Impacted Senses
Impact Senses are a measure of acuteness of a specific sense for a creature, item, or presence.
- Feeble: Outcome for checks where the sense plays a direct role apply a -4 adjustment.
- Weak: Outcome for checks where the sense plays a direct role apply a -2 adjustment.
- Dull: Outcome for checks where the sense plays a direct role apply a -1 adjustment.
- Minor: Outcome for checks where the sense plays a direct role apply a +1 adjustment.
- Major: Outcome for checks where the sense plays a direct role apply a +2 adjustment.
- Significant: Outcome for checks where the sense plays a direct role apply a +4 adjustment.
Applicable Senses
Audial Sense (Hearing)
Gustatory Sense (Taste/Flavor)
Olfactory Sense (Smell)
Tactile Sense (Touch)
Visual Sense (Sight)
Proximity Sense (Kinetic)
Vibration Sense (Kinetic)