Posted on November 5, 2024 in Steel-Realms
Climante Keep is the keep at the base of the Tolkisson Mountain Range that guards the path to the Black Hillz. It is the supply hub for the two towers of U’runde and U’dethe.
The forces of the High King’s army man this post.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
This place is famous all across the realms for centuries of unending vigilance and militarism in fighting the Orrish forces of Tallow’s Deep.
Heartlands Spark > Set in Grand Duchy of Dunstrand of the [Fantasy] Steel Realms, as a Living World storyline.
CY 91689 A massive battle took place here, drawing in forces from as far away as the Barony of Matchalk. The tower of U’dethe was set ablaze with a sickly bruised flame, corrupting the forms of the defenders. The Orrish spilled out of the Black Hillz and fought the forces of the High King’s army from the garrison at Climante Keep to a standstill. The Curtain of Night swept forward, along a several kilometer front, pouring black waters down and flooding swathes of the Tallowed Uplands in the Black Hillz and driving the forces of light back – a new foothold was achieved! It has isolated the tower of U’runde, now under constant siege and supplied through the mystical arts of the druids of the Wyld and Lightbringer clergy.
Posted on November 5, 2024 in Steel-Realms
One of the two “towers” in the Black Hillz that defend against the incursions of Tallow’s Deep. They sit within beacon sight to each other. U’dethe is the one that guards the jagged road to the base of the mountains 800 feet below. U’runde is the forward tower, on constant heightened vigilance with ranging patrols. They are both supplied by Climante Keep at the base of the Tolkisson Mountains. ‘Tower’ is a misnomer – these are walled keeps that are provisioned for prolonged sieges, though each has a centerpiece massive high tower with a beacon that can be seen from civilized lands 50km away. They are strictly military in operation, and have few civilian logistics staff or processes. Both have their own reinforced and well defended underground cisterns, and the presence of the Curtain of Night requires they be built to withstand flooding from the deluge of rain that often accompanies it. Troops are rotated between the two towers constantly, for the heightened readiness of U’runde takes a toll.
U’runde – the Tower of the Brach – is the first line of defense in the Black Hillz. Their daily job is to conduct long and short range patrols for Orrish presence, and test waterways, known caverns, and avenues of attack from Tallow’s Deep. At night, the Light of U’runde shines directly on the split entrance to the path to Tallows Deep like a searchlight.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
This place is famous all across the realms for centuries of unending vigilance and militarism in fighting the Orrish forces of Tallow’s Deep.
Heartlands Spark > Set in Grand Duchy of Dunstrand of the [Fantasy] Steel Realms, as a Living World storyline.
CY 91689 A massive battle took place here, drawing in forces from as far away as the Barony of Matchalk. The tower of U’dethe was set ablaze with a sickly bruised flame, corrupting the forms of the defenders. The Orrish spilled out of the Black Hillz and fought the forces of the High King’s army from the garrison at Climante Keep to a standstill. The Curtain of Night swept forward, along a several kilometer front, pouring black waters down and flooding swathes of the Tallowed Uplands in the Black Hillz and driving the forces of light back – a new foothold was achieved! It has isolated the tower of U’runde, now under constant siege and supplied through the mystical arts of the druids of the Wyld and Lightbringer clergy.
Posted on November 5, 2024 in Steel-Realms
One of the two “towers” in the Black Hillz that defend against the incursions of Tallow’s Deep. They sit within beacon sight to each other. U’dethe is the one that guards the jagged road to the base of the mountains 800 feet below. U’runde is the forward tower, on constant heightened vigilance with ranging patrols. They are both supplied by Climante Keep at the base of the Tolkisson Mountains. ‘Tower’ is a misnomer – these are walled keeps that are provisioned for prolonged sieges, though each has a centerpiece massive high tower with a beacon that can be seen from civilized lands 50km away. They are strictly military in operation, and have few civilian logistics staff or processes. Both have their own reinforced and well defended underground cisterns, and the presence of the Curtain of Night requires they be built to withstand flooding from the deluge of rain that often accompanies it. Troops are rotated between the two towers constantly, for the heightened readiness of U’runde takes a toll.
U’dethe – the Tower of the Root – guards the pathway out of the Black Hillz down to the civilized lands below. Their daily job is to ensure no ambushes can be prepared, and to keep the pathways of the movement of troops and supplies open to Climante Keep at the base of the road. .
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
This place is famous all across the realms for centuries of unending vigilance and militarism in fighting the Orrish forces of Tallow’s Deep.
Heartlands Spark > Set in Grand Duchy of Dunstrand of the [Fantasy] Steel Realms, as a Living World storyline.
CY 91689 A massive battle took place here, drawing in forces from as far away as the Barony of Matchalk. The tower of U’dethe was set ablaze with a sickly bruised flame, corrupting the forms of the defenders. The Orrish spilled out of the Black Hillz and fought the forces of the High King’s army from the garrison at Climante Keep to a standstill. The Curtain of Night swept forward, along a several kilometer front, pouring black waters down and flooding swathes of the Tallowed Uplands in the Black Hillz and driving the forces of light back – a new foothold was achieved! It has isolated the tower of U’runde, now under constant siege and supplied through the mystical arts of the druids of the Wyld and Lightbringer clergy.