Eye of the Doget (fortress guarding North Gate Garrison)

Steel Realms

The Eye of the Doget is a fortress in the mountains of the Tolkisson Mountain Range between North Gate Garrison and the forest of Gaur Dinuae that guards the left flank of North Gate Garrison proper (it is considered an official part of its defenses). It is the responsibility of the elves of Enthavelaugh Weald to man, supply, and ensure its safety. Honeystone Pollen is always on hand to clear upper fields used by Lich Lords minions in emergencies.

This is the primary contribution of the elves of Rhyl to its defense. Elves from other Wealds are often found here, as well as numbers supplemented by mercenaries in the deepest cold of winter.

The buried ruins of the fortress of Doget’s Burial was once the Eye of the Doget. It fell in CY 8817.

The fortress was constructed with the help of human and dwarven masons in CY 8831. The construction lasted 40 years – without the aid of the Ducateon, it went significantly slower than the original. Honeystone Pollen was used to help keep away the worst of the freezing to aid in its construction. Since the main fortress’s completion, several smaller connected redoubts have been added over the years.

External Responsibility: The fortress of the Eye of the Doget is managed as part of the Defenses of the Enthavelaugh Weald, though outside the proper boundaries of the Weald’s powers. Blood Leaf has worked over generations to ensure some of the Laeyline power can be channeled to its defenses – though the true extent of this is not known.


Chronicle/Facts of the Locale

Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.

Trivial Outcome / Very Easy Difficulty & Pervasive Knowledge

Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

This place is one of many that Commoners of the Steel Realms serve in as part of the Realms Levy to directly stand watch & fight in.

Rumors About the Locale

See the Herald's Quarterly for world updates.

Rhyl Formative Events

CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, armaments, and manpower flow into the north to fight the Lich Lords.

CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King's domain.

CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.

CY 5580 Fall of Dundaria in the North - Frostfang spreads, the Lich Lord power rises. Hordes of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.

CY 2330's Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee - some cross the Tolkisson Mountain Range into the 'Lands of Rhylan' that would become the Kingdoms of old Rhylan and finally.

CY 1000 (Approximately) The Dragon of Rhyl is killed and its influence ends in the area around the Great Forest of Rhyl and the surrounding territories.

Simple Outcome / Easy Difficulty & Common Knowledge

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Rare Knowledge / Very Hard Difficulty


Warning
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Realm's Aptitude Powers: Divine, Occult, and Psychic