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Meaux

Posted on November 5, 2024

Steel Realms
Meaux is a town of Umbak.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Cergy

Posted on November 5, 2024

Steel Realms
Cergy is a town of Umbak.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Courbevoie

Posted on November 5, 2024

Steel Realms
Courbevoie is a town of Umbak.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Perpignan

Posted on November 5, 2024

Steel Realms
Perpignan is a town of Umbak.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Climante Keep

Posted on November 5, 2024 in Steel-Realms

Steel Realms
Climante Keep is the keep at the base of the Tolkisson Mountain Range that guards the path to the Black Hillz. It is the supply hub for the two towers of U’runde and U’dethe.

The forces of the High King’s army man this post.

Chronicle of the Keep

Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore

Knowledge is broken down by ease of discovery/accessibility. If nothing is indicated, assume it is Pervasive.

Pervasive Knowledge / Very Easy Difficulty

This place is famous all across the realms for centuries of unending vigilance and militarism in fighting the Orrish forces of Tallow’s Deep.

Common Knowledge / Easy Difficulty

Dunstrand Rising Living World

Heartlands Spark > Set in Grand Duchy of Dunstrand of the [Fantasy] Steel Realms, as a Living World storyline.

CY 91689 A massive battle took place here, drawing in forces from as far away as the Barony of Matchalk. The tower of U’dethe was set ablaze with a sickly bruised flame, corrupting the forms of the defenders. The Orrish spilled out of the Black Hillz and fought the forces of the High King’s army from the garrison at Climante Keep to a standstill. The Curtain of Night swept forward, along a several kilometer front, pouring black waters down and flooding swathes of the Tallowed Uplands in the Black Hillz and driving the forces of light back – a new foothold was achieved! It has isolated the tower of U’runde, now under constant siege and supplied through the mystical arts of the druids of the Wyld and Lightbringer clergy.

Rare Knowledge / Very Hard Difficulty


Warning
Obscure/Hidden Knowledge is not generally available in known references; It is not necessarily Forbidden.
DO NOT READ BEYOND THIS POINT unless a character has the capability to gain such knowledge [through association, organization, or relation] if they do not possess it themselves or the reader intends to participate in scenarios using this material as a PLAYER! GM Narration will typically provide relevant information by check or story.


Realm's Aptitude Powers: Divine, Occult, and Psychic

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