Rogue Class

This class conforms to the ©DnD ™ base class as presented in the ©Players Handbook.

Class choice in Incarna is a role-playing challenge more than anything. While any class is possible in the right situation/background, race, culture, gender, regional issues, and social norms all factor into what path a character is able to take. A full Character Background and Perspective Stories can explain anything, even complete deviation from any setting or rule restrictions. However, it is also these constraining elements that give the most role-play challenge (and reward) and should be encouraged. Multi-classing after character creation has only the limits the story and setting provide (aside from any normal Ability limits).

Changes to the Rogue

Arcane Trickster

Scope of Spells It is recommended that the scope of spells be limited to sneaky spells – this is the core of the archetype is to combine surprise and concealment ability and arcane.

Time and Study: Characters taking this pathway of development must account for learning their magical abilities.
Means of shortening this: