects, tools, and processes related to this Feature.


i20™ Skill Details

i20 REPLACES d20 skill proficiency > Check = skill level + modifiers (Prof. Bonus not used).

i20 Skills REPLACE d20 skill proficiency: Add the skill level + modifiers to the check ( Proficiency Bonus not used).

A single Result Check to assess Success or Failure AND quality which may be impacted by conditions which indicate a Lack of Capability (Unfamiliar, Unproficient, etc.). The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Character Points are Rewarded by the GM to improve Skills (and other Features). > i20 Skill Map

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Merovin Spark Shifting

Posted on September 1, 2022 in Skill

The merger of faeybrin and beast essence.

Latent Merovin Shifting

A latent Merovin spark has only 2 forms: Full Humanoid and Full Animal.


i20™ Skill Details

[d20-check-note]

Requires an Action > 3 rounds of Restrained Condition. Failure = reverts to form began in. Success = changes to the alternate form and Shifted Healing ( Proficiency Bonus in damage at the end; A character cannot gain more until more damage is taken after the last Shifted Healing).

Full Merovin Spark Shifting

DC 10

Latent Merovin Spark Shifting

DC 15

iCore iCore™ Skill Details


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