Posted on August 10, 2022 in D20 iCore Skill
( BIOLOGY) Biology is an advanced Life Science of the study of living organisms which picks up where Botany and Zoology leave off. Cellular behavior and ecology, cell evolution, genetics, and biochemistry are all informed by the Biology skill. It is the microcosm of the botanical and zoological macrocosm. Biology allows for research and treatment of specific organ or bodily processes, the practice of advanced medicine, genetics/eugenics, and the ability to study and identify any living organisms to learn of its functions and processes. Biology, along with engineering, forms the core of installing and creating (Physics needed) cybernetic enhancements – basic materials, processes, tools and procurement.
Frame of Reference: All Skills are bound by the character's Setting (physics), and the details that their culture/society's Science (gathered by Technology), direct experience, and/or collective Records are capable of revealing. A character may not be able to apply their full measure on a different world, with different species and tools.
Elements of this may feed into or be leveraged by: Alchemy. It is usually practiced with a kit of typical equipment in a lab of some sort (if available). A character may gain a Toolkits and Work Stations by purchasing them in-game (depending on availability) or at the time of Inception using Assets.
Each specialty has its own specific set of materials and tools. Some are shared with other related specialties, but the exact Utility Set is unique.
i20 Skills REPLACE d20 skill proficiency ( Proficiency Bonus) - Character Points are Rewarded by the GM to buy traits and Skills (adding to the Result Check).
i20™ > A single Result Check is made for an Activity to determine Success or Failure and degree. The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Note that checks & attacks made without proficiency can only apply an Attribute bonus no greater than the character's Proficiency Bonus.
Posted on August 10, 2022 in D20 iCore Skill
( CHEMISTRY) Chemistry is the advanced science of the study of chemical processes which facility organic and material processes. Chemistry, along with engineering, forms the core of installing and creating (Physics needed) nanotechnology enhancements – basic materials, processes, tools and procurement.
Frame of Reference: All Skills are bound by the character's Setting (physics), and the details that their culture/society's Science (gathered by Technology), direct experience, and/or collective Records are capable of revealing. A character may not be able to apply their full measure on a different world, with different species and tools.
Elements of this may feed into or be leveraged by: Alchemy. It is usually practiced with a kit of typical equipment in a lab of some sort (if available). A character may gain a Toolkits and Work Stations by purchasing them in-game (depending on availability) or at the time of Inception using Assets.
Each specialty has its own specific set of materials and tools. Some are shared with other related specialties, but the exact Utility Set is unique.
i20 Skills REPLACE d20 skill proficiency ( Proficiency Bonus) - Character Points are Rewarded by the GM to buy traits and Skills (adding to the Result Check).
i20™ > A single Result Check is made for an Activity to determine Success or Failure and degree. The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Note that checks & attacks made without proficiency can only apply an Attribute bonus no greater than the character's Proficiency Bonus.
Posted on July 26, 2022 in D20 iCore Skill
Astrology is a real force in the iVerse (as opposed to the pseudoscience it is perceived as in modern times). It is a divinatory/revelatory practice that can reveal some small Sign or Oracles denoting either positive or negative outcome under specific circumstances. It is usually practiced as a Ritual.
Though most practitioners of who call themselves astrologers are charlatans preying upon the weak, the true cosmological Pattern delvers seek to reveal Portents by mystic sight and travel. They are trained to recognize markers and weaves within The Pattern in order to reveal the significance and probability of future events. These can seek out auspicious moments (favorable to them or least favorable to opponents) to attempt tasks, pathways to truth and knowledge, and even insights into journey-taking. The act of Astrological Delving catalyzes the weave around the target – making the likelihood of their vision nearly certain (though details leading to and away from the vision are open) – it would take a strong Essence to impose a change to The Pattern to change the delving outcome. A delving can be done on any moment which is greater than an hour in the future. The delver loses 1 essence until the moment has passed or is no longer relevant, and makes a fated skill check. A Reveal check will reveal randomly what the portents will be. A Seeking check attempts to find the best moment: full = A Favorable Encounter (the entire moment); major = A Favorable Instant (the initial round of the moment); average = A Rancorous Instant (the initial round of the moment); simple = A Rancorous Encounter (the entire moment); failure – unclear, no further checks.
Frame of Reference: All Skills are bound by the character's Setting (physics), and the details that their culture/society's Science (gathered by Technology), direct experience, and/or collective Records are capable of revealing. A character may not be able to apply their full measure on a different world, with different species and tools.
i20 Skills REPLACE d20 skill proficiency ( Proficiency Bonus) - Character Points are Rewarded by the GM to buy traits and Skills (adding to the Result Check).
i20™ > A single Result Check is made for an Activity to determine Success or Failure and degree. The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Note that checks & attacks made without proficiency can only apply an Attribute bonus no greater than the character's Proficiency Bonus.
Common Requirements: Aptitude 1 or 5 Allotted Essence of either Divine, Occult, or Psychic aptitudes.
One possible outcome is to treat it as the Augury spell.
Wisdom is the associated attribute.
Posted on January 17, 2022 in D20 iCore Skill
The types of options for this are setting-dependent based on Availability and Technology. Most will have the standard Device Properties. Each Setting may have Devices and Technology that enhance Toolkits and Work Stations for making and repairing related materials.
Frame of Reference: All Skills are bound by the character's Setting (physics), and the details that their culture/society's Science (gathered by Technology), direct experience, and/or collective Records are capable of revealing. A character may not be able to apply their full measure on a different world, with different species and tools.
i20 Skills REPLACE d20 skill proficiency ( Proficiency Bonus) - Character Points are Rewarded by the GM to buy traits and Skills (adding to the Result Check).
i20™ > A single Result Check is made for an Activity to determine Success or Failure and degree. The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Note that checks & attacks made without proficiency can only apply an Attribute bonus no greater than the character's Proficiency Bonus.
Posted on January 17, 2022 in D20 iCore Skill
Most will have the standard Device Properties. Each Setting may have Devices and Technology that enhance Toolkits and Work Stations for making and repairing related materials.
Frame of Reference: All Skills are bound by the character's Setting (physics), and the details that their culture/society's Science (gathered by Technology), direct experience, and/or collective Records are capable of revealing. A character may not be able to apply their full measure on a different world, with different species and tools.
i20 Skills REPLACE d20 skill proficiency ( Proficiency Bonus) - Character Points are Rewarded by the GM to buy traits and Skills (adding to the Result Check).
i20™ > A single Result Check is made for an Activity to determine Success or Failure and degree. The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Note that checks & attacks made without proficiency can only apply an Attribute bonus no greater than the character's Proficiency Bonus.