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Category: Feature

Flora Bound

Posted on August 26, 2022 in Feature

Impact > Negative (Cost: 1 Essence)

Moment Req: Inception normally

by Physiology/Species (Faerie species)

Aptitude: Divine|| Kinetic||||Occult|| Psychic

Type:

Adventure Hook ++

This presents a good opportunity for the Game Master to use character Features as part of an Adventure.

Rewards ++

This presents a good opportunity for adding providing Reward elements to the Character.

Story Hook ++

This presents a good opportunity for adding Character Story elements to the Character.

Role-Play ++

This presents a good opportunity for adding Roleplaying elements to the Character.

EXAMPLE: Being Studious indicates a great scholastic aptitude. This means that the character possesses a rigorous and efficient process for intake and integration of Knowledge. Being Studious does not necessarily mean that retention is perfect, or even long lasting necessarily, but that the quality and quantity is above normal. There is a good chance that such rigor translates to better retention, but it is not always the case.

Time to Acquire:

Cost to Acquire:

Adapted Palette: The sustenance (grains, fruits, meats, etc.) that comes from the bound environment is what the character relies on for their best nutrition. Taking them out of this reduces their Healing rate.

Adapted Senses: Outside of the specfic environment of the bound character, their senses are in slight disarray. This slows their reactions when it comes to Initiative.

Adapted System: The bodily processes are strictly adapted to the environment. Outside of the environment, the bound individual has a weakened immune system and is more susceptible to Disease.



i20™ Details

i20 [specific] Requirements:

iCore iCore™ Details

Attribute 1: None | Attribute 2: None

iCore [specific] Requirements:


Need ideas for role-playing this? See the Roleplaying your Character's Capabilities or ask the Game Master how it is best expressed in your Setting.No matter what restrictions exist in the setting you use, many GMs will allow anything with the right context or character backstory.

EXAMPLE: Cultural/Regional Experience Template

This Feature reflects the “Gritty Realism” of the Incarna Approach to Character and Story.

Cultural Lag

Posted on April 25, 2022 in Feature

[ Feature Impact ] > Negative

With a Cultural Lag, the character lacks many fundamental societal understandings and perspectives from the primary culture they find themselves in.

As a starting character, this may be because they grew up in an isolated locale, or were sheltered or ostracized from their society at large by family or institution for some reason. Starting characters adopting a Cultural Lag feature cannot also take a Cultural Experience feature. Such characters are accepted more in their own closed societies when conforming to cultural expectations.

Type: Behavior
Role-Play ++

This presents a good opportunity for adding Roleplaying elements to the Character.

COST/REQ:


Starting characters cannot possess more than 2 languages – those granted by species, locale, or background in excess of this are removed.

i20™ Cultural Lag Details

Starting characters suffers a -2 on skills and actions that are Social Activity, communication, or relate to understanding behavior (including Insight) until they gain their next level. Any such skills will cost double the CP to acquire and develop until then.

iCore iCore™ Cultural Lag Details

The character must pay double for the first level of any CHA based skills as well as languages or literacy outside their native tongue.

Need ideas for role-playing this? See the Roleplaying your Character's Capabilities or ask the Game Master how it is best expressed in your Setting.No matter what restrictions exist in the setting you use, many GMs will allow anything with the right context or character backstory.

Body Frame (Form Expression)

Posted on August 6, 2021 in Feature

Body Frame is a Body Form Expressions grants a change in weight and attribute minimums and maximums.

This trait is restricted by race for PC characters; The Game Master, Setting, and/or story elements will determine what is relevant and/or appropriate by species; This can only be taken once at the time of @Character Inception; If a race grants one aspect, a player can pay the diff. in CP for the next.


i20™ Form Expression Details

Measure CP Adj. + Maximum – Maximum Avg. Health Healing Movement Weight adj.
Formidable +2 Constitution Advantage
save vs. Knockback
Powerful +1 Constitution
Average
Supple -1 Constitution
Lithe -2 Constitution Disadvantage
save vs. Knockback

iCore iCore™ Form Expression Details


Type: Physical

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Body Bulk (Form Expression)

Posted on August 6, 2021 in Feature

Body Bulk is a Body Form Expressions grants a change in size, weight, speed, and/or health.

This trait is restricted by race for PC characters; The Game Master, Setting, and/or story elements will determine what is relevant and/or appropriate by species; This can only be taken once at the time of @Character Inception; If a race grants one aspect, a player can pay the diff. in CP for the next.


i20™ Form Expression Details

Measure CP Adj. + Maximum – Maximum Avg. Health Healing Movement Weight adj.
Formidable +2 avg per Health Dice -1 healing/Rest -5′ Movement
-5′ to any Knockback
Powerful +1 avg per Health Dice -1 healing/Rest
Average
Supple -1 avg per Health Dice +1 healing/Rest
Lithe -2 avg per Health Dice +1 healing/Rest +5′ Movement
+5′ to any Knockback

iCore iCore™ Form Expression Details


Type: Physical

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Body Build (Form Expression)

Posted on August 6, 2021 in Feature

Body Build is a Body Form Expressions that grants a change in musculature.

This trait is restricted by race for PC characters; The Game Master, Setting, and/or story elements will determine what is relevant and/or appropriate by species; This can only be taken once at the time of @Character Inception; If a race grants one aspect, a player can pay the diff. in CP for the next.


i20™ Humanoid Form Expression Details

Size Factor: What Size category you count as when determining your carrying capacity and the weight you can push, drag, or lift.

Measure CP Adj. + Maximum – Maximum Avg. Health Healing Movement Weight adj.
Formidable +2 Strength -4 Dexterity +1 Size Factor
Powerful +1 Strength -2 Dexterity +1 Size Factor
Average
Supple +1 Dexterity -2 Strength -1 Size Factor
Lithe +2 Dexterity -4 Strength -1 Size Factor

iCore iCore™ Humanoid Form Expression Details


Type: Physical

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