Character Features and Development
Character Point Use
CP are spent to build and develop Characters. The specific cost of a Feature is set, and is set in relation to other features and their impact on the game. Individual GMs or settings may override this.
Flat (one-time) CP Costs
Variable CP Costs
- Simple Cost: For each measure, 1 CP; 1 for 1st, 1 for second, etc. – cumulative, 1+1+1+1+1 = 5 total for 5 measures.
- Standard Cost: CP = Measure achieved; 1 for 1st, 2 for second, etc. – cumulative, 1+2+3+4+5 = 15 total for 5 measures.
- High Cost: