Posted on December 28, 2017 in D20 iCore Trait
Summary: The character’s healing rate is increased.
With Accelerated Healing, the natural processes of the body more rapidly heal damage. The character will heal a greater amount per healing cycle – dependent on species, setting, and circumstances. This increased healing applies to damage only, not secondary conditions or effects which may be ongoing – unless the source of such indicates that this feature also applies. It is assessed in Measures; Unless noted, these measures are not cumulative. Measures of Accelerated Healing and Inhibited Healing offset each other.
Time to Acquire: None – Character Inception Cost to Acquire: None – Character InceptionThe character increases their normal healing rate per Short Rest by the measure of increase. Example: Accelerated Healing 1 = +1 per Short Rest.
The character’s healing rate is increased by 1. Their CON is doubled for determining chance of stabilizing aggravated wounds and for calculating Endurance Thresholds.
Posted on December 28, 2017 in D20 Trait
Any ability that would normally be available to a 1st level character of another class can be acquired.
None
Class |
Cost |
Options |
|
---|---|---|---|
Uncanny Dodge | Rogue | 125 |
Posted on December 22, 2017 in D20 Trait
d20 [specific] Requirements: Occult Aptitude 1 OR 3 [Occult] Allotted Essence.
Posted on December 22, 2017 in D20 iCore Trait
Elan Building: This particular activity, along with Mystic Offerings to or time serving a Prime Entities, Time in Service to Prime Institutions or Entities, acquiring knowledge and experience arduously and over great amounts of game time (beyond Character Inception), Acts altering the outcome of great conflicts or the lives of many in general, and enhancing capabilities to an epic level can all build Elan.