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Category: iCore

Occult Familiarity

Posted on May 6, 2021 in iCore Trait

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D20 Feature Mechanics

COST/REQ: [contentblock id=essence1]

d20 version INCOMPLETE

iCore Feature Mechanics

COST/REQ: -5 CP
Type: Physical

Nightmares

Posted on May 6, 2021 in iCore Trait

A character suffering from Nightmares cannot Meditate. Generally, they only heal at half the normal rate and any powers or capabilities that recover during a Short Rest do no until the nightmares end.


D20 Feature Mechanics

COST/REQ: [contentblock id=essence1]

d20 version INCOMPLETE

iCore Feature Mechanics

COST/REQ: -5 CP
Type: Physical

If you are having trouble thinking how this might play out after reading this, check out the Players Roleplaying Guidance content.

Natural Hunter

Posted on May 6, 2021 in iCore Trait

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Mana Reservoir (Occult Anima)

Posted on May 6, 2021 in D20 Feature iCore Trait

The character gains a Well (and supplementary Pool) of Anima associated with divine energy called Mana. This energy is also used to make and/or trigger Occult Empowered Items and Places. The reservoir can suffer Mana Corruption from several external sources. The act of manifesting specific Occult Power/Capability using Mana (see hereafter) is referred to as Casting.

Feature Type: Occult

Acquiring and Improving Mana Reservoirs

Learning how to unlock the reservoir follows standard Anima Reservoir’s methods. Natural (aptitude) Talents automatically gain this Feature if they have Occult Aptitude Talent.

This uses the standard Acquiring and Improving Energy Reservoirs mechanics. Its applicable aptitude is Divine.

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Light Sleeper

Posted on May 6, 2021 in D20 iCore Trait

[Desc]


D20 Feature Mechanics

COST/REQ: [contentblock id=essence1]

d20 version INCOMPLETE

iCore Feature Mechanics

COST/REQ: -5 CP
Type: Physical

If you are having trouble thinking how this might play out after reading this, check out the Players Roleplaying Guidance content.

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