Posted on December 20, 2024
you can sense the motivations and intent of others and assess the truthfulness in relation to what they are displaying or claiming in social situations. Using subtle clues – variations in speech, body language, reading between the lines, etc. – you get a deeper sense of their motives, moods and attitudes. If successful, it will reveal that some part of what is being revealed is not 100% truthful or accurate. It will NOT reveal the actual truth.
i20™ > A single Result Check is made for an Activity to determine Success or Failure and degree. The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Note that checks & attacks made without proficiency can only apply an Attribute bonus no greater than the character's Proficiency Bonus.
Posted on December 17, 2024
Your physiology must allow for this.
i20 Skills REPLACE d20 skill proficiency ( Proficiency Bonus) - Character Points are Rewarded by the GM to buy traits and Skills (adding to the Result Check).
i20™ > A single Result Check is made for an Activity to determine Success or Failure and degree. The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Note that checks & attacks made without proficiency can only apply an Attribute bonus no greater than the character's Proficiency Bonus.
Posted on December 9, 2024
With Appraising, the character is conversant with the production, value, cultural knowledge, and use of goods. This is only academic, approximate knowledge – to a degree reflected by the skill level they possess related to the item they are appraising. The character has an understanding of the general value and availability of goods, and can test them to assess their item properties. Note that having skill related to the item may alone may be enough to assess physical properties exclusive of value. Assessing mystic items requires an applicable phenomenology skill: Occult, etc. This could be used (instead of Perception) in some circumstances to detect traps by noticing anomalies on normal features and items.
i20 Skills REPLACE d20 skill proficiency ( Proficiency Bonus) - Character Points are Rewarded by the GM to buy traits and Skills (adding to the Result Check).
i20™ > A single Result Check is made for an Activity to determine Success or Failure and degree. The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Note that checks & attacks made without proficiency can only apply an Attribute bonus no greater than the character's Proficiency Bonus.
Posted on December 9, 2024
i20 Skills REPLACE d20 skill proficiency ( Proficiency Bonus) - Character Points are Rewarded by the GM to buy traits and Skills (adding to the Result Check).
i20™ > A single Result Check is made for an Activity to determine Success or Failure and degree. The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Note that checks & attacks made without proficiency can only apply an Attribute bonus no greater than the character's Proficiency Bonus.
Posted on December 7, 2024 in Skill
i20™ > A single Result Check is made for an Activity to determine Success or Failure and degree. The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Note that checks & attacks made without proficiency can only apply an Attribute bonus no greater than the character's Proficiency Bonus.