This trait is restricted by race for PC characters; The Game Master, Setting, and/or story elements will determine what is relevant and/or appropriate by species; This can only be taken once at the time of @Character Inception; If a race grants one aspect, a player can pay the diff. in CP for the next.
| Measure | CP Adj. | + Maximum | – Maximum | Avg. Health | Healing | Movement | Weight adj. |
|---|---|---|---|---|---|---|---|
| Formidable | +2 avg per Health Dice | -1 healing/Rest | -5′ Movement -5′ to any Knockback |
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| Powerful | +1 avg per Health Dice | -1 healing/Rest | |||||
| Average | |||||||
| Supple | -1 avg per Health Dice | +1 healing/Rest | |||||
| Lithe | -2 avg per Health Dice | +1 healing/Rest | +5′ Movement +5′ to any Knockback |
Type: Physical