Gloombringer, goddess of the Steel Realms

Steel Realms
Gloombringer the Deceiver; The divine Entity of Darkness principal of mystery, darkness, and shadow; Also known as Gloom Bringer, and The Encroaching Darkness.

The modern age is heavily defined by the clash of faiths in the Affray of Darkness and Light” in which the god plays a mysterious part.

Role: The Shadow Binder; The Caster of Long Shadows; Secondary foe of The Lightbringers (mysterious motivations)

General Motto: “None can see what lurks between light and darkness.

They are an entity that reflects the powers of Conviction through Essence. This deity has affirmed participation in The Godspeak Accord. They are part of the pantheon of Darkness. She has many names and faces. Gloombringer stole the water of the dark [abyss] from the thoughts of primordial Kauket to help form the Curtain of Night. Gloomfader’s servants are often found making a Blood and Souls Offering to summon Creatures of the Inner Dark for personal gain. All summons by servants of the Unholy Trio are empowered by Abzu’s Night and its dark compact.

Also known as Black Mother by the Goblin priests in her service as part of the Shadren. She is said to cast an field about her which suffuses the locale she is in with a Glooming, wherein sparks and motes of the Glooming flit and dance, enervating the living that get too close.

Aspects Known/Common Associations

Major Aspects: ; These are common knowledge; Other aspects/symbols/emblems may vary by specific sect/cult or institution.

Minor Aspects:

Symbolized Role(s) and Value(s):

Emblem:

Sacred Observances: (These are reflected in the faith’s General Liturgy.)

  • Sacred Events: [Sacrosanct festivals and milestone celebrations] >
  • Sacred Places: [Sacrosanct locations and Pilgrimage sites] >
  • Sacred Dates/Days: [Sacrosanct times of the year, recurring days of celebration or rest] >
  • Sacred Times: [Sacrosanct period of a day, week, month, season, or year in a cycle] >
  • Sacred Life: [Sacrosanct plants, animals, monsters, and entities] >
  • Sacred Forms: [Sacrosanct colors, shapes, material (minerals, fabric, etc. )] >
  • Sacred Works: [Sacrosanct documents, books, jobs/activities] >
  • Sacred Items: [Sacrosanct utensils, tools, machines, clothes, armaments] >
    • Sacred Armor/Defenses:
    • Sacred Weapon/Offenses:

Pilgrimages and Sacred Places/Places:

Followers of the Faith

Favored Followers:

For for information on Roleplaying a character of faith, see the Divine Follower guidelines.

Expectations & Obligations: Good Standing in relation to their faith’s tenets reflected in Liturgical Observations tenets. Nominally, the Tenets of the General Liturgy are followed by the Laity of Congregations and those of higher Grace and the few Institutional Ranks alike.

Belief Made Manifest – Beyond the General Litany

Manifestation and Favor

Connexion Range = Varies (enhanced through the Rite of Offering) > Conviction Limits = None; Elan Building is allowed (if used).

Favored Avatar: a voice from the shadows only, cold presence, sometimes a 10’ black snake on the ground rearing up and speaking

Minions and Servitors

All Fiendish (demons, devils, etc.) minions and servitors summoned to the realms operate under a minimum of the Simple Compact of Dark Shelter. Because of this compact, all fiends, no matter who summons them enjoys the same benefits.

Armaments of the Faithful: Typical Elemental Divine Weapons; More powerful Magic/Mystic items are typically Singularly Bound if not Institutionally Bound.

Offerings:

  • Average:
  • Major:
  • Extraordinary:

Rites of the Faith

Realm's Aptitude Powers: Divine, Occult, and Psychic