Posted on April 22, 2024 in Steel-Realms
These sites known as Deeping Hollows are where the local Deeping spills out into the world into a small mountain valley or canyon. It is never very big, but its almost as if the geological feature cups and holds a miasma of the Deeping. It twists all growing things – makes them droop, makes smoke heavy (fires can smother), and repulses natural creatures in the area though it draws the Druunad, some corrupted elves, Nurth and even Orrish who make sacrifices to the Unholy Trio. This miasma seems to protect the denizens that congregate around it.
Posted on March 27, 2024 in Steel-Realms
Tiernan’s Roost is an ancient fortress city in the Riverdan of Pelmon that guards the major entrance to and passage through the Seagrass Valley. It was once a shining holdfast fortress built by the ancient Riverdan lords with the help of dwarven miners. Its renowned undercity, river passage and walls are crumbling now, a bare shadow of what it once was.
Characters coming of age in/from this locale will shape their perspective to the primary experience of Cultural Experience of the Riverdans.
Undercity: The city was built atop a set of sewers and holdfast warrens with a river diverted and controled through it. It once emptied into a lake around which farms and a small town encircled. The undercity has fallen into disrepair over time and with several earthquakes. The river barely runs through it, and it is used only as a sewer these days.
The Town of Tiernan’s Basin: This once thriving town is a ghost town now. An ancient and crumbling inn and stables, and squatters are its only inhabitants. The lake around which was built is about half its size and subject to the floods and rains of the hills nearby – nearly going dry each summer.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
Knowledge is broken down by ease of discovery/availability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these.
Undercity: The city was built atop a set of sewers and holdfast warrens with a river diverted and controled through it. It once emptied into a lake around which farms and a small town encircled. The undercity has fallen into disrepair over time and with several earthquakes. The river barely runs through it, and it is used only as a sewer these days.
The Town of Tiernan’s Basin: This once thriving town is a ghost town now. An ancient and crumbling inn and stables, and squatters are its only inhabitants. The lake around which was built is about half its size and subject to the floods and rains of the hills nearby – nearly going dry each summer.
The Rat Plague: The lake nearby got a reputation for giant rats prowling its area. When the fort was built, and after an earthquake in CY 8844, they swelled out of the city and began eating a lot of local fauna. They were hunted and population decimated, but not before a disease outbreak and depopulation of game.
The ancient stone plateau the warrens and fort was built on was once a dragon ‘nest’.
Posted on March 27, 2024 in Steel-Realms
Seagrass Valley is a place in the Riverdans of Pelmon where the grass is blue, said to be from blue dragon blood.
Characters coming of age in/from this locale will shape their perspective to the primary experience of Cultural Experience of the Riverdans.
When first seeing Seagrass Valley, it is startling. A large basin amidst tall hills, its floor is covered in tall bright blue grass that moves like ocean waves in the wind.
Pelmon Riverdan – Seagrass Valley
Wyvern Cave:
Wyvern Falls:
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
Knowledge is broken down by ease of discovery/availability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these.
The rats of the valley and hills were known to grow abnormally large.
Posted on March 27, 2024 in Steel-Realms
There are many Places, Locales and Features of Pelmon that cover the notable territorial and geographical areas of the Riverdan. Most were built for much larger populations, though now settlements are small and have ruins or areas left uninhabited. There are ruins to explore, though most have been so many times before and little remains in the way of “plunder” or loot that is not dangerously precarious or buried.
Characters coming of age in/from this locale will shape their perspective to the primary experience of Cultural Experience of the Riverdans.
Posted on March 20, 2024 in Steel-Realms
The Saivarn Hills are situated between the Grebell Forest and the East Torbin Rise in the Riverdan of Bondeu. It is a place shared by elf and human alike, though mostly the ancient Sauvelaigh Elves claim most of it, including an ancient hold fast (guarded, but rarely used) carved out by elementals when the forest was burned under attack from the Orrish thousands of years ago.
The Saivelaugh Holdfast is protected by the magic of the Saivelaugh Weald directly. It is used every time the Orrish appear from the Underland in the hills. From it, the faerie kin go directly to war against the Orrish and their allies. It is small, but carved directly into the hillside. Sunlit shafts bring air, water to a cistern, and provide entrance and exit.
Within it is a small patch of still elemental earth. From it, the elves can strike anywhere in the hills nearly instantly. Normally such functions require a forced binding – this is typically against faerie ideals; The exact nature of how the elves of the Saivelaugh Weald have this persisted is unknown.