Posted on May 12, 2026 in Steel-Realms
The Count of Dunaine Bloodline goes back a long way, unbroken. They are a hereditary Title of “Count”; The bloodline is traced in a patrilinear manner. The family often referred to as the “Thornbreakers” for the small druidic order they sponsor that keeps the Vinewood Cut clear. The count is supported by a standard Herald Corps. They always send one or two to serve at the Realms Levy.
Current: Sir Donal Elowen
Symbol: Dexter (med. green; Bighorn Sheep) | Sinister (light yellow; broken brown tree)
Count of Dunaine Bloodline connection to the Har Cunetha: The half elf female was the bastard child of the Count of Dunaine. In CY _ , the Count of Dunaine, heartbroken with grief over the death of his first wife in childbirth, became distant and discordant. After all the foes broken and accolades gathered in his young career, no power would bring her back. After a series of poor rulings and a month of sleeplessness and despondency he sought to reject his responsibilities and weight of rulership. He fled into the countryside. The Herald of the __ Weald, the elves of The Vinewood Forest, was asked to find him. She tracked him as he sought solace in nature. He was lost to grief and was slipping away physically when she found him, on the edges of the Vinewood Forest. Her empathy and deep respect for his intense lost love led the two of them to join in a tender moment of healing and love. He returned with her, his perspective changed and his psyche had begun to heal. He never knew that from that moment, a child was conceived.
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
See the Herald's Quarterly for world updates.
CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, armaments, and manpower flow into the north to fight the Lich Lords.
CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King's domain.
CY 6909 The Fall of the Grand Barony of Altair from a curse by the Lich Lords. The main passage of troops and supplies from the hinterlands and nfar north to the The Grand Duchy of Rhyl is sacked by an undead army led by a ghoul king.
CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
> For 3000 years, the Kingdoms of old Rhylan was the primary form of Rulership in the territory of the current Grand Duchy.
CY 5580 Fall of Dundaria in the North - Frostfang spreads, the Lich Lord power rises. Hordes of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.
CY 2330's Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee - some cross the Tolkisson Mountain Range into the 'Lands of Rhylan' that would become the Kingdoms of old Rhylan and finally.
CY 1000 (Approximately) The Dragon of Rhyl is killed and its influence ends in the area around the Great Forest of Rhyl and the surrounding territories.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
Posted on May 12, 2026 in Steel-Realms
The hidden Druunad colony of Garbon-Hayed is located within a entrance at the massive rock escarpment referred to as Elerai’s Spike, that rises above the mountain forest edge in the Montwold Pass Protectorate of The Grand Duchy of Rhyl. Its formal entrance is hidden about 80′ from the base, obscured by trees.
Rulership/Governance: Unknown {Integrity ?}
Population: Druunad; Unknown
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
See the Herald's Quarterly for world updates.
CY 7007 The area of North Gate Garrison freed & The Red March created; Money, supplies, armaments, and manpower flow into the north to fight the Lich Lords.
CY 6514 The Grand Duchy of Rhyl is created by the High King. In exchange for the resources and organization that can be brought to bear against the now organized undead armies, the lands become part of the High King's domain.
CY 6909 The Fall of the Grand Barony of Altair from a curse by the Lich Lords. The main passage of troops and supplies from the hinterlands and nfar north to the The Grand Duchy of Rhyl is sacked by an undead army led by a ghoul king.
CY 5980 The Kingdoms of old Rhylan united settled as a single Kingdom of Rhyl to fight the Lich Lords drive south. After centuries of warfare between territories and races, the common cause of the threat to the north secures a lasting peace.
> For 3000 years, the Kingdoms of old Rhylan was the primary form of Rulership in the territory of the current Grand Duchy.
CY 5580 Fall of Dundaria in the North - Frostfang spreads, the Lich Lord power rises. Hordes of the undead, fortunately disorganized (at first), sweep south and west from the heart of old Dundaria.
CY 2330's Fall of East / Rise of the Dark Lands (Orrishai Abandoned); Refugees flee - some cross the Tolkisson Mountain Range into the 'Lands of Rhylan' that would become the Kingdoms of old Rhylan and finally.
CY 1000 (Approximately) The Dragon of Rhyl is killed and its influence ends in the area around the Great Forest of Rhyl and the surrounding territories.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
A few of the Rhylander Green Conjurists work with them, and have regular contact with the Druunad but also are sworn to secrecy in the same way.
It is here that the Druunad train the unknown and secretive Witch-Harriers of the Halflings that defend the sacred places of the Montwold Pass Protectorate. These are the watchers on the edge of the colony. They have given up their place in the Halfling society. They have taken a Sworn World Oath upon Living Helca through her manifested power of Rhylande (great spirit of Rhyl) to not reveal their origins for their teachings – this feeds The Concern of Montwold.
Posted on May 8, 2026
Barishnakhov’s Steps are the shoes of the dancer Barishnakhov that gained famed in the court of the High King named Aerold Baighent (of the Baighent Family of Gladnor). He came to the court in Gladnor in CY 8058 as part of a troupe and he so impressed the courtiers and king that he was given a premier artist position for years. He only lived for another 2 years, each performance more high energy than the last until he died on stage. He was discovered to be under the dweomer of the faerie, brought on by accepting the gift of his shoes under dubious circumstances. They looked like soft casual shoes, but were rumored to be cursed. There is no well known trace of their ultimate fate.
Item Powers (common and Attuned) can be found under Common Knowledge tab.
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
Several attempts were made to try and destroy them, but eventually they were taken to Silverstone Tower and placed in storage. Their exact nature was unknown, but no one wanted to place them on. Eventually, they were placed into some back room, having no detectable aura and deemed to have had their magic spent. There they sat there gathering dust until they were found.
Item Purpose: To improve the dance capability of the wearer?
There is no discernable mystical aura, they will not detect as magical by any means of spell or power.
Estimated Value: ? (Silver Crowns)
Item Source: i20™ OR iCore™ #YYYY
Destroying the Item: As an item with inherent mystic nature, it is deeply bound to The Pattern – mere mundane efforts cannot destroy it. It must be exiled as a Mystic Offering or a Lovigdril rite, Gleaned for anima, melted, disintegrated, or shattered – not merely made Useless.
Posted on May 8, 2026
The Baighent Family of Gladnor was one of the bloodlines that was part of the Lineages, Families, and NPCs of the Kingdom of Gladnor. The Baighent family was a cadet branch of the previous High King’s bloodline, but a series of hunter-assassins from _general_ drove them into hiding and the heir could not be found. The Baighent line assumed succession as stewards in CY 8012. It served for 48 years while the genuine bloodline heir fled north to Rhyl and was housed by the Tea Lodges – moved around and around, having heirs, and continuing the bloodline in secret. Eventually the hunters bred for the task died, and no more could be created.
Last: The last of the Baighent line of High Kings was Aerold Baighent in CY 8060. He was known as a great sponsor of the arts – merely holding the status quo of the realms together and trying to keep any political changes at bay was the family’s primary charge. Sadly, the plight of Barishnakhov the court’s dancer was not even seen by the High King’s guardians, and is the family’s legacy above their stalwart defense of the true High King’s lineage while it was in hiding. Aerold abdicated when the true heir returned.
The family has been a stalwart defender of the High King’s authority.
Posted on May 8, 2026
The Lineages, Families, and NPCs of the Kingdom of Gladnor consist of old and new lineages and other figures and entities.