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Tree Vipers of the

Posted on April 14, 2026 in Steel-Realms

Steel Realms

The Tree Vipers of the Naighvelaugh Weald are tree running savage elven warriors. They are camouflaged and move through trees and over rocks with ease. They quickly cover natural terrain, climb, jump, and tumble using every feature and drop silently from above – like a tree viper – to kill their enemies. When not fighting, they paint themselves with bright organic colors of blue and green. Often using make-up to make it seem as though they have enormous snake eyes and terrifying outsiders. Despite their affiliation with Epona in the Weald in general, these warriors obviously follow the Green Church, but through Ssissllenn.

The tree Vipers are given a healthy respect even by the Klaurians, though not known much beyond North Pines or The Autumn Wall.

Realm's Aptitude Powers: Divine, Occult, and Psychic

Halfling Cultural Experience of the Montwold Protectorate

Posted on April 14, 2026

Steel Realms

The

Halflings of the Montwold Pass Protectorate live slightly less than the normal age range, usually no more than 100 years, and never develop Delayed Decrepitude like some of their ilk.


i20™ Experience Details

Subrace: Stout only

iCore iCore™ Experience Details

Pages on the web site lean towards i20™ text flavor, discrepancies will be noted in the iCore™ tab.

iCore Text

Realm's Aptitude Powers: Divine, Occult, and Psychic

Culture, Education, Institutions, & Traditions of Montwold Pass

Posted on April 9, 2026 in Steel-Realms

Steel Realms

The Culture, Education, Institutions, & Traditions of Montwold Pass is dominated by Halfling society. The Halfling here lay claim to a stretch of the mountains southern edge where it is forested and deeper forest from east of Balient’s Breach (though not including it) to the open area of Claybottom Meadows beyond the NE spur of North Pines that they call “Crippin’s Thumb“. While the population has never been large or expansionist, it has remained stable.

The folk here are more suspicious, less whimsical & gregarious (even seemingly worrisome or aggrieved at times) than their kin elsewhere. They are community minded, but more on a local level, not societal. Physically, they are no different than others of their kind, except what seems like a permanent furrow from worry on their foreheads; While no one knows for sure, this is referred to as ‘The Concern of Montwold‘. They follow the normal convention for Halfing Names.

Family vs. Community Culture in Montwold Pass

The society here is not as community minded as other Halfling protectorates – perhaps through its closeness to lands and times of trouble and turmoil. History, accomplishment, pride, and kinship is less about a specific family than it is about Halfling community and society in the north – they are survivors. There is little stress on keeping any family lines “pure” – adoption is common and there are no orphans. Pets, plants, and livestock are even seen as living things that are part of the community with more standing than outsiders!

Culture and Social Perspectives

Death Observance: The death observance custom is to be buried back into the earth; Bodies are buried with ceremonial and symbolic items for their journey through the House of the Dead to wherever their faith takes them. Items of wealth or value to their community are shared with the living.

Rhylian Culture & Influence in the Area

Rhyl Culture | Territories & Fiefs | Features | North Gate Garrison | Map

Defining Ideal: The Grand Duchy of Rhyl has been "The Shield of the North" in the wars of The Noble East vs. The Broken Lands for thousands of years as well as stradling the crossroads of many powers and maintaining a tense peace. The Chronicle of Rhyl shows it first as many fiefdoms of 'The Lands of Rhylan' (CY 5500's), then a united kingdom (CY 5980), then as a duchy of the High Kings' kingdom of Gladnor (CY 6514). All citizens in the north take the pledge of Rhylan the Living.

Culture: Rhylian ( 'rill', 'rillian') locales have locally flavored experiences, but unless noted, follow general Territories and Fiefdoms properties and all share Common Culture - languages, Character Experience, institutions, Law, etc.

The two old hill forts of the The ‘Eyes of Weigolar’ that guard the east-west Kroith Passage and watch the Altain Mountain Range for the Lich Lords’ minions and strange things and are tolerated by inhabitants of North Pines and Montwold Pass Protectorate because they do not interfere with their commerce or politics, nor collect taxes.

The Duke of The Grand Duchy of Rhyl is nominally an ally and (according to the High King in Oerdney) enforces its boundaries and protection, but the folk of North Pines are more apt to come to their aid and defend their territory lines. Despite some cantankerous relations at times, the Duke ensures a small delivery of Honeystone Pollen is made every year to aid in their defense.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Halfling Names in the Steel Realms

Posted on April 8, 2026 in Steel-Realms

Steel Realms
Halfing Names for the Halflings of the Steel Realms usually follow the odd convention of three names for their folk.

The birth name (also referred to as their “sprout name”) is always a compound word of a local (usually) plant and/or animal and given by their parents.

Their second name is a much longer one that consists of their birth name and several more descriptive or inspiring words or phrases, often using their locale name as well. This is used within their communities and by friends.

The last is typically a one made-up word name used for outsiders – usually odd and quirky and one they are barely seen to answer too – often forgetting to. This is given for legal concerns because it can be and is easily ignored as its not considered “real” by Halfling folk.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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‘The Concern of Montwold’

Posted on April 8, 2026

Steel Realms
The Concern of Montwold

Realm's Aptitude Powers: Divine, Occult, and Psychic

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