Positively Impacted Senses are Sensory Expression where a specific Impacted Sense is enhanced or strengthened in some regard so as to impact the base Perception checks of the character. When taken, one of the Impacted Senses is chosen: hearing, sight, smell, etc. Each sense is impacted independently unless otherwise noted.
Familiarity is not affected by a sensory adjustment – such as in a dog being intimately familiar with its owner’s scent. Only the sensitivity to perceive it is affected.
Feature (Trait): Where an naturally Enhanced Sense is not granted by race/species, they can only normally be developed a single measure at the time of Character Inception. Afterwards, only a single additional measure can be developed. Where Enhanced senses can be developed and improved over time, the CP cost is equal to the Perception check adjustment. Starting with 1 CP for ‘Minor’ and continuing through all 3 measures; In order to get to ‘Significant’ it would cost 1 CP (Minor) +2 CP (Major) +4 CP (Significant) = 7 total cost (-7 CP).The adjustment is added to the Perception check for the duration of a single encounter.
The adjustment is added to the Perception attribute for the duration of a single encounter.