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Small Mark (village of Bar-Innis)

Posted on June 13, 2023 in Steel-Realms

Steel Realms

Part of the ‘Lowland League’ (of the lowlands of Bar-Innis)

At its eastern edge of The lowlands of Bar-Innis there’s drainage are and in the high dykes, dams, and bulwarks that a chamomile like plant grows of nearly the same species as Willows Edge Tea, harvested from the burned wreckage of the Censure and developed so that the druids could declare it a separate species and not converted under the Censure. It’s not sold outside of bar-innis.

Lowlands of Bar-Innis

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Cults, Sects and Orders of Delleth (The Quiet Seeker)

Posted on June 1, 2023 in Steel-Realms

Steel Realms
Realm's Aptitude Powers: Divine, Occult, and Psychic

North Pranin Edgewwod (“Serpents Teeth”)

Posted on May 18, 2023 in Steel-Realms

Steel Realms

The North Pranin Edgewwod is place of note within the Pranin Moorswood in the Barony of Crestwold of The gRand Duchy of Dunstrand. This area is given to the inhabitants of Crestwold to log. The deal is made under the auspices of the baron, between him and the Druids of Pranin. This agreement and its stipulations are marked for all to see in the Serpent’s Tail. The Baron’s representatives are given first opportunity to enforce and correct violations.

The Non-Stop ‘Teeth Grinding’/Tree Growing: The “teeth” of its name are the thin, newly growing trees sticking up as the magic of the druids causes their accelerated growth as fast as they can be harvested in North Pranin. They grow so quickly, they make hideous and alien cracking, creaking, and groaning sounds at night, when their growth spurt mostly happens. It takes getting used to, most find it impossible to camp nearby, though the loggers get used to it after a week or so… of they leave, unable to sleep.

Northwinde Road: This is an animal friendly trail for moving between and hauling logs from the logging camps. It takes about 3 days to traverse at a normal clip, 4 to 5 if going slow or inclement weather. The road is safe (no encounters), and can accommodate any mount and/or transport.

Settlements of North Pranin

  1. Logging Camp + General Store
  2. Logging Camp
  3. Logging Camp
  4. Steading
  5. Logging Camp
  6. Steading
  7. Logging Camp
  8. Logging Camp
  9. Logging Camp

Westwinde Trail: This trail is known as a changing trail, winding through the woods to the briarwood. Its initial section leads to a trail head that allows loggers from the north into the south in summer and fall, but that leg closes in winter and spring.


Logging Camps:

  • The Pranin Logging Accord: There is an annual amount that is agreed to between the Baron of Crestwold and the Druids of Pranin. The druids try and find ground on which they can work – the alternative is that humans log without balance or management and intrude into their sacred place. This keeps all humanoids out of their home, and reduces the risk or resource clash with the halflings and others. No more is harvested, rights are forfeit of the amount is exceeded, so the pace is managed in addition to the amount.

Settlements: A couple camps are permanent logging settlements, family operated with perpetual rights from the baron. A general store trade post is on the settlement nearest Torrelson’s Ford.

Serpent’s Tail (trail end) – The logging agreement with Crestwold written into a large wood round as long as it shall weather, the agreement is good. When it crumbles (about once a decade – usually on years ending with “9”), a new agreement must be made. It stipulates how much is to be taken, dates of rest, when to stop (disease breakouts, weather issues, etc.) and who resolves issues/when and where to meet.


Adventures in the Locale

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Cryptography

Posted on January 3, 2023 in Skill

Understanding Cryptography means the character is adept at pattern recognition, algorithm design, and the common methods to encrypt information and transport it. Competent characters have a chance to passively spot an attempt at encoding information by simply reading/viewing what may appear to be a normal text. This skill may also provide minor assistance in games which have full strategies such as Go and chess.

Frame of Reference: All Skills are bound by the character's Setting (physics), and the details that their culture/society's Science (gathered by Technology), direct experience, and/or collective Records are capable of revealing. A character may not be able to apply their full measure on a different world, with different species and tools. With a common frame of reference, multiple specific Lores can stack.

The same function may be accomplished using Artificial Intelligence, mechanical means or computerized logic processing.


i20™ Skill Details

i20 Skills REPLACE d20 skill proficiency: Add the skill level + modifiers to the check ( Proficiency Bonus not used).

A single Result Check to assess Success or Failure AND quality which may be impacted by conditions which indicate a Lack of Capability (Unfamiliar, Unproficient, etc.). The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Character Points are Rewarded by the GM to improve Skills (and other Features).

iCore iCore™ Skill Details


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Survival

Posted on December 31, 2022 in Skill

Survival Favored Habitat is an aspect of the Survival feature.

Obscuring small sites and minor features can be done using Stealth or Survival, Advantage at the highest common level of either if both.

Frame of Reference: All Skills are bound by the character's Setting (physics), and the details that their culture/society's Science (gathered by Technology), direct experience, and/or collective Records are capable of revealing. A character may not be able to apply their full measure on a different world, with different species and tools. With a common frame of reference, multiple specific Lores can stack.


i20™ Skill Details

[d20-check-note]
i20™ – This Feature has a corresponding d20 Skill/Kit expression.

iCore iCore™ Skill Details


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