[ Feature Impact ] > Positive
Influence is the skillful use of Communication and Social faculties to achieve influence over a target to perform an Influence Activity using coercion, manipulation, inspiration, and reason. It represents a character’s general knowledge of cultural/social norms, values, and expected behaviors; Character lacking this may suffer penalties. Possessing specific Lores on culture and/or species may augment checks or at least offset any penalties. A good initial Reactions check can be very helpful with this. Target must be able to understand the attempt.All the normal factors of apply, as well as such things as Menacing Bearing.
Bribery: This may be overt (“here’s $50 to look the other way”) or covert (“who wouldn’t like to make a share of the cut for doing nothing”), but it is a promise of some reward that will benefit the target and can (if they are known to be receptive by reputation, direct knowledge or Insight) adjust the attempt to Influence them.
ALL SKILLS ARE BOUND BY A CHARACTER'S Frame of Reference EXPERIENCE.
i20 Skills REPLACE d20 skill proficiency: Add the skill level + modifiers to the check ( Proficiency Bonus not used).
A single Result Check to assess Success or Failure AND quality which may be impacted by conditions which indicate a Lack of Capability (Unfamiliar, Unproficient, etc.). The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Character Points are Rewarded by the GM to improve Skills (and other Features). > i20 Skill Map