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Places, Locales and Features of Pelmon (riverdan)

Posted on March 27, 2024 in Steel-Realms

Steel Realms

There are many Places, Locales and Features of Pelmon.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Saivarn Hills (rivderdan of Bondeau)

Posted on March 20, 2024 in Steel-Realms

Steel Realms

The Saivarn Hills are situated between the Grebell Forest and the East Torbin Rise in the Riverdan of Bondeu. It is a place shared by elf and human alike, though mostly the ancient Sauvelaigh Elves claim most of it, including an ancient hold fast (guarded, but rarely used) carved out by elementals when the forest was burned under attack from the Orrish thousands of years ago.

Saivelaugh Holdfast

The Saivelaugh Holdfast is protected by the magic of the Saivelaugh Weald directly. It is used every time the Orrish appear from the Underland in the hills. From it, the faerie kin go directly to war against the Orrish and their allies. It is small, but carved directly into the hillside. Sunlit shafts bring air, water to a cistern, and provide entrance and exit.

Within it is a small patch of still elemental earth. From it, the elves can strike anywhere in the hills nearly instantly. Normally such functions require a forced binding – this is typically against faerie ideals; The exact nature of how the elves of the Saivelaugh Weald have this persisted is unknown.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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White Caps (knights of Elancil)

Posted on February 2, 2024 in Steel-Realms

Steel Realms

Scale armor, crossbow w/bow breaker bolts (goes through armor), halberd, war fork (poisoned)

Tide Riders – Brothers-at-Arms

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Cults, Sects, and Orders of Everdark (Lord of Darkness)

Posted on January 22, 2024 in Steel-Realms

Steel Realms

Lord of Darkness

– This is the dominant order of the faith. It has common Group/Institution elements.

Cleric, Paladin – These are archetypes dedicated to serving and representing the faith in iconic roles as part of their function; Others may be available as Followers at GM discretion – serving as institutional officers, community officers, or simply through Conviction and shared liturgical beliefs.

The Common Face of Faith: Like most Faiths of the Steel Realms, there may be a multitude of denominations that make up Cults, Orders and Sects of Everdark. These share the common Workings of Faith, promoting worship to prove the truth of the Divine Principal's ideals and tenets, and allow Followers a means to prove worthy to wield power and secure a place in the promised afterlife. Everdark has a Dominant Presentation of their faith, clergy, and institutions that the folk of the realms look to.

In addition to their own specific elements of faith, they embrace all the shared elements of the Unified Pantheon of Lightbringers (except where directly contravened).

Options for PC’s in the Steel Realms

i20™ Faith Details

Clerics in service to the faith have the callings (subclasses) of Death, War, and Order; Others may be available at GM discretion or through other cults, sect, or orders.

Paladins in service to the faith have the callings (subclasses) of Vengeance; Others may be available at GM discretion or through other cults, sect, or orders.

iCore iCore™ Faith Details


Realm's Aptitude Powers: Divine, Occult, and Psychic
Realm's Aptitude Powers: Divine, Occult, and Psychic

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Cultural Experience of Dunstrand

Posted on January 11, 2024 in Steel-Realms

Steel Realms

The people of Dunstrand are hard-working and known for their quickness of wit and reactions both. The people have a great love of conversation of all kinds, seeking out news and knowledge from all around their lands and surroundings.

Common Names: Alain, Stellanl, Todd; Iferra, Melani/Meleni, Dalcia

Human: This regional experience is limited to humans (Faelen). A member of the Riverdans population is exempt from this – they have their own experience.
Social Standing % Population
Outcast 0-4 Outcasts are always living at the urban fringe – slums, etc. A few flee to the countryside.
Least 5-18
Lower 19-40
Average 41-85 DC 15 CHA check for Primary Education (PC’s)
Upper 86-95 DC 10 CHA check for Primary Education (PC’s)
Privileged 96-99 DC 5 CHA check for Primary Education (PC’s)
Elite 100 Primary Education (PC’s)
These replace the standard Human Trait “Ability Score Increase”.

General Background Restrictions: None (possible limitation by Social Status)

Mystical Influences: The famous Malorian Prohibitions govern the use of the mystical arts within the boundaries of the Grand Duchy of Dunstrand.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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